Left 4 Dead 2

Left 4 Dead 2

[Obsolete] Machete Hands Fix
55 kommentarer
UNATCO ENFORCED HOMOSEXUALITY 21. jan. 2024 kl. 22:49 
Not obsolete for us ppl that use pre-tls animation mods & want machete fix
BECKBRU 7. aug. 2023 kl. 3:08 
show de bola
20Flames1 22. maj 2022 kl. 4:21 
fixed in the last stand update
T626 5. okt. 2020 kl. 17:49 
Okay then. Thank you for telling me PASTEL. I also have a handful of other mods that have "[Obsolete]" in them but I was still skeptical if that was the case for all of them. Thx for helping me out by having my suspicions confirmed, as well, PASTEL!! :steamhappy:
 [ophavsmand] 4. okt. 2020 kl. 4:04 
@t626 : yes, after the Last Stand Update, the hand melting bug in high fov is fixed. So I changed this add-on title as the obsolete.
HyperWeave 3. okt. 2020 kl. 18:53 
@t626 It's a other meaning of Outdated or Old as their useless now in the current or future update .
T626 2. okt. 2020 kl. 23:34 
Hold Up! So can somebody tell me so I can understand all this. So . . . basically all the add-ons that have "[Obsolete]" in the title of them means that they're already included within the Last Stand Update? Is that really true for this one, as well, Mr. PASTEL?
Bro Bike 29. sep. 2020 kl. 5:15 
Just for the fact hat you let us know it was obsolet I send you some rewards :p
Ty for your time man.
N.KATA 25. sep. 2020 kl. 21:38 
yes, it's obsolete now. did u check the game? xd
ᶜᵃᵗᵗᵘˢˢᵃᵐᵃ 24. sep. 2020 kl. 12:12 
thank you for your work
HyperWeave 23. sep. 2020 kl. 22:59 
Is this Add-On becoming Obsolete?
SkyRunner 23. sep. 2020 kl. 9:14 
@jakey1995abc work with reskin , but not with custom skin (like replacing the default machete model)
Jakey 20. aug. 2020 kl. 15:21 
Not compatible with machete reskin.
Dax 21. apr. 2020 kl. 3:41 
@Kισɳ Twisted wrist.
Black Wolf 18. mar. 2020 kl. 15:12 
Great
Kairu 18. feb. 2020 kl. 19:00 
the up and down animations got decreased alot, can you pls keep the up and down animations
SYNYSTERLY tachyon 2. dec. 2019 kl. 15:50 
oh great this will fix my broken finger
Twilight Sparkle 28. nov. 2019 kl. 11:32 
I always hated when my hands melt when holding a machete.
Kratos 27. nov. 2019 kl. 16:43 
bobo
𝓚𝓨𝓚𝓐𝓛𝓞- 26. sep. 2019 kl. 20:35 
survivors melting hand?
f4 1. juni 2019 kl. 14:16 
thx
T626 24. dec. 2018 kl. 12:12 
I love it, Mate! This is awesome!
Roku - cuenta vieja 18. feb. 2018 kl. 13:29 
hi, Im the creator of the Resident Evil campaigns and I always make custom weapons for those maps. Can I use these animations to work on my own "machete-based" weapons?
una 6. feb. 2018 kl. 0:53 
Ya i always see that thing its so scary
rafaellos 5. feb. 2018 kl. 12:26 
THANK U
Created Player 26. aug. 2017 kl. 18:16 
GOSH WILL YOU PEOPLE UNDERSTAND ITS FOR PEOPLE WITH HIGH VIEWMODEL NOT NORMAL
Bass 🐀 7. aug. 2017 kl. 10:40 
Looks bad in 130 fov
St Gularity 16. feb. 2017 kl. 6:09 
It does not work with the Rena's Machete, can you fixe it ?
OfficialNoob 21. dec. 2016 kl. 3:10 
AggresiveSalesmen 1. okt. 2016 kl. 18:35 
dont work
💜Tikal The Echidna💜 16. sep. 2016 kl. 16:25 
@Richard: yes it do work the custom models
Viewbob 24. maj 2016 kl. 23:19 
doesnt work
/// 18. apr. 2016 kl. 10:43 
Cool thx ;D
Gagcrab 27. apr. 2015 kl. 4:33 
Disables most of the looking up/down animation on the machete...
Not Alexander 22. apr. 2015 kl. 10:32 
Thanks man, that's been bugging me since the day I've been using cl_viewmodelfovsurvivor 75
Theuaredead` 22. apr. 2015 kl. 8:19 
It's hard to notice the problem in the stock FOV, so everytime someone asked me to fix the machete I got confused because I play with stock FOV and never noticed it.
Richard 20. apr. 2015 kl. 5:08 
Could it work with other custom machete add-on(custom model)? Hope Valve could pick up your contribution then release it as official version update. Let's rate up.
Dr. Anomalous 19. apr. 2015 kl. 22:50 
@Rovert J. F. Calais
What viewmodel FOV is yours set at? If your viewmodel FOV is set to 51 (Default FOV I presume) that's most likely the reason you weren't able to notice the somewhat melting hand.
Royce the Charralope 19. apr. 2015 kl. 10:09 
When did that "problem" ever happen? I use the machete very often and I have never experienced that.
WARM BREEZE 19. apr. 2015 kl. 8:11 
uh, such a noticeable change to the gameplay, thank you very much, im crying from excitement right now
Daha 18. apr. 2015 kl. 21:21 
Thank you! I like this ♥
Corvet Eagrdown 18. apr. 2015 kl. 8:07 
Huh, I normally never have this problem.
selw0nk 18. apr. 2015 kl. 7:40 
I also notice when I shove while having the machete out the left arms shows up on screen.
CluckenDip 17. apr. 2015 kl. 15:13 
Does this work with reanims? Common sense says no, but just in case...
sas.Ghost.ua 17. apr. 2015 kl. 13:38 
Thank you so much!
Tracy 17. apr. 2015 kl. 11:34 
Thanks, Iris!
selw0nk 17. apr. 2015 kl. 9:27 
Finally someone fixed the melting left hand!
 [ophavsmand] 17. apr. 2015 kl. 6:39 
@XxEeNnXxEeIi : t_machete.mdl is for $includemodel command when being compiled because it is quite convenient.
XxEeNnXxEeIi 17. apr. 2015 kl. 6:22 
It conflict with other model are you sure it not conflict ?

v_machete.dx90.vtx
v_machete.mdl
v_machete.vvd

only this file below not conflict with the other

t_machete.mdl