Space Engineers

Space Engineers

SeCom LCD Displays (OBSOLETE)
42 kommentarer
Ren 28. juli 2017 kl. 14:34 
Needs DX-11.
CloudCluster™ 31. mar. 2016 kl. 9:04 
Such a pretty mod :( Too bad its not for DX11, I had most of my ships built arount these lcd's..
MiKE 22. dec. 2015 kl. 8:56 
Awesome mod! But sorry, need DX11.
Bug 11. dec. 2015 kl. 16:11 
Any chance on DX11?
sawdust_covered_man 30. okt. 2015 kl. 3:46 
Hey there, How is the conversion to dx11 doing for this pack?
sawdust_covered_man 22. okt. 2015 kl. 3:00 
I saw! :D You did a awesome job with it too. I can't wait to use it!
Sarekh  [ophavsmand] 20. okt. 2015 kl. 14:30 
I've just uploaded the SeCom style main terminal:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=538801319
sawdust_covered_man 11. okt. 2015 kl. 13:25 
You're welcome :) And I feel the pain about not being able to model either, so many ideas and no way to make them happen. But a retex of the stock console would be outstanding!
Sarekh  [ophavsmand] 11. okt. 2015 kl. 10:02 
@sawdust_covered_man
Thanks alot man, appreciated :-)
If I could do the 3d dance, I would definetely do it! I have a SeCom retexture of the stock-console, though - I could upload that
sawdust_covered_man 11. okt. 2015 kl. 9:23 
Ah! That would explain it, (was using DX11) Thank you for the fast response, I am looking forward to the update!

On a side note, I really like the gritty 80's look. so double thanks for making this! if you are taking mod requests I'd love to see something like the Kolt console pack done more to the SeCom style.
Sarekh  [ophavsmand] 11. okt. 2015 kl. 2:49 
@sawdust_covered_man

are you by chance playing with DX11? Those displays are currently DX9 only, I am working on changing that!
sawdust_covered_man 10. okt. 2015 kl. 15:28 
I'm having some issues, none of the images from this pack show up in game, I tried all of them but only a black screen shows. I even tried a new world with this being the only mod loaded, but that did not work either.
Kozmos 2. juni 2015 kl. 21:43 
does the EV mode actually work or is it just a placeholder image
=* X-KAM *= 23. maj 2015 kl. 2:42 
MEGA ! :) Rate up
AusländerJäger 1. maj 2015 kl. 14:38 
and star trek too
AusländerJäger 1. maj 2015 kl. 14:38 
I want Borg style LCDS
Sarekh  [ophavsmand] 29. apr. 2015 kl. 1:15 
@Darth Hahaha!
Well, as my first set and prolly some to come contain an "alien" script and folks asked for an English set I put it there - but you're right, it does look funny ^^

@Kudd buddha
Sadly I'm no wizard - to my knowledge it is currently not possible to display camera feeds on the LCD display. And I'm pretty sure I'd have seen a mod that does that on top of the mod-list for a loooong time. It is a static image, sorry.
Jikan 28. apr. 2015 kl. 23:28 
Does the eva screen connect to a camera, or is it just a static image displayed for aestethics?
If it does, can the size of the actual video feed be maximized?
General Awesome 28. apr. 2015 kl. 22:32 
I like how you put an exclamation mark after "the writing is in english".

