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翻訳の問題を報告
I notice the messages here are from Oct.....in case you skipped the description area, this tree is fully updated.
To all subscribers, thank you! Just letting you know that I will be making in game icons for all my future content. We cannot really update existing assets with this feature, only new ones. So I will be making variations of this tree that will have the in game icons. Hopefully in the future, CO will give us the ability to update all our older assets with this feature.
But rest assured I have some new trees in the works. I'm grieving a relative so things have been on hold. But I will be back soon. Thanks again.
Breeze-I will try that.
Oceans_9- Thank you. I actually have some big seasonal trees on the to do list. The main inspiration for this tree was a small tree covered country road in the fall.So I do have plans to make color variants of this one as well as some birch and maple. I'm just figuring out how to do certain trees without crazy polygon counts. So yeah, your big bushy colored tree is on the list. Stay tuned.....
But what really makes the difference is in texture color. As we make content for this game we have to find a way to overcome the default shader. So prepping the textures to overcome it is key for better more realistic looking colors and detail.
I actually have a dead tree I been testing in game coming within the next coming days....maybe sooner. The dead pine sounds good. Stay tuned...