Left 4 Dead 2

Left 4 Dead 2

SCP-096 (New SI Vscript)
43 kommentarer
BananaSauce  [ophavsmand] 18. okt. kl. 5:29 
2Fort cow 17. okt. kl. 6:22 
Ok
CBOLλ 16. okt. kl. 11:32 
@2Fort cow my bad i didn't see your comment, it's because you included "," too close XD npp. Anyways, from what i saw and know, it is since Alknix mod "The Proto-Tyrant [Vscript]" includes an new AI to this SI
Jay0Jantern 15. okt. kl. 12:59 
ok thanks
BananaSauce  [ophavsmand] 15. okt. kl. 12:56 
@Jay0Jantern im sorry but i cant make the headcrab spawning thing to a level where im happy with the quality, its buggy as shit, i cant make it compatible with any of the jockey mods, and for some reason like half of the time when the jockey is spawned in another one spawns in aswell somewhere on the map(not as a headcrab), ill probably try again at a later date but for now im just gonna try making it unique in a different way
Jay0Jantern 15. okt. kl. 12:04 
alright, thats fine then
BananaSauce  [ophavsmand] 15. okt. kl. 12:01 
@Jay0Jantern im pretty sure its impossible for me to make the fast headcrab zombie mod compatbile with the sentry buster mod, i hope that isnt too much of a problem, im currently trying to make it compatible with the hellhound mod
Jay0Jantern 14. okt. kl. 11:15 
ah true
BananaSauce  [ophavsmand] 14. okt. kl. 10:59 
@Jay0Jantern the biggest problem is probably going to be figuring out how to make it so other jockey variants cant spawn instead of the headcrab, if i can figure that out then the rest should be easy
Jay0Jantern 14. okt. kl. 10:47 
if you can then thatd be cool, no pressure though.
BananaSauce  [ophavsmand] 14. okt. kl. 10:45 
@Jay0Jantern thats a pretty cool idea, i think something like that has been done before, no clue how long it will take me to figure out how to do tho
Jay0Jantern 14. okt. kl. 10:38 
if you cant do that then just make it the same as a hunter with diff stats
Jay0Jantern 14. okt. kl. 10:37 
can you make it so when it dies it drops a fast headcrab from your other mod? i get it if its too complex
BananaSauce  [ophavsmand] 14. okt. kl. 10:25 
@Jay0Jantern i honestly cant come up with anything for the fast zombie, is it a problem if its just a hunter with different stats?
Jay0Jantern 14. okt. kl. 9:10 
the fast zombie could be faster when crawling then a survivor, thats all i got tbh, sorry
BananaSauce  [ophavsmand] 14. okt. kl. 9:07 
@Jay0Jantern any ideas on how id make em unique? aside from just changing the stats
Jay0Jantern 14. okt. kl. 7:51 
and also if you want, hl2 fast zombie as hunter
Jay0Jantern 14. okt. kl. 7:49 
could you do antlion worker as spitter?
Kали 13. okt. kl. 18:10 
you should make him able to open the saferoom door
2Fort cow 10. okt. kl. 6:13 
@CBOLλ, I don't know much about modding l4d2, but is possible to get the combine's AI to l4d2?
CBOLλ 9. okt. kl. 11:46 
@2Fort cow, sure, well, the problem with it replacing the spitter are it's particles and sounds..
It would be very weird to have an soldier to make spitter sounds, but for sugestions.. this is what i propose:

Soldier
Hp-150
speed- same as the survivors

Abilities:
-Can shove survivors
-can spot survivors from farther away (2x the spotting distance of an CI)
-Infinite Ammo
-Can throw grenades (has only 3)
-can hide in physics objects

i think that if its used the Combine's AI from hl2, it would be an awesome enemy but i would prefer survivalist groups which you have to fight
RpgBlaster 9. okt. kl. 8:27 
Just wish this special NPC just behaved just like in SCP:CB. If you look at him, one survivor become the primary target to chase over other players. And they are invincible, immuned to any type of damage
2Fort cow 9. okt. kl. 6:16 
I'm open to changes to my suggestion
2Fort cow 9. okt. kl. 6:14 
You should do a enemy military soldier

