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Rapporter et oversættelsesproblem
https://dont-starve-anim-tool.vercel.app/
Maybe it can help you fix the animations?
Afester has 3 transformations and will transform at any given night:
Shellster - spister - 9 monster meat - 9 slots - Appears as a Cave Spider
Fluffy - sluster - 9 light bulbs - 12 slots - Looks like a Slurper
Webster - spitster - 9 spider eggs - 9 slots - Appears as a Spitters Spider
Could you add in game description text instead of just "fixed"?
Would be cool to have a Chester toddler. Small in size and space, can make enemies loose interest on rare occasions.
When I enable it, everyone on my server experiences significant delays, and their pings turn red. While it doesn’t cause crashes, I’m the only one who can still play T-T
replace the word prefab with any of the chester eyebones
The prefab debug list for the eyebones so you can manually spawn them in if you so choose:
Bluster: bluechester_eyebone
Big Daddy: bigdaddy_eyebone
Afester: afestertoy
Dubster: partybone
Cavester: glowbone
Stovester: ladle
the Command line is the same place you use text chat right?
-- inst.AnimState:SetBank("chester")
inst.AnimState:SetBank("bdaddy")
-- inst.AnimState:SetBank("chester") -- no need to cache this... thanks for the tip serp
inst.AnimState:SetBank("bluechester")
-- inst.AnimState:SetBank("chester")
inst.AnimState:SetBank("cavester")
-- inst.AnimState:SetBank("chester")
inst.AnimState:SetBank("stovester")
I hope this will help you