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Eridanus Insurrection: Operation Subterfuge v1.2 changes:
Fixed Pelican pathing to accomodate changes to E.I. Mod update v0.12 alpha.
Fixed a rare occurence where one or both Pelicans could be shot down on insertion.
Fixed Pelicans crashing on extraction.
Fixed enemy AI behavior to be more reactive and less passive.
Fixed music playing too soon and abrubtly cutting off previous track.
Fixed intro title getting cut off during load-screen.
Added weapons and ammo to Pelican cargo so loadouts can be changed/modified prior to insertion.
Did it colide with the other Pelican during extraction, or did it hit a tree or something?