Space Engineers

Space Engineers

• Warning Sounds
17 kommentarer
Dots 5. feb. 2022 kl. 5:01 
this thing is ancient and i doubt it still works.. at least the video for it is and i doubt it still needs timer blocks..
Wilhelm 31. aug. 2021 kl. 22:22 
How do you control the xwm file volume? I am adding audio to the sound block myself - however the audio sounds very quiet compared to the games other SFX
WaveHolder 28. juni 2021 kl. 5:45 
Love it
🙟Terror Panda🙝 30. juli 2020 kl. 21:34 
The sound files might not be the right format for the, or the way the game handles the sound block sounds may struggle with the length/nature of the sounds.
I've had issues with the sounds as well, with everything else vanilla to be sure it was the sounds being weird.
ziplock9000 30. juli 2020 kl. 6:41 
@Samson1 It's just sound files, there can't be compatibility issues. Read the note in the description.
Samson1 11. juli 2019 kl. 7:31 
I believe the mod's no longer working as sometimes it takes repeated activations to get a sound to play. Generally though, when the sound plays the next time the sound block is activated it won't sound until the following click. It's a major issue since SE crashes if you spam the play button. :steamsad:
The mod is just too good to remove from my mod list, Looking forward to an update sometime! ;)
TheCommander 30. aug. 2018 kl. 22:01 
Not showing up on Sound Block? Why is that?
Olly 13. jan. 2017 kl. 0:43 
Hi, how can you scan the enemies? Please explain. I have a base and want to integrate an early warning system in bridge. 10k. light warning, 5km, middle warning and 2km red warning. something like that.
Ralerian 376 1. jan. 2017 kl. 5:14 
I Like This Mod I Use It In Stations And Ships
BubbaGump 27. juni 2016 kl. 16:57 
Sounds fantastic man and makes me pretty anxious xD
Bumble 14. nov. 2015 kl. 2:46 
ok
so
help me i am verry confused with this
XallZall 8. okt. 2015 kl. 2:53 
Scary sounds, like it allot : D
dis0nored 19. feb. 2015 kl. 20:29 
This is fantastic! these warning sounds should be implemented by the game devs when various events take place, eg. collision, enemy ship spotted nearby and so on. It's a strong move forward. Warning sounds is a must, it's so quiet.......................
Nioreux 13. feb. 2015 kl. 4:50 
but your using commands?
🐾匚卄乇丂卄丨尺乇🐾  [ophavsmand] 12. feb. 2015 kl. 20:34 
They are added to the sound block HawkEye. ;d
Nioreux 7. feb. 2015 kl. 12:19 
can you add these to the sound block so much easier
Scorpion® 4. feb. 2015 kl. 2:49 
Nice. That mod can do game more realistic in multiplayer. J colected mods wich j can do more realistick and battle game and this is it what j looking for a long time. But j must ask you... how do this scripts on my save where j builiding a large base half in asteroids and half outside. Sorry for my bad english and language ;)