Space Engineers

Space Engineers

MWI - Telion Defense System (DX11)
103 kommentarer
Obaen 22. nov. 2023 kl. 22:17 
dead mod
LHR_Olorin 13. apr. 2018 kl. 19:04 
Subscribe to https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970804258
as it'll be more up to date.
Frog 11. feb. 2018 kl. 6:01 
it does not work won't target the missile can hit them but doesn't lock on.
人族狙击手 24. sep. 2017 kl. 19:28 
HI friends. I want to modify your MOD and publish it to the creative workshop. Because I used your MOD after that the turret model is very cool.
So I want to modify it is he is more suitable for me. I want to add it to my ship.
Alvargon 9. nov. 2016 kl. 13:20 
Now this turrets don't have IA. Why? =d
Joachim_Berger 3. okt. 2016 kl. 3:23 
I was sitting around in my ship, letting the assembler do his thing for Telion high speed shells ammunition - when I noticed that my ship's mass was magically increasing...
looks like the math on that part is not quite correct.
[DWELL] knie 23. sep. 2016 kl. 19:01 
Telion Anti Fighter is bugging, can not use the impact Ammo or somthing else.
RT49-0U 18. juli 2016 kl. 14:54 
still not working. help plz!
RT49-0U 18. juli 2016 kl. 14:04 
oh its set to 10 m radius. wtf

it says 5m instead of 5km????
RT49-0U 18. juli 2016 kl. 14:02 
I cant get the telion AP Main Cannons to lock on and fire at an enemy ship. i selected everything as yes, so idk why. they are AI
procyon1980 9. juli 2016 kl. 6:09 
If I understand correctly, author makes a duplicate entry of <WeaponDefinitionId Subtype="TelionAF_P" />, so small Anti-Fighter turret have not ammos in queue (please, change to <WeaponDefinitionId Subtype="TelionAF" /> the last one).
Shepard89 9. juli 2016 kl. 3:36 
Every time someone is want to build Weapons from this mod , My Survival Server is crashing ... i tried it with this mod and your collection ...
CBFasi 25. apr. 2016 kl. 8:58 
I cannot seem to get these to reload themselves :(
The_Yrri 23. mar. 2016 kl. 11:57 
Sorry for bugging you... Infinite reload bug affecting Anti Fighter cannon (dual barrel).
Cardinal 4. nov. 2015 kl. 1:38 
How do you load these?
LordValgor 28. juli 2015 kl. 21:50 
I played around a bit, and it does seem to happen frequently. Further the turrets will even shoot the ship/ components they are attached to if in the target line.
LordValgor 28. juli 2015 kl. 20:55 
I am having an issue where turrets which are lined up will accidentally shoot each other when the target is behind another telion turret. This was with the anti-missile turrets, not sure about the anti-fighters. I will try and test some more to see if it was an issue with the world or something, but I figured I would post and see if anyone else is having similar issues.

Also, I am all for the large ship anti-missile turrets to have full range of elevation. Especially because my large ships are hard to rotate and placing more turrets isn't always an option.

Anyways, thanks for the great mod!
Yeza 28. juni 2015 kl. 7:50 
also the smallest telion turret cant be fit on small vessels ?
Yaddah 27. juni 2015 kl. 9:10 
Why do the smallest of your turrets, that are supposed to track fast targets that circle the ship, have this huge limitation on aiming up and down, while your large turrets don't. Shouldn't it be the other way around?
Whaddageek 8. juni 2015 kl. 21:28 
Could you add some explosive rounds for the Anti-Fighter turret? The normal rounds aren't so hot for killing small ships, but some explosions would ruin their day good and proper.
Mexpex  [ophavsmand] 30. maj 2015 kl. 16:17 
Update: DX11 Support

Current issues: Rotation error in ghost model when placing block.
Mexpex  [ophavsmand] 28. maj 2015 kl. 15:35 
Working on dx11 update but due to unforeseen issues and lack of time it wont be updated today and im not able to work on it tomorrow :/ But as soon as possible.
Marquis du Chat 24. maj 2015 kl. 2:26 
I suggest you change the anti Missile turret to pivot from further back to make it more compact and it would make sense for it to be able to shoot directly upwards considering the purpose of it. Currently it looks as if it's designed to do something other than what you intend. A lot of targets come from straight upwards in space too. You might be able to fit the whole turret into 2.5 metres.
Ogham 18. maj 2015 kl. 3:29 
Love the models but the anti small ship needs sound and a better projectile.
Whaddageek 14. maj 2015 kl. 8:46 
You might want to up the damage back up a little on the Anti-Missile Turret, as they're not doing so hot against Meteor showers.
Clunas 13. maj 2015 kl. 16:08 
:D awesome!!
Re-Bot 13. maj 2015 kl. 14:19 
Thanks Mexpex ;)
Mexpex  [ophavsmand] 13. maj 2015 kl. 14:01 
UPDATE!
- Added -
Construction model: Anti Missile(4 steps)
Optimized model: Anti Missile
LOD model: Anti Missile
- Tweak -
Anti Missile: Less damage, higher rpm
Mexpex  [ophavsmand] 13. maj 2015 kl. 10:25 
@Clunas =VX9=
Its due to:
"Unfinished
- Construction model(Anti Missile) "

