Cities: Skylines

Cities: Skylines

Photovoltaic solar energy park
32 kommentarer
Alvio Lampis 8. maj 2017 kl. 14:06 
Really simple, really useful! TY!
informmanuel 7. dec. 2016 kl. 0:24 
Sardarin 27. apr. 2016 kl. 18:25 
Wow, a realistic power plant. That's a first! :)
Kranchan 24. apr. 2016 kl. 10:23 
How do you change it to only work in the day?
Farago 4. nov. 2015 kl. 6:32 
Update for AD?
Terabyte 30. sep. 2015 kl. 8:41 
I really like it. Thank you very much!

Could you please make a variant that doesn't produce energy at night? (edit: solved it myself by changing the AI to SolarPowerPlantAI)
Oh, and it seems that the LOD is reflecting at night.
Raynor 17. juli 2015 kl. 19:34 
Can you increase the output to like 10 or 15 please? Love the mod btw. :)
Jones 27 17. juli 2015 kl. 4:18 
great, thank you very much.
---DaryXao--- 5. juni 2015 kl. 10:53 
Great I was looking for a solar park with more realistic size and power outage :)
GalacticPimpWithaLimp 12. apr. 2015 kl. 19:57 
Is there any way we can get a mod that puts solar panels on the roofs of buildings? If so can we custom brand them?
Darkz0r 9. apr. 2015 kl. 7:52 
Very nice work, I hope the lod is working hehe
S.T.A.L.K.E.R. 6. apr. 2015 kl. 8:04 
Hi, nice work but....

Wtf happens ?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=420698643
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=420698578

I tought this LOD problem it was fixed and now it's back ? same appears if i unsubscribe and subscribe.

Happen with your 2 versions : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=410354407
and this one http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409354116

The 4x4 smaller versions N, S, E, W are okay no glitchy LOD on them.
Outbreak42 2. apr. 2015 kl. 17:19 
I highly suggest making this a step-up between wind/thermal and solar tower. Specially for the area they use in the map. Maybe making them more expensive to build and maintained would offset their size and higher output.
Arkrxern 2. apr. 2015 kl. 6:20 
Nice Work!
Olec 1. apr. 2015 kl. 14:25 
Thanks!
last light of the library 28. mar. 2015 kl. 6:29 
thank you.
Roger 26. mar. 2015 kl. 14:29 
Nice! Thanks :)
makemakey  [ophavsmand] 26. mar. 2015 kl. 14:04 
makemakey  [ophavsmand] 26. mar. 2015 kl. 14:02 
Uploaded smaller 4x4 versions facing the 4 directions to road, so it is now possible to make smaller parks and more convenient to build on slopes.
Olec 23. mar. 2015 kl. 13:05 
I spam it here again, because more people will find this one:

I made some calculations concerning the poweroutput in relation to area consumption in Germany. For those who want the challenge of "real-sized" PV-parks set the values in the asset editor as follows:
ConstructionCost = 1078
MaintenanceCost = 17
ElectricalProduction = 43 (the game shows 0 MW, but it is correctly calculated)

Contact me for calculation.
roberto tomás 23. mar. 2015 kl. 7:21 
now if only there was a way to turn off the included solar power or tune down the power to surface area a bit.
Roger 21. mar. 2015 kl. 5:20 
Ok :) Would be nice :3
makemakey  [ophavsmand] 21. mar. 2015 kl. 0:09 
@ roger no real difference with the other one, i just had to re-upload the assets to let them get the "electricity" tag, before patch 1.06b of skylines the tagging wasnt working, and there unfortenately is no way to modify the tags. Thats why the assets are now 2 times in the workshop. I think about the rotated version ! needs a bit of work but doable yes
Roger 20. mar. 2015 kl. 18:57 
I really like your asset. The reflection on the solar panels are so beautifull <3

But i have 2 questions:
1. What is the difference between this and http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409354116

2. Could you make a 16x4 block version? (fewer rows of solar panels but longer ones ^^) So that you can fit this nice panels parallel to a road where this asset is too large. Do you know what i mean? Its too late to explain it in english :'D
Bocamachine 20. mar. 2015 kl. 10:19 
Nice mod.
granny82 20. mar. 2015 kl. 10:15 
Very interesting when there will be a day night cicle.
Kiss me if you can.. 20. mar. 2015 kl. 0:46 
nice
Kugisa 19. mar. 2015 kl. 17:37 
In reality, well made good
makemakey  [ophavsmand] 19. mar. 2015 kl. 13:48 
Yeah its a bit much when compared to real life, but from gameplay perspective it is kinda necesary.:-) In one of the screenshots you can see the area you need for powering that city O_o also it is 6MW for the 4x16 area where you can easily put 3 windturbines so it is still worse ;-)
makemakey  [ophavsmand] 19. mar. 2015 kl. 13:48 
Yea there is a bit much text in description, :)
Roger 19. mar. 2015 kl. 13:46 
Ah now i see its 4x16 and not 4x4..... then its ok :D
Roger 19. mar. 2015 kl. 13:42 
Real nice idea :)and the look nice. But one of them shouldn't provide as much power as an average wind turbine