Source Filmmaker

Source Filmmaker

Scout Run Cycle v1.1
20 comentarii
perc30 19 iun. 2018 la 22:29 
This is a pretty good useful walking cycle Nice
simon! 29 apr. 2017 la 11:30 
Not in my file?
BrickBagel 4 apr. 2017 la 15:28 
where is it in my file?
Noble 27 dec. 2016 la 9:53 
how do you make the animation longer
JESTER 8 mart. 2016 la 14:28 
How do you use this or apply it?
Vel  [autor] 25 nov. 2015 la 14:35 
You can use the motion or graph editor to edit the animation. Or I can also provide the original .dmx file if needed.
Edinson Cavani 25 nov. 2015 la 13:27 
how to edit the animation?
Kitsolin 12 iun. 2015 la 7:36 
@Mage Kid I have also created another poster. I decided to mess with lighting on a newer poster, and that lighting was perfect. I'm incorporating it with most of my posters. The poster is here. http://kitsolin.deviantart.com/art/Zero-To-Hero-539050609
Kitsolin 7 iun. 2015 la 7:59 
@Mage Kid Thank you very much :3
Vel  [autor] 6 iun. 2015 la 22:01 
That poster. I'm definitely going to save that.
Kitsolin 6 iun. 2015 la 19:47 
surfer171 5 iun. 2015 la 19:42 
@kitsolin

Load the scout model, right click and find the word 'import sequences' or 'import animation', then find the scout_run_cycle.dmx and you're finally free to manipulate the root transform using the graph editor
Kitsolin 5 iun. 2015 la 19:28 
One question (New to SFM) how do I load in the run cycle?
Vel  [autor] 5 iun. 2015 la 18:16 
Version 1.1 is now out. Changes have been updated in the description.
Vel  [autor] 3 iun. 2015 la 22:02 
I used to watch Ed, Edd 'n Eddy back then. I'll take a look into that.
surfer171 3 iun. 2015 la 20:13 
Good luck in revising the run cycle. You know what might be good, imitating some cartoon shows run cycle like say, Patrick's run cycle or if you've hear of Ed, edd n Eddy, then try imitate their run cycle
Vel  [autor] 3 iun. 2015 la 16:51 
I did ainimate the spine a bit, but it looks like it's only noticeable just from stepping in the frames. I'll upload a revision when I get the chance since I also did notice some problems with the arms. I also might make another version of the run cycle to give it more of a "running" look.
surfer171 3 iun. 2015 la 5:30 
If you don't get what I mean, here's a reference made by Preston Blair, some of the things found can be applied to sfm

http://animationresources.org/instruction-preston-blairs-advanced-animation/
Dogman15 3 iun. 2015 la 3:43 
Surfer171 offers a better critique than I can offer, but on the surface it seems okay. Can you show us a frame-by-frame breakdown?
surfer171 3 iun. 2015 la 0:29 
Looks a bit like a jog to me :/ but still, looks good. Try giving the spine a lil reaction like as the foot came down, the spine bends down a bit and when the foot came back up, the spine moves back to the original position.