will try to add it soon. maybe today if possible.
Clunas 13. maj 2015 kl. 10:07 
Bumping the bug with the anti-missle: Nothing past the base builds in survival even though the progress bar finishes
Re-Bot 11. maj 2015 kl. 12:33 
Personaly if the anti missle turret had better firerate i think it would be good the lack of firerate since i last tested it kinda hurt it a lot. If you can i would say make it very low damage then bost the firerate and accuracy a little. That would make my day if you could do that.
Umbra 2. maj 2015 kl. 5:48 
when will this mod be finished?
Psyckosama 1. maj 2015 kl. 12:45 
with a smaller base they'd be perfect as small vehicle turrets. They kinda look like early ww2 tank turrets
Mexpex  [ophavsmand] 1. maj 2015 kl. 8:56 
Its great to hear that you solved it :)
Hand 1. maj 2015 kl. 7:38 
Hey Mexpex I managed to fix the issue we were having with nobody on the server being able to build the telion guns, i had to go in to the servers mod folder and remove the 427847648.sbm file manualy and force the server to re download the mod, just thought i should let you know incase you get someone else who gets this problem in the future.
Mexpex  [ophavsmand] 1. maj 2015 kl. 2:14 
Mexpex  [ophavsmand] 1. maj 2015 kl. 2:13 
@Hand - im able to place and build both of the turrets in this pack when testing in survival. But currently the anti missile isnt survival ready, i need to upload the construction models

@psyckosama - you mean like having a smaller base? less visible?
Psyckosama 1. maj 2015 kl. 1:53 
With some modification to the base these would both be GREAT vehicular weapons for wheeled small craft.
Hand 1. maj 2015 kl. 0:13 
Hey Mexpex I'm having a little issue with this mod, I have this along with all the other MWI gun mods on my server, we can build the single, double and tripple main ship cannons fine but the telion's are unbuildable, we can see the placement ghost fine.

If we try to place them with no items in out inventory it tells us we need plates, however if we have plates in our inventory it does nothing you can click and click and nothing gets placed. Any ideas what could be the issue?
Mexpex  [ophavsmand] 29. apr. 2015 kl. 12:18 
Teaser [i.imgur.com] o.O
Umbra 26. apr. 2015 kl. 5:41 
awesome mod!! but when will ity be finished? and sound added?
Immu 25. apr. 2015 kl. 12:50 
You should make an armor block that has the older/weathered or aged look too it as well, they basic armor and the heavy armor are just so bland. I wish they would add themes to blocks so that we have more of a various array of beilding themes to go with.
Ghostread 25. apr. 2015 kl. 2:00 
I made a German Mod spotlight from all of your turrets here: https://www.youtube.com/watch?v=EMIjatskLeU
King Maelstrom the Esoteric 24. apr. 2015 kl. 23:16 
How do I rate this up more than once?
[TSF] Mason 1290 24. apr. 2015 kl. 21:10 
heh ikr
MultiCore 24. apr. 2015 kl. 17:14 
Is it just me or did you update the speed for the anti missille turret? It looks a lot better now.
Mexpex  [ophavsmand] 24. apr. 2015 kl. 16:05 
@Mason (Lynnette) - I allmost got the base shape of a high elevation turret done, will be 3x3 or 5x5 in size. Got too many ideas and project for SE, i want more than 24h/day xD
[:3] Featherlight 24. apr. 2015 kl. 7:40 
I like the design on the turrets. Instead of going all sleek and futuristic, these look a little older. And more rough.
[TSF] Mason 1290 24. apr. 2015 kl. 0:42 
ok heres a new idea. those main cannons you made. theyre powerful good. check. the elevation isnt very great. can you make a slightly less powerful gun as the Mk.1-Mk.3 that has atleast a 90-180* " L " degree shape? i got a state ship here. and its ment to fight dreads and cap ships. needs big guns. but the state ship is VERY VERY big and VERY VERY slow. so atleast the turrets should keep up. right? (note, state ships are larger then capital ships)
Relkan 23. apr. 2015 kl. 17:04 
For whatever reason... steam is not downloading this all the way...
Can't figure out why.