Space Engineers

Space Engineers

Ansible Marker Script (Decommissioned)
16 opmerkingen
Boiccubus☿Boba⚸ 22 jul 2016 om 10:29 
Will there be a new script to work with the new API? This was one of my favourite scritps.
mrbojinkles 22 okt 2015 om 8:37 
Sorry, I didn't elaborate very well. The script is running fine (I've used it in the past). No exceptions, the indicator is functioning, and I am aquiring a lock. It simply isnt outputting target data. Though I suspect it's because the target is within range of the ansensor when the script is activated.
Alysius  [auteur] 21 okt 2015 om 18:23 
There should be a switch to turn on locking mode (ACTION_LOCK or ACTION_AUTOLOCK). YtriggeredYou can put indicator lights to see if the marker is actually locking to a target.
mrbojinkles 21 okt 2015 om 14:15 
Anyone else having a failure of the script to write target data?
Alysius  [auteur] 23 jul 2015 om 5:59 
Script updated to fix the compilation error caused by the rogue SE update.
Boiccubus☿Boba⚸ 14 jun 2015 om 11:55 
Oh cool, I'll have to test it. I've had the worst luck so far.
Alysius  [auteur] 13 jun 2015 om 0:07 
A demo world is setup to show how this script can be used with the Cruise Missile Script at:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=460236584
mrbojinkles 7 jun 2015 om 12:52 
Yeah, I figured out that the issue was a glitch in the game, not a problem with your code.
Alysius  [auteur] 7 jun 2015 om 11:40 
Been busy playing TERA these few weeks. Just verified that the scripts are still working as expected (07-Jun-2015).
Boiccubus☿Boba⚸ 25 mei 2015 om 15:21 
IMyReflectorLight, got it, thanks that helps a spell. I wanted to make it as vanilla as possible and figured out adding a spotlight facing the pilot lit up the cockpit in a nice way to tell whether it was locked or not. I've just had no luck getting Blue_G to work with the cruise missile I started experimenting with this.
mrbojinkles 25 mei 2015 om 7:22 
I'm looking into it as well. If i find a fix I'll let you know. Aryeonos you need to us IMyReflectorLight.
Alysius  [auteur] 25 mei 2015 om 5:42 
There may be some patches made that caused this script to stop working. Need time to look into that.
Boiccubus☿Boba⚸ 24 mei 2015 om 4:13 
I can't seem to make a Spotlight work instead of an interior light. I tried replacing the text of InteriorLight with Spotlight but the editor doesn't like that.
mrbojinkles 15 mei 2015 om 9:04 
I'm having an issue with the script, when it refreshes target information on the LCD it adds new data to the end, not replacing it. Pretty quickly accessing the block freezes my game. Dear God what have I done?
dasppferd 6 mei 2015 om 15:41 
I think this thing supporting multiple CMD panels would be pretty cool, so you can launch multiple missiles from your mothership.
Marziopan 20 apr 2015 om 2:19 
finally i was waiting for something like this for a long time
:)