Cities: Skylines

Cities: Skylines

Persistent Resource View
75 kommentarer
Zetnus 14. sep. 2022 kl. 17:15 
Honestly, I still like this mod better than the (newer) alternatives.
LemonsterOG 29. okt. 2020 kl. 8:21 
:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:

:vright: :vright: THIS MOD MAY CAUSE PROBLEMS IN-GAME :vleft: :vleft:

Broken Mods/Assets (read description)

Outdated Mods/Assets (read description)

Problem Mods/Assets (read description)

How to Find Broken and Bloated Assets

:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:
nhatanh0475 2. apr. 2020 kl. 9:42 
@piratecheese13 @roakley417
Using this . Better and maintained.
@sefou974 Does it work with Sunset Habor patch? :v
霄胖 6. sep. 2017 kl. 5:24 
可以使用
piratecheese13 17. aug. 2017 kl. 22:37 
anyone find a maintained version?
sefou974 21. dec. 2016 kl. 10:40 
Still Work with All Dlc for me
roakley417 1. dec. 2016 kl. 15:03 
Will not work for me
Bulletcatcher 11. nov. 2016 kl. 17:33 
It was easier to set the roads for a farming district than just rank the size. Thx
LIDL 16. okt. 2016 kl. 22:39 
@Øuantum3 ok thank you for the reply and sorry for my late answer

just coming back to this beautiful game thanks
Øuantum3 2. sep. 2016 kl. 17:16 
@Felice this mod allows you to have some options of the info panel active when using some building tools, klike for example, you can draw the roads while resources are visible at the same time; that way you avoid zoning wrongly.
ekbest2000 17. aug. 2016 kl. 21:28 
This mod only works with the resource info view, not all info views as the discription claims.
LIDL 9. juli 2016 kl. 11:47 
??????
any one home ?
LIDL 2. juli 2016 kl. 22:23 
So How do i use this have no clue

I am better with Pictures :steamhappy::steammocking:
lonewarrior24 19. apr. 2016 kl. 19:56 
@RB.63 & @ Charly727 It is compatible with After Dark, another mod is causing your issue, not this one, I still use it all the time, have only AD, not Snowfall. It does conflict with Toggleable Whiteness...possibly with Fine Road Heights as well, but definately with Toggleable Whiteness.
Charly727 10. feb. 2016 kl. 12:51 
make after dark compatible :CCC
Occitània 29. nov. 2015 kl. 7:43 
no compatible after dark :steamfacepalm:
Pagey 20. okt. 2015 kl. 14:45 
Works well. Thank you.
bs0l 7. okt. 2015 kl. 16:49 
This no longer works
BloodyPenguin 5. okt. 2015 kl. 1:14 
Toggleable Whiteness mod now supports switching info views while placing buildings, roads, districs, trees and resources :)
EmperorEli 4. okt. 2015 kl. 13:28 
AH! Thank you! It's said all the time about mods but this really should've been in the game or at least patched in!!! How difficult is it to mod this game?
Brail 6. sep. 2015 kl. 15:39 
Doesnt seem to be working for me at all.
luizfcsilveira 7. juli 2015 kl. 23:23 
Thanks, Vrill! Yeah, I did. Although it's a bit of overkill too. Something in the middle would be great, ideally taking a couple to a few decades to deplete (like it would IRL). But I couldn't find a way to get that.
dold 7. juli 2015 kl. 18:10 
@luizfcsilveira you should get the infinite oil and ore mod!!
luizfcsilveira 7. juli 2015 kl. 9:17 
Working 100% fine on 1.1.1c.

