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Rapporter et oversættelsesproblem
I hope this not make angry, if you dont like I will delete my mod of course.
Thanks.
AI is tricky, basically you have to assign values to things to make the AI want to do it but it's very difficult.
However I am happy enough with it only being available to the player. I don't think it would be right if every AI faction was just using seemingly random units, I think it would take away from the experience of fighting them.
If the AI were to over use them and only had foreign units then that would be a big problem. Obviously the ideal would be for them to use like 10% auxiliary units, but if the next alternative is that they don't use any then that's fine by me.
THANKS!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2096448001
This mod still kind of works, but the unit placement for the regions is a bit off because of the territory changes.
But once you conquer a region with non-Parthian auxilia, the building works as advertised.
Thanks for your work Sebidee! Makes the game more fun. :)
Moreover, and mad respect to you for this, you have updated most of your mods to the 2019 patch...Just wanna say, a lot of us appreciate the work you do and just thanks man...you deserve huge credit for keeping the community going
btw why dont put aux line in line that can build in village to solve barbarian handicap?
This is updated