Arma 3
[COOP 1-6] Stress Fortress - Altis
55 kommentarer
seashell 20. dec. 2017 kl. 9:34 
my teammates kept walking on my landmines and then the ai starts shooting at me
Boriz  [ophavsmand] 14. juni 2017 kl. 11:54 
@K.LDN, Subscribe to the mission and when you host multiplayer server on Altis, select Stress Fortress from the list of missions in the lobby.
Tino Chrupalla 14. juni 2017 kl. 9:14 
the scenarios wont show up for me can anyone help?
Boriz  [ophavsmand] 22. dec. 2016 kl. 8:28 
Thank you guys! Yeah, I am going for a very 'gamey' style with this mission. If you want a bigger challenge, then increase the number of enemies (and don't forget to try out other Locations)
KING JONG 22. dec. 2016 kl. 6:59 
A bit too arcady, but i like it! Was pretty easy with 3 other players though
И!EDERHALTER 16. aug. 2015 kl. 9:52 
against great mission ++ makes a lot of fun to play
Twi Lek Bish 26. juni 2015 kl. 15:03 
i liked it it's good
Steve 7. juni 2015 kl. 7:56 
wonderful mission simple and tons of fun keep up the good work man
Boriz  [ophavsmand] 26. maj 2015 kl. 0:43 
Elitehunter34, those are all good points, but they are very time consuming to implement or fix. Due to my limited free time, I won't be able to implement most of good ideas players have, which feels very bad for me. I will increase the enemy count parameter, but I can't promise anything else. Plus, what terribly complicates the development is the AI which never does anything right and because of that I had to cut some great features which would address some of your points.
Boriz  [ophavsmand] 25. maj 2015 kl. 23:49 
Pissbiscuit, Thanks for the feedback! I am glad you enjoy this mission with your friends! :)
Elitehunter34 25. maj 2015 kl. 18:02 
I would also like to see options for higher enemy counts because I felt that 2.5x was still a little too easy with 5 players. Maybe allow it to go up to 5x? I think part of the reason the difficulty felt low was that often the AI would be spawned in a very tight clump within line of sight, so a quick rocket or burst of machine gun fire would often take down half the enemy force instantly. If possible try to move the enemy AI spawns farther back, behind cover, and spread out more to
minimize the chance of being able to eliminate the AI so quickly.

Lastly, I think loadout options should be added to the the respawn screen. For example, I like being the squad leader, but I often want to switch to an AT loadout, and it's frustrating to pick up a rocket launcher, only to have to pick it up again because I died.
Elitehunter34 25. maj 2015 kl. 18:02 
This mission is good. Works well, and has some good options. There's a few things I think that would improve the mission, however. I'm gonna post in parts because I hit the 1000 character limit.

One thing to adjust is the ground vehicle AI. As of now they simply drive into the base as fast as they can and because of this they're too easy to destroy. It would be a lot more fun if they stayed away from the base and fired from a distance, and if possible while moving around the base, perhaps in a circular patrol type pattern.
Tetribution 25. maj 2015 kl. 8:17 
This is awesome! Please make more, possibly a mod like firefight from HALO ODST? i really liked to play this with my friends. thank you.
Tamisan 19. maj 2015 kl. 10:53 
sweet, thanks. works great. sorry for the hassle.
Boriz  [ophavsmand] 18. maj 2015 kl. 14:52 
Tamisan, because you are using some mod which breaks the mission. Try restarting your game after disabling all mods. MCC is one of those mods which causes this.
Tamisan 18. maj 2015 kl. 13:20 
why wont the enemy spawn? I start out and the enemy never comes!
Boriz  [ophavsmand] 16. maj 2015 kl. 2:28 
New update was released! Check it out guys and let me know what you think of the new location.
AUS 15. maj 2015 kl. 15:00 
sorry 2316
AUS 15. maj 2015 kl. 14:59 
change your port to 3016
DannyLambo 15. maj 2015 kl. 12:59 
hi im new to this game i want to play your scenario with a mate but i honestly dont know how to get him in it wont allow him to join through steam any help would be appreciated :)
Delta99 10. maj 2015 kl. 12:09 
BTW, I think there is a way of limiting virtual arsenal to only weapons you specify but not sure. Check the Wiki as I think they have documented this decently.
Boriz  [ophavsmand] 10. maj 2015 kl. 1:26 
Delta, Pyro, I am considering adding that virtual arsenal, but I am not promising anything yet.
Boriz  [ophavsmand] 10. maj 2015 kl. 1:25 
PietroTC, Yes! I'll add it for the next update.
