Portal 2

Portal 2

I love orange!
20 kommentarer
Pharaoh 7. jan. 2015 kl. 23.59 
Very clever.
DeathWish808 2. jan. 2015 kl. 14.44 
lol, sorry about the link thing. It's like this... http://i.imgur.com/1abxDOQ.png
Nora  [skaper] 2. jan. 2015 kl. 14.42 
Never mind, found it :)
Nora  [skaper] 2. jan. 2015 kl. 14.37 
Thanks for the clip, I wasn't aware of this glitch. I updated the map so now the bridge gets permanently disabled once you enter the corridor leading to the exit :)

How do you do that link?
DeathWish808 2. jan. 2015 kl. 14.08 
Oh, ok, I'm supposed to use the funnel. Was wondering why the need to get rid of the fizzler on the side-path.

Re-playthrough... I used no-clip so I didn't have to reload, but you'll see how the crouch glitch works.

http://youtu.be/Jr4_7pAbG2g (Not in HD yet, still processing as of this posting.)

P.S. In your description you have a typo... "If you like blue as mush "

Also, you can make your description links clickable by using this format...
I love blue!

Nora  [skaper] 2. jan. 2015 kl. 13.32 
What do you mean by the crouch glitch?
What I mean by shortcut was using the bridge in the end. I'll try and disable that :)
DeathWish808 2. jan. 2015 kl. 13.26 
Thanks, I played through after and was able to get across using the crouch glitch, but I don't consider that breaking it. I added your blue gel one to my queue as well. Follow me on twtich.tv/deathwish808 if you want to watch live or I always export to youtube and post a link.
Nora  [skaper] 2. jan. 2015 kl. 13.21 
Thanks for the stream! You're good.
You found a shortcut in the end :)
DeathWish808 2. jan. 2015 kl. 10.48 
Hi, I live streamed 10 random maps from the front page and this was the 9th one.

Blind run: http://youtu.be/9D5WBL6PIx0
Herr Schmidt 2. jan. 2015 kl. 6.27 
WOW! That was a head-scratcher! Well Done!
ronanwinters 1. jan. 2015 kl. 17.09 
Loved it. Very well thought out.
Nora  [skaper] 1. jan. 2015 kl. 13.41 
Oh, okay. Yeah I guess that would be a nice touch.
wildgoosespeeder 1. jan. 2015 kl. 12.51 
Where the exit door is, there is a symbol that indicates the exit. Needs another one for that narrow passage way to indicate that's where the exit is.
Nora  [skaper] 1. jan. 2015 kl. 12.42 
Thanks everyone!
@wildgoosespeeder
You're absolutely right, I exported a PeTi map to Hammer and just tweaked it there, basically the only reason I did so was to include Glados and some extra lights/graphics. I don't understand the second part of the comment about the exit sign, though. Is it confusing that you can't see the exit at the beginning?
akross.cs 1. jan. 2015 kl. 10.11 
Very nice!
wildgoosespeeder 1. jan. 2015 kl. 0.00 
DISCLAIMER:
Read my profile before reading the rest of my comment!

It looks like you exported from the in-game editor and just used Hammer with no rhyme or reason! If it remained as an in-game editor map, it would be OK. Since you used Hammer, use an exit sign above where you activate the square symbol! Since you are using Hammer, you don't have to use symbols! You are in complete control!

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=363897331
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=181160432
Frisky 30. des. 2014 kl. 1.58 
Good
Starwave 29. des. 2014 kl. 21.00 
Like it alot, was a challange for me!
Ozsi 29. des. 2014 kl. 0.38 
Nice one!
Jade BGE 28. des. 2014 kl. 16.41 
Very clever. Thanks.