Cities: Skylines

Cities: Skylines

underwater power lines
89 kommentarer
Killusions  [ophavsmand] 7. mar. 2022 kl. 10:23 
@jkcarriedo29 If the current is too strong there is nothing I can do about it. It can withstand quite a bit of current, so the sea and most rivers should be fine. Just don't put it in the middle of a big river. It can actually withstand quite a bit more than my newer combined underwater and underground version, also due to game limitations.
kim 2. mar. 2022 kl. 16:37 
i put it in water and it keeps collapsing
Killusions  [ophavsmand] 11. aug. 2020 kl. 11:46 
@jonny.strange It should work without any problems
jonny.strange 11. aug. 2020 kl. 10:50 
Works with Sunset Harbor??
Killusions  [ophavsmand] 3. maj 2020 kl. 5:27 
@koyangi No, it can withstand quite a bit of current, so the sea and most rivers should be fine. Just don't put it in the middle of a big river. It can actually withstand quite a bit more than my newer combined underwater and underground version, also due to game limitations.
SirRantsAlot 2. maj 2020 kl. 8:10 
So it will only work out in ponds? ;)
Killusions  [ophavsmand] 2. maj 2020 kl. 6:54 
@koyangi If there is too strong of a current, it will break. This is due to game limitations and cannot be changed with the way this works.

PS:
Ah sorry, my mistake. I mistakenly thought this was the underground version. I have deleted the last couple of comments as to not confuse other people.
SirRantsAlot 1. maj 2020 kl. 6:52 
And now the cable has collapsed? WTF?
Killusions  [ophavsmand] 27. mar. 2020 kl. 2:40 
Hello, just tested this with the next update, still works. Though I haven't tested it with the DLC yet. If any issues appear, please just report them here.
Pallet Jack Certified 31. dec. 2018 kl. 13:36 
you to
Killusions  [ophavsmand] 30. dec. 2018 kl. 2:40 
@trainboy196 thank you, also a happy new year everybody!
Pallet Jack Certified 29. dec. 2018 kl. 19:41 
so good
Killusions  [ophavsmand] 31. okt. 2018 kl. 5:51 
@Valdrex Thank you for posting it. Sadly, I doesn't really help me. It should be fixed now though, only the ones placed while it was "broken" are now gonna cause issues.
AlejandroRex7 31. okt. 2018 kl. 4:28 
@killusions Unity Player [version: Unity 5.6.6f2_6bac21139588]

KERNELBASE.dll caused an Access Violation (0xc0000005)
in module KERNELBASE.dll at 0033:e64a4008.

Error occurred at 2018-10-31_065258.
D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities.exe, run by Vetrexe.
83% memory in use.
16272 MB physical memory [2689 MB free].
53136 MB paging file [20220 MB free].
134217728 MB user address space [134190214 MB free].

