Tales of Maj'Eyal

Tales of Maj'Eyal

Restart Sustains
9 kommentarer
Iced_Delulu 30. apr. 2020 kl. 4:59 
Amazing mod, been using it, mostly as part of zomnibus nowadays, but this is your work that deserves credit : ) Thank you, very much.
ThatWhichIsMe  [ophavsmand] 8. nov. 2019 kl. 17:04 
@yoduda: Release 3.1.0 should fix this problem. We Apologize for the Error.™
yoduda 28. okt. 2019 kl. 16:14 
If you drag the sustain that's before another on top the sustain after it, the game stops responding.
ThatWhichIsMe  [ophavsmand] 18. apr. 2016 kl. 20:03 
@.posetcay: Mainly it gives you control over when the restart happens; not all sustains are instant-cast, afetr all, and personally I don't trust the auto-use system not to use a turn out from under me at the worst possible moment. It also gives a prominent signal when your sustains get knocked down, and gives you some control over the order that the sustains are restarted, which at least at one point was important for cetain Mindslayer sustains.
.posetcay 12. apr. 2016 kl. 18:57 
I dont get it, the game already gives you the option to autocast sustains, what does this addon do?
CSmuggler 19. apr. 2015 kl. 22:03 
Oh man, GREAT addon. Thanks
ThatWhichIsMe  [ophavsmand] 18. mar. 2015 kl. 17:59 
@Velorien: That's a minimum game version. This release should work with the latest game version (1.3.0). We Apologize for the Confusion.™
Velorien 18. mar. 2015 kl. 6:05 
This addon is still listed in-game as being for game version 1.0.5.
Dezdanna 25. jan. 2015 kl. 11:35 
this is a blessing for every archmage, thank you