I haven't seen a flood of lcd screens in other languages.

lol.
Sarekh  [ophavsmand] 28. apr. 2015 kl. 15:29 
@Arnox

I indeed did - but it depends on your settings to a certain extent - I haven't tested it with a pitch-dark world ^^ - in regular worlds it works just fine in enclosed areas without lights.
Cubey 28. apr. 2015 kl. 15:15 
Did you made the correct alpha-channel to make the texures "glow" like when you put them in dark places?
Antelano 27. apr. 2015 kl. 4:44 
@Sarekh
Cheers!
Sarekh  [ophavsmand] 27. apr. 2015 kl. 4:21 
@Antelano
Well, it sorta is. It is the 1x1 tire block grinded down one level - a purely asthetically thing with no function!
Antelano 27. apr. 2015 kl. 4:20 
Looking good! OT: What's the pipe-like block behind the panels? I'm fairly new to the game and have seen others use it aswell. Please don't be a vanilla block. That would make me feel silly.
Sarekh  [ophavsmand] 26. apr. 2015 kl. 13:58 
@etopsirhc
That is a good idea but I'll have to get behind that miracle first - my first try at transparent channels failed utterly - rest assured I'll continue to try
etopsirhc 26. apr. 2015 kl. 13:56 
@Sarekh since the major part of your images are green, why not make those parts transparent. that way people can set the background color to be what ever they want the lines to be.
jamieson999 26. apr. 2015 kl. 2:14 
Also if you would like to sign the petition against paid mods then here is the link. Over 108,000 have already signed it and they only need 150,000 people!

https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop?just_created=true

#Freetheworkshop
#Freethemods
jamieson999 26. apr. 2015 kl. 2:02 
Sarekh my message was not directed at you although I can see how it could be seen that way. I'm just putting it all over the workshop like a lot of others are in an attempt to ban paid mods. They are already beginning to destroy great mod communities such as Skyrim, probably one of the biggest and contains some of the best mods I have ever seen, however, this new payment system is making Skyrim mod creators get a lot of hate and its slowly destroying the modding community and I would not like to see this spread everywhere else. I believe that there should be a place for a donate button so that if a user loves a specific mod and would like to see it developed further or just wants to say thanks then they can just donate however much they want!
Sarekh  [ophavsmand] 26. apr. 2015 kl. 1:44 
err.... no, I have no intention of monetizing - now or ever - espcially something that I've already uploaded.
Cubey 25. apr. 2015 kl. 9:40 
Nice1 thanks! ehm, since this pay-mod thing is around will you monetize your mods too?
jamieson999 25. apr. 2015 kl. 7:51 
░░░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army to fight the war against Paid Mods.
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat Greedy Valve Employees!!!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \
Sarekh  [ophavsmand] 23. apr. 2015 kl. 1:37 
@Commander Bei

Very good idea, expect it to happen :-)
Niviryd 22. apr. 2015 kl. 22:54 
why not screens that have to deal with spacial "weather" conditions, solar storms, ion clouds, magnetic fields, and such?
Kraft51 22. apr. 2015 kl. 16:51 
very nice work!! love the new images
Death Master Auditor 22. apr. 2015 kl. 13:36 
So I'm Thinking Dradis Screens. One with nothing, one with some enemies, one with some allies, some with a mix of the two, FTL status, Ship status, Environmental, Life support, blah blah blah, the list can go on, really haha
Sarekh  [ophavsmand] 22. apr. 2015 kl. 13:19 
of course, go shoot!
Death Master Auditor 22. apr. 2015 kl. 13:17 
I have a bunch of suggestions for screens for BSG themed LCDs if you're insterested at all
Death Master Auditor 22. apr. 2015 kl. 13:05 
ohmygoodnessthankyoulordysweetmotherofjesus
Sarekh  [ophavsmand] 22. apr. 2015 kl. 12:54 
@Death Master Auditor
Actually that is next on my list ^^ gimme a week or so
Death Master Auditor 22. apr. 2015 kl. 12:50 
Have you considered do anything that resembles the screens and moniters from Battlestar Gallactica?
Sarekh  [ophavsmand] 22. apr. 2015 kl. 12:17 
@Durohur
Thank you very much! The green piping is actually a cheat - I grinded down the 1x1 tires and coloured them - I really like to use them for cosmetic purpose
F0XShadow 22. apr. 2015 kl. 12:14 
Sweet images! Can't wait to try them out! What mod is that green piping from? It goes well with the ur LCD screens