Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Suns are now made up of flare textures and some procedural shit in the environments file. I made an alternate FlareDefinition.Sun and replaced the biggest part of it with your old sun image, and futzed around in environment to end up with an unbelieveably dark world. You'll want to tweak that, change the size, and probably make the flares blue/purple instead of yellow and futz with them a bit. https://gist.github.com/StarWeaver/59ed42218865a52c8b75b6514cda759f
(I dont think so)
That would be really cool.
thats the "code" on the end btw
lol
Removed speedmod :)
PS:
Code was right :) and thanks again :P
Also thanks for the speedy reply
the lights make the armor edges glow :D
if you do:
R: 63
G: 0
B: 127
it will be the same light color
but it wont make things glow green, i did that with specular