Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
What Does TimeScale Even Do?
And if you want to add more to this addon, here's a couple ideas, make it so you can change the direction of gravity, left, right, front, back, up, and down. And have it so you can make the effects apply to specific players.
But sv_gravity only works on players. Props and ragdolls remain unaffected, and I'm bashing my head against the wall trying to figure out how to edit gravity for EVERYTHING.
instead of no gravity at all
Although, there is physenv.SetGravity (https://wiki.garrysmod.com/page/physenv/SetGravity) which appears to apply to physics objects. I'm curious to see if that would have any affect.
Well, guess I'll start learning more than the most basic Lua. Maybe in a few months I'll have some semblance of a tool, or something.
I know this tool itself doesn't have the capability, I was just wondering if that's something which is possible using any method.
And I'm on singleplayer.
Also, it is just those two sliders in your mod.
(mind, it looks cool tho :3)
first
tim 2 celib8