Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

NEW: More Bloody Animation (the units remain in formation)
249 kommentarer
Typhoon 23. jan. kl. 9:59 
i think there is a bug, when both sword and shield horse fight there is a repeated death animation (when actually the person is not dead) like rewind
MOSKÀL 5. jan. kl. 10:24 
Please tell me how to turn it on? I can't figure it out...:steamthis:
Fedor von Bock 25. dec. 2024 kl. 5:27 
Yes
captainducko 25. dec. 2024 kl. 5:08 
does this work in replays?
Recruit 30. jan. 2024 kl. 13:57 
BloodyBeauty It's a glitch
BloodyBeauty 18. jan. 2024 kl. 11:11 
how do you set your troops in a single line in photo 4? ive searched more than 20 game files for that
DeathNote 9. dec. 2020 kl. 13:30 
Do you actually need to run this with return to glory? that seems odd. I think it was a mistake
DeathNote 2. dec. 2020 kl. 20:47 
It worked for 1.25. I believe it still works if loaded before DEI. Anyone able to update this or cinematic kill?
닝닝 공주님의 기사 30. nov. 2020 kl. 1:31 
it still works?
DeathNote 18. nov. 2020 kl. 22:52 
I am doing the same thing and going to test it out and see.
[NTB]Unclutch 27. sep. 2020 kl. 23:52 
@captainducko normally you shouldn't mix kill animation mods because they conflict with one another. However I am switching back to this from return to glory because I think return to glory animations are now bugged where about half of the soldiers deaths in my games just fall forward and die.
captainducko 16. aug. 2020 kl. 4:06 
So does this go above or below Return to Glory is the load order? I'm using Kaedrin's Mod Manager
christiante77 21. juni 2020 kl. 17:10 
pain...
Delicia Suprema 3. juni 2020 kl. 15:11 
I only see update fix. Not someone to fix the problem. Someone other than the creator has to do this. Because he's apparently dead.
[NTB]Unclutch 29. juni 2019 kl. 19:10 
Mate please come back and update this work of art
boris.yaker 23. juni 2019 kl. 11:51 
Help. I have tried all the bloody moods but I don´t see any blood in the game
KingdomofMick 17. maj 2019 kl. 2:12 
Yeah, update this one! That would be great! I do like your "Return to Glory" mod, but I don't like missile death animations that you've changed. Like when you're firing into the side/back of an enemy unit. They just kinda slowly fall and it's lame. I prefer when they were falling rapidly with a lot of force.
BunnyPoopCereal 19. apr. 2019 kl. 23:13 
updated?
Joker [IT] 27. feb. 2019 kl. 18:10 
please update
Daker 8. feb. 2019 kl. 16:50 
Please update this mod because i can't see any animations where the head is being chopped off. Or at least make your mod ''Return To Glory'' with the units remaining in formations. Thanks
Ke_Katze 20. sep. 2018 kl. 12:44 
Update pls!
ImpKing72 1. sep. 2018 kl. 5:03 
Hey I have downloaded this but it isn't working. Have followed the instructions precisely. Same aniamtions are being used.
verjos28 26. aug. 2018 kl. 5:41 
Hello!!
why does it only work in custom battle but not in campaign??
greetings
Exorcisto 26. juli 2018 kl. 3:18 
Dear developer fashion, unfortunately there is no blood, even in the settings allowed it. Do not tell me how to solve this problem.
mretsam 12. maj 2018 kl. 23:39 
Update if you get a chance please! :)
Alexander The Greek 20. mar. 2018 kl. 8:13 
update
Umaril 18. mar. 2018 kl. 2:17 
Hey! would it be possible to get this updated =/? it wont work after that stupid pointless new DLC:steamsad::steamfacepalm:
Γιος της Σπάρτης 12. mar. 2018 kl. 6:16 
update please
Alexander The Greek 9. mar. 2018 kl. 16:57 
Yes, CA fixed animations but sometimes when my units retreat enemy doen't kill then while hunt them. Also, I can see more animations now but the animation with decapitations and dismembements is more often than other animations especially when you kill enemies while they retreat. So, if you can make a balance in all animations and in all unit types but the most bloody like them must be more rare. It is better now than patch 18 but not so much like patch 17.
Crimson Sky Dux 9. mar. 2018 kl. 8:45 
Need update
Lukas 8. mar. 2018 kl. 12:22 
update please
WalhallBerserker 25. feb. 2018 kl. 6:29 
would you make a mod with an old version with the blood effects?
Cryptex 17. feb. 2018 kl. 4:44 
Nice Thank you it worked for me
Petro  [ophavsmand] 17. feb. 2018 kl. 4:07 
Pach 17 version in description
Petro  [ophavsmand] 15. feb. 2018 kl. 12:47 
Petro  [ophavsmand] 14. feb. 2018 kl. 6:44 
Soon the other versions will be updated and a new one will be uploaded
Petro  [ophavsmand] 14. feb. 2018 kl. 6:43 
Gioite! New version out now, I have fixed the vast mayority of the problems, some sword-schild vs sword-schild animation unfortunatly now don't have some blood effects, this is not fixable unfortunatly.
Petro  [ophavsmand] 13. feb. 2018 kl. 12:40 
Good news! I have restored the spear and falx animations, but I found that the sword animations are missing from the game, I'm trying to restore them using old pach.
Danone 6. feb. 2018 kl. 10:05 
update?
Holland_NL 19. dec. 2017 kl. 7:07 
It still has great animations but it speeds up battles A LOT.
Holland_NL 14. dec. 2017 kl. 17:22 
I really hope this gets updated, it used to be the best animation mod out there :(
Super Mean Agent 10. dec. 2017 kl. 21:27 
People don't use this mod, it's outdated and abounded! It's also buggy and un usable
Holland_NL 10. dec. 2017 kl. 15:42 
This mod seems the speed up battles enormously after the last DeI update. Any clue as to why?
cuzurfatlikethat 12. nov. 2017 kl. 11:34 
yes it is, there isn't any blood and gore mod that isn't
kartoffelsalat 12. nov. 2017 kl. 10:16 
Is this mod competitable with Blood&Gore DLC?
Meezle 6. aug. 2017 kl. 3:53 
hi guys, compatible with the mod 'kill animation overhaul (no battle change)" ? thankss
idk what to think
Super Mean Agent 18. juni 2017 kl. 1:27 
Yes it is.
cuzurfatlikethat 8. juni 2017 kl. 14:56 
Is swisssbob save game compatible?
Super Mean Agent 8. juni 2017 kl. 14:19 
Don't use this mod man, it's broken and buggy.. instead go use swissbob animation mod. Thank me later.
cuzurfatlikethat 8. juni 2017 kl. 14:05 
Save Game compatilbe? also how do I know that it's working