Portal 2

Portal 2

Cave Johnson's connected tests
11 kommentarer
11pixels  [ophavsmand] 27. apr. 2015 kl. 12:14 
Also, please, why not advertise stuff USEFUL for me and not your stuff?
11pixels  [ophavsmand] 27. apr. 2015 kl. 12:12 
Seems this is the most liked chamber(s) from all I made...
11pixels  [ophavsmand] 19. mar. 2015 kl. 0:00 
Yes I know. But Portal 2's Authoring Tools have 3 tools - Model Viewer, Face Poser, Hammer Editor. We were talking about the Hammer Editor.
wildgoosespeeder 18. mar. 2015 kl. 15:06 
The Tools section of Steam call it "Portal 2 Authoring Tools - Beta", but the program itself is called "Hammer". The reason Valve calls it that way is because it's Hammer with Portal 2 assets, such as models, sounds, music, and textures that were created for the game.
11pixels  [ophavsmand] 18. mar. 2015 kl. 14:26 
UPDATE: I usually was not good enough when i made this I can do better now.
11pixels  [ophavsmand] 18. mar. 2015 kl. 14:22 
@below Yes I know it cant go worser anymore but I still need to learn hammer editor the mind-blowing map editor for source engine games. I wonder how some people keep calling it "Use Hammer" bla..bla..bla...The faith plate test - Its actually not how i wanted but close enough to how I tough it should have looked during Cave Johnson's time.
wildgoosespeeder 14. mar. 2015 kl. 12:20 
The in-game editor and theming mods aren't going to get you far. I recommend Hammer (Portal 2 Authoring Tools - Beta). With persistence and attention to detail with such a complex tool, you can create a better recreation of the first aerial faith plate puzzle you attempted in the in-game editor but with the underground theme instead (or any theme of your choosing).

http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=251265571
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=402740732
https://developer.valvesoftware.com/wiki/The_Aesthetics_of_Portal_2
11pixels  [ophavsmand] 14. mar. 2015 kl. 8:55 
Also I hope they add option for custom loading screen...or option to set elevator screens and where elevator comes from (and where it will go) and it's speed...
11pixels  [ophavsmand] 14. mar. 2015 kl. 8:54 
The second one is just how I wonder it looked like as when it was underground.
wildgoosespeeder 12. mar. 2015 kl. 19:37 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Not as good as the chambers in single player mode. The first one was OK but the second one has too many portal surfaces within reach and I could get the cube the wrong way.

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=398483361
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=376181211
Minchi 12. mar. 2015 kl. 14:21 
Lemons