Space Engineers

Space Engineers

DK Slim Connectors (DX11)
76 kommentarer
SunGod 23. sep. kl. 6:29 
Do not use this mod, it will crash your game when you try to place the connector. (Sept 2025)
Saltynuts 30. juli kl. 17:59 
yep - crashes when placed
Rajjip ツ 9. maj 2024 kl. 11:28 
mod is broken, will crash your game.
Bruh2 20. apr. 2024 kl. 8:04 
game crashes when placed
Immortalmargrave 7. feb. 2024 kl. 20:51 
instant crash on placing
Brewski 7. nov. 2023 kl. 10:46 
@Iron_raven-2182 I'm glad its not just me going crazy
Iron_Raven-2182 13. aug. 2023 kl. 13:56 
Nice in theory, but game just crashes upon placing, and given other comments, I don't think it's on my end.:steamthumbsdown:
Fu$ion 24. feb. 2023 kl. 11:31 
Replace <Definition> with :

<Definition xsi:type="MyObjectBuilder_ShipConnectorDefinition">

You need to do this again further down for the small grid variant.
Fu$ion 24. feb. 2023 kl. 10:40 
Found it : 387054218
Fu$ion 24. feb. 2023 kl. 7:36 
If only I knew the folder number, I've got 319 folders in my workshop\current\content folder. I would apply Digi's recommendation but searching through these folders ...nah :))
Freddy ♥♥♥ Tits 1. dec. 2022 kl. 18:09 
Ctd :(
laserRAYgun 10. juli 2022 kl. 8:40 
As much as I loved you and we've been together a long time I'm going to have to break up with you, DK Slim Connector. I keep forgetting your CTD my game. Maybe we'll meet again?:steamthumbsdown:
Zenius 28. juni 2022 kl. 14:53 
game crashes
Anubis Corporation 11. juni 2022 kl. 12:16 
game crashes
Maison De Cornusiac 14. apr. 2022 kl. 1:28 
No idea how to find it. Why can't somone republish this mod in fixed version? Suppose the author, after seven years, won't object.
Maison De Cornusiac 14. apr. 2022 kl. 1:22 
Sorry if I as non-modder ask a stupid question, but where do I find that line in vanilla connector? Is it from the file "connector.mwm" in /content/models/cubes/large ?
Digi 8. mar. 2022 kl. 21:44 
If you do wanna fix the crash, all you need to do is copy the <Definition line from vanilla connector, it has a xsi:type thing since SE v192, but it only became a problem now as they require it to be properly defined :P
Fu$ion 25. feb. 2022 kl. 11:34 
Yep , game crashes when i place the connector.
AngelMarc 6. feb. 2022 kl. 13:29 
Titank_EH 3. feb. 2022 kl. 12:57 
with the new update it crashes the game
User5876 10. aug. 2021 kl. 3:47 
Nice job, man.
gaming.jack 1. okt. 2020 kl. 11:18 
Wonderful but broken Mod. Game and whole PC crash when opening G-Menu or ESC-Menu. Had to deinstall it :/
Yemto 27. sep. 2020 kl. 22:01 
This connector is perfect for what I need, but since it hasn't been updated since 2015 is discouraging, and I can't find any other mod like it.
Storm 1. juni 2020 kl. 18:47 
So needed
HostileEnvironment 22. aug. 2019 kl. 15:25 
Keen seems to have broken most, if not all Connector mods in adding their new option for auto disconnecting connected ships. Just a heads up ^^ lol
Skallabjorn 29. maj 2018 kl. 12:11 
Will the emisives be updated on this as well as the texturing or is it abandoned?
Shabazza 25. nov. 2017 kl. 10:44 
They work, but the light ring is not working, which is impractical... Hope this is still an active mod.
It's really useful.
Ulfgaar 28. okt. 2017 kl. 2:58 
Really missing these....
frogit04 4. sep. 2017 kl. 10:54 
@duncankong are you still in the SE modding community?
Slye_Fox 17. juli 2017 kl. 20:27 
Any chance of these being updated to fit the new model design?
dRuPpI 4. juli 2017 kl. 15:30 
can canfirme the lighting is broken now needs fix
Mainframe 27. apr. 2017 kl. 5:51 
wasn't it possible to keep in within the boundaries of a single block?
Critor 14. apr. 2017 kl. 6:35 
@duncankong - My game seems to crash out alot, normally when I am accessing via your Slim Connector. Not sure if it this mod, but does it need updating to take into account the newest patches.?

Thanks
Varaxian 6. apr. 2017 kl. 15:05 
Hi Duncan. Sent you a FR. I'd like to speak to you about some future stuff, if you're still at all interested in SE. :P
Rusted Droid 5. jan. 2017 kl. 16:38 
The latest update broke the status lights... Connector works but status lights do not. Only turn off status
Vas 20. aug. 2016 kl. 17:58 
When I tried this, I couldn't get my connectors to work. I had a Slim version on both sides too.
nico445e 9. apr. 2016 kl. 13:36 
Too large.
DrGusGus 20. jan. 2016 kl. 14:23 
I am having an issue with this mod crashing my server whenever someone other than myself connected to it. Anyone else run into this?
harber33. 16. jan. 2016 kl. 15:16 
can you mack trantracks?
harber33. 16. jan. 2016 kl. 15:15 
nice job
duncankong  [ophavsmand] 11. jan. 2016 kl. 12:17 
@Galenmacil I agree but when I made the mod there was no way to specifically define a cargo capacity for connectors. (as far as I know it is still not possible)
Galenmacil 10. jan. 2016 kl. 22:17 
Since they are slimer than vanilla connector, they should hold way less as well. Just a balance idea...
Captain Awesome 16. dec. 2015 kl. 2:12 
Any chance of getting a slim ejector? or a smallship 1x1 connector?
Kosmoski 31. okt. 2015 kl. 3:19 
really good. The long docking range keeps the connectors from blowing up. I've needed to rebuild my cargo ship countless times with stock connectors.
LordChicken 22. okt. 2015 kl. 20:12 
@duncankong That is useful information about the dummies. I too have a slim connector mod I made a while back that has that flipping problem and have not spent much time on trying to solve it. When I make the time I need to go back and take a look at it and try to fix it and update it. :D
duncankong  [ophavsmand] 1. sep. 2015 kl. 14:39 
@The Evil Beaver There is an invisible "dummy" that determines where connectors connect. This "dummy" is oriented according to whichever side it is closest to. Since my connector takes up less than half a block if I put the "dummy" too close to the bottom half of the 1x1x1 block then ships would rotate the wrong way when connecting.

Long story short: It pushes you away because if I moved the connection point any closer to the model then any ship that attempted to connect would try to flip upside down.
The Evil Beaver 31. aug. 2015 kl. 18:43 
why does it push my ship up?
dreckspatzmk 29. juni 2015 kl. 19:19 
Thx for your work on DX11 :)
Duster 2. juni 2015 kl. 16:10 
This is one of the best mods imo. But it doesn't work in DX11. The developers take space, while the modders save space generally. Developer spaces are empty and hollow. Modder spaces are interesting, provide context and are more fun. Hope you update this one!
Akiren 31. maj 2015 kl. 9:20 
Love your slim connectors duncankong, was wondering if there was a DX11 update planned?