Context:
RDI: 0x00000004 RSI: 0xb2cfa400 RAX: 0x00000000
RBX: 0x00000000 RCX: 0x00000000 RDX: 0x00000000
RIP: 0xe64a4008 RBP: 0x202cf800 SegCs: 0x00000033
EFlags: 0x00000206 RSP: 0x202cf640 SegSs: 0x0000002b
R8: 0x8a212185 R9: 0x8a212185 R10: 0x8a212185
R11: 0x06584500 R12: 0xdcf02840 R13: 0xa8deb8a0
R14: 0xa8e15118 R15: 0x00000004
Killusions  [ophavsmand] 30. okt. 2018 kl. 15:01 
At least it should be fixed
Killusions  [ophavsmand] 30. okt. 2018 kl. 15:00 
I temporaily fixed it, but I also reset some things which I will have to readd
Killusions  [ophavsmand] 30. okt. 2018 kl. 14:42 
Yeah, that could help. Also please have patience, I'm currently working on the underground version.
AlejandroRex7 30. okt. 2018 kl. 14:39 
@Killusions I mean, would you want the crash report?
AlejandroRex7 30. okt. 2018 kl. 14:22 
My loading screen mod asset report says that this asset is the one causing it, however. these are the only missing gamebreaking assets.
Killusions  [ophavsmand] 30. okt. 2018 kl. 14:10 
That's just a general error, which could be caused by anything. But thanks anyway.
AlejandroRex7 30. okt. 2018 kl. 14:08 
@Killusions "Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details"
Killusions  [ophavsmand] 30. okt. 2018 kl. 9:33 
ANNCOUNCMENT:
—————
I have good news and good news. Which one do you want to hear first? (-;
Firstly, I am pretty sure I managed to fix the old versions, so now all your cities should work again and everything should still be in its place.
Secondly, I reduced the file size of the new version from way too big 8MB to just under 0.5MB, while still keeping all the icons at a size optimized for all 4K players without losing any quality.
—————
P.S. If it's still not working for you, just comment here.
Killusions  [ophavsmand] 30. okt. 2018 kl. 8:07 
Hello everyone, I need help fixing the 2 old versions. If you have an issue with them, please post any errors that occur here in the comments.
Killusions  [ophavsmand] 30. okt. 2018 kl. 4:47 
Could you please post your error here so I can fix the issue. I can not just revert since that's not how cities skylines workshop updates work.
Killusions  [ophavsmand] 30. okt. 2018 kl. 4:45 
I might have an Idea, it could be because I accidentally changed the ingame name.
AlejandroRex7 30. okt. 2018 kl. 3:43 
Err, that won't really help. The problem is is that you apparently disabled this asset- meaning that I'm getting null reference errors in my savegame. These will crash my game whenever I open them, and I have already tried duplicating the asset into my local folder. There is not much I can do unless you completely revert this version.
Killusions  [ophavsmand] 30. okt. 2018 kl. 3:21 
Meanwhile, you can use the new combined version which is working perfectly (except with big floods and strong currents, which is why I will be fixing this version as soon as possible.)
Killusions  [ophavsmand] 30. okt. 2018 kl. 0:32 
I'm so sorry this wasn't my intention. I'm currently not at home but I will fix it as soon as possible.
AlejandroRex7 29. okt. 2018 kl. 16:12 
This old version broke my game, downloading the new version doesn't help.
Killusions  [ophavsmand] 29. okt. 2018 kl. 11:23 
ANNOUNCEMENT:
I just released a new combined underground and underwater version.
Please check it out!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1551387655
Or in my collection (or on my profile)!
Killusions  [ophavsmand] 29. okt. 2018 kl. 7:45 
@HopeDoggo I was also not able to reproduce the issue, I guess it's a bug, maybe dependant on certain mods, dlc's or maps.
WazoVali 29. okt. 2018 kl. 1:14 
The issue with the markers being destroyed when placed in water and time sped up, it doesn't happen to me. It must be bugs on certain maps or something.
½-ŠmºkëÐ 1. feb. 2018 kl. 12:54 
I'm having this problem. My city pop is 300k. I turned off the mod then turned it back on. All of my nodes were cleared but there were little blue circles left behind, like ghosts. I placed a bunch of new nodes in my rivers and within 5 minutes half of them were decayed again. It's a bug.
Ernstbert_Fool 31. dec. 2017 kl. 5:56 
i think they are not waterproof ;)
Killusions  [ophavsmand] 1. nov. 2017 kl. 13:02 
Flynt Alright
Flynt 1. nov. 2017 kl. 12:57 
No need to apologise :) It's a shame as this is an amazing mod! Perhaps it could be a water change? I don't quite know. I'll keep testing for a while longer as I have an idea
Killusions  [ophavsmand] 1. nov. 2017 kl. 12:43 
Flynt I'm really sorry that this happens to you. But still, I don't know what causes this. It might be because of changes to the water physics. Maybe the problem lies in your savegame, like Japo! (a couple comments down).
Flynt 1. nov. 2017 kl. 12:11 
It also happens to me. I placed 5 within water and sped the game up whilst I watched them.
Soon after they were destroyed by the water. (In a lake, river, stream and a controlled still water hole)
Killusions  [ophavsmand] 5. aug. 2017 kl. 13:02 
*I'm not quite sure...
Killusions  [ophavsmand] 3. aug. 2017 kl. 17:07 
@Brainiac I'm sorry, but I'm currently on vacation. Are you sure it wasn't destroyed by a tsunami? If not, I'm Not Quote sure why that is happening to you.
「Brainiac」 2. aug. 2017 kl. 6:26 
same, destroyed by the water
Killusions  [ophavsmand] 11. dec. 2016 kl. 1:54 
Ah ok, have fun!
WieJasper! 10. dec. 2016 kl. 10:33 
I think it was a weird something in the save game. New game and its working good now
Killusions  [ophavsmand] 9. dec. 2016 kl. 5:12 
Before I look further into this, does anyone else have the same issue?
WieJasper! 9. dec. 2016 kl. 2:53 
just by normal standing water also ;)
Killusions  [ophavsmand] 9. dec. 2016 kl. 2:20 
That actually makes sense, cause Tsunamis are f*cking powerful. Or do you mean it just got destroyed by nothing?
WieJasper! 9. dec. 2016 kl. 1:27 
Not working anymore with nd.
Got destroyed by the water.
Killusions  [ophavsmand] 13. aug. 2016 kl. 7:36 
@Maybe Yes it's because of the was this works. I'm sorry if it is annoying.
Weasel 6. aug. 2016 kl. 15:50 
so, is there a reason this is a separate tool from the underground version?
Killusions  [ophavsmand] 8. apr. 2016 kl. 13:14 
Oke gut