Too bad the resources get depleted in 2 minutes after all the trouble to place the industries on top of them :(

Nothing to do with the mod though.
Cahos Rahne Veloza 1. juli 2015 kl. 21:11 
I don't know about ««-Zero-»»'s case, but this mod is still currently working fine for me under update patch 1.1.1b :)
Zero 29. juni 2015 kl. 23:11 
Seizes to function during game. first it works, but then stops during game. have to always reload game to get it working again.
hockeyhacker97 21. juni 2015 kl. 14:55 
This mod used to work for me but now every time I select the road building tool the resource view goes away... is there a known conflict of any of the street traffic mods and this one by chance?
Zuppi  [ophavsmand] 20. maj 2015 kl. 23:34 
@Cahos Rahne Veloza, Thanks for checking and posting
Cahos Rahne Veloza 20. maj 2015 kl. 4:47 
Mod still works fine under patch 1.1 :)
megahero60 13. maj 2015 kl. 18:08 
this will be very useful
Blackkatt 28. apr. 2015 kl. 1:07 
THANK YOU! drove me nuts when planing industrial.
Conqueror 17. apr. 2015 kl. 13:12 
Plz excuse me dumb question bu how do i get this to work ? Switching it on & off ?

Thx :-)
Raluk 8. apr. 2015 kl. 22:06 
Hey, I have a request for you, I hope it's okay to drop it here, as this mod is kinda similar.

I actually want a way to disable the "info views" when plopping a building or adding bus lines, to be precise I want the whiteness gone. And if possible the opaque full colored buildings to at least be transparent so as to see the real textures.

I don't know if it's only me, but the whole whiteness and single coloring just isn't very peasant for the eyes, ofcourse there could still be the bus lines visible and transparent coloring of underground water and resources and such.

Are these things possible?
Zuppi  [ophavsmand] 7. apr. 2015 kl. 12:14 
The mod has been updated to support the esc-cancelling of info views introduced in the latest patch.
wuTz 2. apr. 2015 kl. 9:28 
thanks
Melvyn Tell 31. mar. 2015 kl. 12:14 
Yay for this mod. One of the first I looked for, as it's hideous to always switch back and forth between resource, street and district view...

Small bug: Sometimes, when loading the same map again (happens for me when trying around with hydro dams for example) the mod stops working. Going back to main menu and loading the map works as a workaround, tho.
TheSydin 29. mar. 2015 kl. 22:42 
So simple, and yet so helpful. 10/10, thank you!
Zuppi  [ophavsmand] 29. mar. 2015 kl. 11:36 
No problem/Ollos hyvä vaan. Glad you like it.
ptrk721 29. mar. 2015 kl. 6:29 
Kiitos! Your mod helped me alot in planning roads - now it's possible to get the optimum out of the resources (^o^)
Zuppi  [ophavsmand] 28. mar. 2015 kl. 1:00 
Due to the latest patch being reverted by Colossal Order, the mod still works as intended.
araqiel 27. mar. 2015 kl. 16:33 
@Ollie, I confirm. The mod not work since last patch.
Ollie 高野 27. mar. 2015 kl. 9:38 
I think the latest patch broke this mod? Anyone else confirm?
Resource view does not persist when I try to make a district.
Leo Mystic Magic 26. mar. 2015 kl. 19:46 
Thank You! Exactly what I was looking for today! Up rated, thanks for modding! :)
Zuppi  [ophavsmand] 25. mar. 2015 kl. 1:42 
@Sylveon, that wouldn't work. I tested it with the resource views and you can select the zones, but their colors won't get drawn. That would most likely be the same cae with other views as well.

@Arty, the feature you requested has been added. All views on map editor are now persistent.
Arty 24. mar. 2015 kl. 19:24 
would it be possible to update this to work in the map editor, particularly interested in terraforming/road placing while in the elevation view
Sylv~r Sky 24. mar. 2015 kl. 12:53 
does this do the opposite to? eg, if i want to place a hospital / school and view zones at the same time?
atahachi 24. mar. 2015 kl. 12:11 
Many thanks for this, it should have been included in the game at launch.
Florius 24. mar. 2015 kl. 10:47 
You sir, are a hero!
Payne 24. mar. 2015 kl. 7:41 
YES! I can't believe how frustrated I got when trying to put down roads over resources. lol
WoodMan 24. mar. 2015 kl. 3:47 
Very useful, thanks!