Viscera Cleanup Detail

Viscera Cleanup Detail

Sector 4
17 kommentarer
Xannis V 14. sep. 2024 kl. 8:55 
Another map that will be missed
14. nov. 2022 kl. 20:05 
i can't play this map because this map is outdated
Nstone008 17. maj 2022 kl. 15:27 
im not paying paid to ask but what happened here
A Monster 23. jan. 2022 kl. 19:56 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2729933170
Play this one as the old one is pretty broken
Leonardo 17. apr. 2021 kl. 15:55 
its ok, i finished in like 40 minutes
Luclone 6. sep. 2019 kl. 11:51 
I wished I could play the map cause I didn't played it :steamsad:
AND¥5077 13. mar. 2019 kl. 7:05 
hi man can you update the map?
737✈Garrus 16. nov. 2017 kl. 11:36 
Metroid Fusion - Sector 4?
Ana 21. aug. 2017 kl. 18:18 
how long does it take?
[Asgard] Thor 20. feb. 2016 kl. 0:28 
One of the few custom maps that seems to be more in line with the spirit of the game in terms of design.
Sathalan 21. apr. 2015 kl. 17:32 
its a nice little map but theres a TON of crates (too many, maybe?) and no marked areas to put them(huge crates can be a pain to burn)
Atlaimond 10. mar. 2015 kl. 0:19 
A little bit small map, but not too small. So, you've got my rate up point. :vcdblood:
LazyBandit 8. feb. 2015 kl. 19:13 
Looks pretty good:vcdbucket:
socco 31. jan. 2015 kl. 20:01 
Why isn't there the Janitor's trunk? I get there isn't really anything to collect, but still. It should be almost as basic as the bin machine or vendor. If the player doesn't want to use it, they can just ignore it or even incinerate it, but it should be there for those who do want it.
Also, you might want to add some stacking areas around the level. There are a lot of crates (but no barrels, which is weird) that could be used as an easy bonus to get players an employee of the month award after punching out.
Raz  [ophavsmand] 1. jan. 2015 kl. 11:49 
Sorry about the bug I thought I correctly built the map. It will be fixed asap
Bernard the Wizard 1. jan. 2015 kl. 9:41 
Well despite the dark I got through it okay! Good map, no glitches or issues I could find (other than the aforementioned lighting bug) a very solid level. I liked the use of the sloped wall, different celing heights, stairs, pipes, the little alcove thing. It all works to make it feel like one of the vanilla maps so good work there. Only one thing bugged me and it is very pedantic but there isn't an entrance, there's nowhere for the player to have arrived from! (I said it was pedantic) Keep up this rate of progress and you'll be making professional quality maps by the end of the month :P
Bernard the Wizard 1. jan. 2015 kl. 8:15 
Hmmm... Pitch black, game displays a 'lighting needs to be rebuilt' message. Personally I find it quite atmospheric and will now try to complete it using portable lamps which seem to work fine :P