HP is slightly big then the survivers
Slightly faster than the survivers
It will shoot at the infected and survivers
50 present chance to replace a splitter
CBOLλ 8. okt. kl. 15:20 
ideia
Insane Cancer (Maybe name him "Cancerous")
model- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529172193&searchtext=

Hp- 2500
He can release gas that damages the player(Maybe, use this script)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3522370862&searchtext=Smoker+Poison+Damage

his punches can make players get an small repulsion(This script also)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3353790876&searchtext=Charger+swat

punches have an cooldown- 3s
When he dies he releases an smoke that can make nearby infected faster for 3s
he can spawn in the place of tanks
his smoke can stagger players
smoke cooldown- 8s
he can also spit acid
Acid duration- 2 seconds more than the spitters acid
Acid cooldown- 25s
CBOLλ 8. okt. kl. 15:11 
(an ideia on how to code this, for follow you could press the use key on every zombie you want to follow you, also zombies you chose will be highlighted. for Stay use r and every zombie will stay were u aimed. for target aim at the survivor and scream while pressing t, this will make the zombies nearby only focus this person, the zombies dont need to be highlighted on this case. attack, aim at the survivors and scream at them)
CBOLλ 8. okt. kl. 15:11 
@THEREALGUY well, with all due respect, hes just bad, i mean, he doesn't do anything, there's literally no reason to attack him. And if he could attack, it would have no reason to include an penalty for that, like you have to attack him but also can't? really isn't balanced, i will propose my ideia here, maybe it can get it a little better, let's fuse our ideias shall we?

Snitch
health-200
damage- doesn't attack directly
speed- same as the witch
Can make nearby zombies target some survivor by screaming and looking at him (the survivor must be a little close)
Scream cooldown- 8s
max zombies called- 5
can command zombies, with these commands:
-Folllow
-Stay
-Target
-Attack
well, i still think it is an bad ideia, even with my "improvements", because it just makes him an complex and difficult infected, but if simplified, this could probably become an good infected, altough not having much room on Left 4 Dead 2
THEREALAGUY 6. okt. kl. 16:40 
Well the Snitch could attack if too close
BananaSauce  [ophavsmand] 5. okt. kl. 3:56 
@THEREALAGUY if it doesnt attack the survivors, and calls a horde when attacked then why attack it at all? if i were to make a snitch script id make it work atleast a little differently
THEREALAGUY 4. okt. kl. 17:15 
I think the Snitch could be a great addition, a infected that follows the survivors, but doesn’t attack, and when attacked it calls a horde,
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2821906425
Sounds https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2919013332&searchtext=Snitch
BananaSauce  [ophavsmand] 4. okt. kl. 9:26 
@Kали the only way to change the witch's stats is with convars, so if theres one scp alive, and one witch, the witch will behave the same as normal but it will have the scp's stats, the same happens if a claws spawns, if you kill the scp first the convars return to their normal values and the witch will then have her regular stats
Kали 4. okt. kl. 7:56 
i think the mod is affecting all the witches somehow
Evildragonboy10102 4. okt. kl. 3:47 
@BananaSauce

will you add the dilophosaurus as a custom special infected?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563968574&searchtext=dilophosaurus

Health: 1250
Damage: slighty a bit more than an average spitter.
happyzombie 3. okt. kl. 15:47 
Make it unkillable lol
Mr Fox Wilde 3. okt. kl. 14:19 
Nemesis?
Hayden_2007 3. okt. kl. 13:38 
hay pls add broly tank :3
CBOLλ 3. okt. kl. 9:14 
@Evildragonboy10102 Worst mistake ever
CBOLλ 3. okt. kl. 9:13 
DUDE, HE IS AMAZING! TYSM ❤️
Evildragonboy10102 3. okt. kl. 8:58 
GUYS! WHATEVER YOU DO! DON'T LOOK AT ITS FACE!
Kали 3. okt. kl. 6:49 
thats very cool
Natsenko. 3. okt. kl. 5:46 
That makes sense I totally understand, The Witch is literally a nightmare to work with A LOT of the time.
BananaSauce  [ophavsmand] 3. okt. kl. 5:44 
@Natsenko. i avoided doing her cuz i didnt have any good ideas
Natsenko. 3. okt. kl. 5:43 
Bro actually started experimenting with The Witch, PEAK