Portal 2

Portal 2

My First Test
42 kommentarer
Avatar 13. feb. 2018 kl. 20:48 
Fell in the goo at the start, it wasnt even my fault! :steamfacepalm:
Mr Fraggle (UK) 27. sep. 2016 kl. 7:04 
Well done, great fun.
qmakr 24. nov. 2015 kl. 14:24 
Now that's a smart level, very good!!
ANTii <3 Hookah 28. juli 2015 kl. 16:42 
Mathey2009 27. juli 2015 kl. 11:51 
What a fantastic map, thumbs up!
There are a couple of maps I'm trying to get out there a bit, try it and leave a comment :)
Cubelessness 3: Perpetual
MonoPortal 1: Singularity
MonoPortal 2: Inside
MonoPortal 3: MonoMentum
Thanks
Theonixie  [ophavsmand] 29. juni 2015 kl. 10:35 
Thanks :)
I DONT GIVE A SWAG 29. juni 2015 kl. 10:27 
OMG this is epic Test:)
Theonixie  [ophavsmand] 29. juni 2015 kl. 10:26 
Nope. Just portal 2 stuff.
I DONT GIVE A SWAG 29. juni 2015 kl. 9:42 
portal 1 test?
Petutski 16. maj 2015 kl. 14:28 
Wow! First test? Excellent! Looked great, required recursive thinking! Thanks. Oh..I had the exit problem too... saw the white light coming!
Cah 14. apr. 2015 kl. 9:33 
@The Narwall I get it now, actually I experienced this issue before with the pipes. I really have no idea how to fix the issue. I have tried to place it in different spots but unfortunately, no luck
Theonixie  [ophavsmand] 13. apr. 2015 kl. 15:53 
@cah2003

Sorry for declining your invite, it was a misclick. I was talking about the other testing element in BEE2 that comes with three different slots needed; one for entrys, another for straight, then another for turns. Its in the vanilla BEE2 editor and work in the PeTI editor, though when you load the map it places the pipes wrong.
Cah 13. apr. 2015 kl. 12:52 
@The Narwall if you are talking about Diversity vents then well... Those only work for physics items (cubes, Turrets, etc.).they don't actually work for the player. if you're talking about some sort of transporter then well You're out of luck.
Cah 13. apr. 2015 kl. 12:33 
@The Narwall I'm downloading the latest alpha version now, so I'll keep you up to date about that. If you could, you should accept my friend request so we can chat in private
Cah 13. apr. 2015 kl. 12:25 
@The Narwall I've never heard of such a thing before. I,ll look around the alpha version and try to find it
Theonixie  [ophavsmand] 12. apr. 2015 kl. 18:08 
@cah2003

Do you know where there are vents for the PeTI editor that Actually work? I've always wanted a map with them for transport but they spawn in my map broken. :(
Theonixie  [ophavsmand] 12. apr. 2015 kl. 18:07 
@cah2003 :(
Cah 12. apr. 2015 kl. 16:12 
@The Narwall, Unfortunately no. It's been in alpha forever now
Theonixie  [ophavsmand] 11. apr. 2015 kl. 19:31 
@cah2003

Logic gates and the new test elements are always fun :)
Do you know if they will ever get BEE2 out of alpha?
Cah 11. apr. 2015 kl. 18:20 
nice use of Logic Gates @The Narwall I too use BeeMod (Bee 2 to be specific) and you know your test elements
Theonixie  [ophavsmand] 11. apr. 2015 kl. 11:04 
@Chelliste

I made some others but deleted them because I didn't like them, so this is really more like My First (published) Test. Soooo... Yeah :P
Chelliste 11. apr. 2015 kl. 10:46 
Everything looked OK to me. Pretty good for a first test, congratulations.
Theonixie  [ophavsmand] 11. apr. 2015 kl. 9:06 
@Tester

I didn't do any advertising of my levels and they are still popular. No need for advertising. :\
dmuk 11. apr. 2015 kl. 1:50 
I had the same problem with a glitched exit - got the "hyperspace tunnel to hell" effect. Rest of the tests are good; quite ambitious for a first test and well thought out.
M249 | Slooper 10. apr. 2015 kl. 20:05 
Same problem with exit
QuadStick 9. apr. 2015 kl. 22:06 
I just replayed it and the exit worked ok
Tester 9. apr. 2015 kl. 21:31 
Here’s a capture the flag spinoff map, designed after 2Fort from TF2:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411893828

Yeah, I know these propaganda comments are as annoying as heck, but we all have to get the word out somehow.
Nymphetaminne 9. apr. 2015 kl. 18:21 
If you lose the cube, it seems like you have no other option but to kill yourself, this was already pointed out. There would actually be another way to get to the other side without the cube, but I don't think the test was meant to be solved that way.
Check out the video:
https://youtu.be/TG4AI37cecM

You may consider fixing this somehow, it's up to you. You did a great job with this test! Thank you!
Oxy 9. apr. 2015 kl. 16:25 
Dude, the exit's glitching.

Cool test tho.
Theonixie  [ophavsmand] 8. apr. 2015 kl. 19:59 
Alright, I'm reuploading this map. :\ Still don't know why that happens.
basebox_ 8. apr. 2015 kl. 15:44 
You forgot the elevator.
Theonixie  [ophavsmand] 8. apr. 2015 kl. 10:55 
I wonder why that glitch happens...
Abrin 8. apr. 2015 kl. 10:51 
Oh quadstick I had the same problem as you! Glad im not crazy or something.
Abrin 8. apr. 2015 kl. 10:49 
OH MY GOD I think this was a glitch but when i got to the final door it was likea large slinky tunnel and whnever you look at it what looks like an explosion started to generate and i couldnt pass through the door to end the test and get to the elevator to end the test. SWEAR I'm not making this up! Anyone have this. I restarted the test and then it was ok. Otherwise great test! :)
Spaceminnow 7. apr. 2015 kl. 18:23 
Good job :) Nice puzzle
Theonixie  [ophavsmand] 6. apr. 2015 kl. 8:47 
@Stevo

Thanks!
Theonixie  [ophavsmand] 6. apr. 2015 kl. 8:47 
@Wolf Deity[#GG]

Oh, I'll take that for note in later maps to include buttons for all droppers.
Steveo 6. apr. 2015 kl. 7:47 
Good first map :)
Wolf Deity 5. apr. 2015 kl. 21:33 
Admitidaly more clever then I was expecting.
Though one thing is you should be able to reset the cube in the flinging part (I accedentaly lost the cube in the tunnel and had to start all over.)
Theonixie  [ophavsmand] 5. apr. 2015 kl. 12:39 
Funny, it was there for me. :\
Theonixie  [ophavsmand] 5. apr. 2015 kl. 12:36 
Hmm... Let me check
QuadStick 5. apr. 2015 kl. 12:33 
I think the exit hallway elevator element is missing. It was a "step into the light" experiance for me (which was actually kind of cool, but does prevent a proper exit from the game)