PietroTC 10. maj 2015 kl. 1:22 
Can you add to choose as a parameter to ebanle/disable Arma 3 fatigue system ?
Delta99 9. maj 2015 kl. 17:41 
Virtual Arsenal is the standard BIS virtual arsenal. Although I like the fact that not everything is available to you via ammo boxes and you have to scrounge for stuff sometimes. So if you do add it, it would be nice if you made it an optional parameter.
TheEntirePopulationOfSwitzerland 9. maj 2015 kl. 16:22 
The "virtual arsenal" is a script that you can put into an object like an ammo box, it will open a very useful menu for choose gears. The script is this one: this addAction ["<t color='#004EFF'>Arsenal</t>", {["Open",true] spawn BIS_fnc_arsenal}]; :)
Boriz  [ophavsmand] 9. maj 2015 kl. 15:21 
Pyro, what do you mean by virtual arsenal?
PietroTC Thanks!
PietroTC 9. maj 2015 kl. 14:31 
NIce missions ! Thx for your work
TheEntirePopulationOfSwitzerland 9. maj 2015 kl. 14:03 
Very nice missions! but, can you put the virtual arsenal please?
Delta99 8. maj 2015 kl. 22:32 
@Boriz, yeah it is pretty good.
Boriz  [ophavsmand] 8. maj 2015 kl. 20:10 
I am glad it does and I hope you enjoy the mission! :)
Delta99 8. maj 2015 kl. 19:39 
@Boriz, its working without mods now. Will retest again at some point perhaps with MCC
Boriz  [ophavsmand] 8. maj 2015 kl. 17:11 
Delta99, I've filled the change log when releasing the update, but for some reason it is still empty. It's bugged, so I've put the update logs into the description itself. Anyway, majority of people have no problem with enemy spawns, so when you say you are running modded game then it is obvious where the problem is. Of course some bugs could slip through my testing, so if those problems with enemy spawns occur even in non-modded game then I would need more info about what is going on so I can fix it.
Delta99 8. maj 2015 kl. 17:00 
@Boriz, almost never but I am pretty sure I did try it without as well. What did you update in the version today? If anything that MAY have fixed this or changed the way enemy are spawn let me know and I will give it another try.
Boriz  [ophavsmand] 8. maj 2015 kl. 16:58 
Delta99, MCC breaks things, but whatever.
Delta99 8. maj 2015 kl. 16:52 
No enemies. Tried numerous times at the various locations. Running MCC only so that shouldn't break anything. Don't know what was changed since no change log so unsubscribing I guess.
Чикатило 8. maj 2015 kl. 13:48 
кто скажет как игра?
MalfBoy 8. maj 2015 kl. 1:15 
Thanks for playing pravdo 2 days but oh well
Boriz  [ophavsmand] 6. maj 2015 kl. 6:52 
Hmm, thanks for letting me know! I've tested this mission before and after the release on multiple servers and everything seemed to be okay. I'll take another look at this as soon as I come home from work.
coomjesus 6. maj 2015 kl. 6:49 
Same as Mozzarella, tried without mods, SP, COOP with and without AI/firends, no enemy at all.
Lumine 6. maj 2015 kl. 6:31 
thanks
Mozzarella 6. maj 2015 kl. 6:20 
Don't know what the problem was, me and my buddy started the game, but the enemy wouldn't spawn
Glorytothedead 6. maj 2015 kl. 1:16 
awesome! cause me and my buddies beat the shit out of this on elite, all three maps, the more challenges, the better. btw, it wasnt a walk in a park on elite, the lowest deaths we had we 20 i think, the kajman made sure of that
Boriz  [ophavsmand] 5. maj 2015 kl. 22:52 
Cosborn, YES! There will be many updates. For this weekend I will be releasing a new location and a parameter for adding more enemies.
Boriz  [ophavsmand] 5. maj 2015 kl. 22:50 
Jdog, no, but you can host your own server and play with AI, so it is possible to play this alone.
Glorytothedead 5. maj 2015 kl. 15:30 
any chance on getting more waves in? or new locations? this is an amazing mod, but to short lived
Lumine 5. maj 2015 kl. 14:27 
has it got single player ?
Boriz  [ophavsmand] 5. maj 2015 kl. 9:05 
Hi Jonny 961! You can create your own server and let others join you, or you can use the build-in server filter to search for hosts running this mission.
jonny961 5. maj 2015 kl. 7:46 
how do i join a server for this?
Shifty 4. maj 2015 kl. 16:31 
WOOT ! Gonna play the hell outa this tonight.