RimWorld

RimWorld

Wild Crops, a fork of Wild Spawn
8 Comments
bAhAcAn 15 minutes ago 
Hi. Should I use it along with wild spawn, or instead of?
turkler  [author] 31 Oct @ 3:18am 
small update to the mod today. added wild tinctoria spawns to temperatre forests, tundras, boreal forests and cold bogs. dye is a purely cosmetic thing - unlike say, tobacco or chemroot, it doesn't have much utility besides letting you paint stuff, so I added it to a range of (relatively) colder biomes because I didn't think there was much point in making it very rare. let me know if you disagree, though
Maal 30 Oct @ 8:12pm 
@tanyfilina
Which mod the plants are from.

1 Vanilla Plants Expanded
2 Vanilla Plants Expanded - More Plants
3 Medieval Overhaul
4 Vanilla Cooking Expanded
5 Vanilla Brewing Expanded
6 Vanilla Brewing Expanded - Coffees and Teas
7 Vanilla Factions Expanded - Medieval 2
8 Vanilla Factions Expanded - Settlers
Haknoes 30 Oct @ 6:32pm 
I fuckin' knew you were going to do it

thanks madlad
tanyfilina 30 Oct @ 1:38pm 
What are 1-5 references?
Deankiller Turnupseed 30 Oct @ 10:30am 
thanks hombre
turkler  [author] 30 Oct @ 7:58am 
the mod I've forked is pretty extensive and I've replicated all the patches from it (except for one regrowth biome mod which wasn't updated to 1.6) I can cook up new patches for other biomes though, if there's enough demand
oh, and I also plan to add tinctoria to some biomes sometime. developer of the original mod must have forgotten about it
Maal 30 Oct @ 1:19am 
Thanks for the fix.

I assume you ain't really gonna touch the plant selection yourself? Patch other biomes and such.