Stellaris

Stellaris

BPVR - Compatibility Patch
190 kommentarer
Damios 19. okt. kl. 0:38 
Is there any chance you could add an extra scrollbar to the fractured worlds of ACOT/AOT. Although i have BPVR- Zone 6 Slots, on the fractured worlds there always seems to be more buildings then 6 or even 12 for that matter. Which is not a problem, other than that i cannot see those extra building slots, just the very top of them.
Walayimuna 18. okt. kl. 18:38 
Still has issues with Gigastructural engineering, I can't scroll down the Alderson Disk sections, there is no way to click on it, the planet view scroller is always selected instead.

Unless there is a specific planet view mod that I should use with this mod.
pjgarner 18. okt. kl. 9:42 
Any chance of adding Star Trek: New Civilisations https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1886496498 to this? The old BPV patch still works as far as the extra building slots/zones go but for some reason it blocks the building of new mixed industry zones (this also happened with the original BPV mods).
MikeSeven 17. okt. kl. 15:05 
This mod is compatible with WP's Planet View. BPV Reborn - Zone Single Row Mode and BPV Reborn - Zone Double Row Mode are not compatible with WP's Planet View. WP's Planet View allows you to use the mouse wheel to scroll down and see more building slots for all available areas. I do not know what the maximum viewable building count is for WP's Planet View.
WZK 17. okt. kl. 3:29 
哥们你应该把这个mod放在其他mod的必需物品里,我找了半小时才找到这个mod
sirjackthereaper 14. okt. kl. 15:27 
And @Paota, not really sure what you're asking. I don't post mods on the workshop and aren't mod ids static if you mean this one?
sirjackthereaper 14. okt. kl. 15:26 
Thanks Sakura, if it's too hard to fix that's alright I can just put a fix in my custom patch I have in my list then.
Paota  [ophavsmand] 14. okt. kl. 0:15 
@sirjackthereaper plz provide your mod id or workshop page
Sakura  [ophavsmand] 14. okt. kl. 0:06 
@sirjackthereaper hello, thank you for your feedback. The size of the background is fixed by the image provided in the mod and there's no easy way to adjust it without resize the original image. I'll try to handle it.
sirjackthereaper 13. okt. kl. 18:32 
Is this just me? Otherwise the old bpv didn't have that issue before.
sirjackthereaper 13. okt. kl. 18:32 
This is the graphical error though: https://postimg.cc/5j701pnC
sirjackthereaper 13. okt. kl. 18:29 
Your current update just didn't apply right away it seems, once I reloaded pc and steam it worked for slots
Sakura  [ophavsmand] 12. okt. kl. 23:50 
@Lin Minzhu 前辈能否给一下模组链接呢?谢谢~
Sakura  [ophavsmand] 12. okt. kl. 23:49 
@sirjackthereaper hi, could you share a screenshot? Many thanks~
sirjackthereaper 12. okt. kl. 18:43 
the images don't stretch to fit the box like they did with old Better Planet View
sirjackthereaper 12. okt. kl. 18:42 
Is the update for Voyage still on-going? It at least doesn't break, but the graphical glitches are still there and additional city slots don't show up yet.
一夜干烧青花鱼 12. okt. kl. 7:50 
关于我手动改完代码后发现原来有兼容这回事……(捂脸)
Zenchi.Senkusha 11. okt. kl. 18:17 
I second Planetary Diversity and it's submods, I can't and don't play right now due to this and possibly Giga's
brustangel 11. okt. kl. 11:57 
3143322386精灵 3466720503魔物娘
Lin Minzhu 11. okt. kl. 11:13 
能给星舰舰娘做个适配吗
不要玩地雷 11. okt. kl. 9:42 
佬,能做个烛虚星列的适配吗?求求力
Mondschein 10. okt. kl. 13:17 
would it be possilbe to add support for "Planetary Diversity" and its submods which add plenty of worlds. E.g. "Unique Worlds"
SnowMoon 10. okt. kl. 2:06 
@Sakura 可以在開局的Ancient Empire Mod主菜單右上角的調試功能強制生成K星域後用指令own殖民,應該可以達到類似的效果
Sakura  [ophavsmand] 10. okt. kl. 1:53 
@SnowMoon HI,前辈你好,请问前辈能否提示一下如何看到这个场景呢?谢谢~
SnowMoon 9. okt. kl. 8:42 
作者您好,目前Ancient Empire的環形區段的星環城市區段似乎無法正常顯示,整個UI的位置似乎完全跑掉了
Imrahil of Belfalas 9. okt. kl. 7:20 
Thank you for this mod, it makes Stellaris so much better with other mods. May I request compatibility with 40K Age of Indomitus mod?
LKY 9. okt. kl. 0:24 
@Sakura 开mod进游戏殖民一个超古代遗迹星球就可以了,我加了一个12个城区槽位的附属,可能是这个mod的原因吧 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3575492032
Sakura  [ophavsmand] 8. okt. kl. 21:17 
@LKY HI,前辈你好呀,能否请前辈说明一下如何比较快的重现这个问题呢,我对这个MOD不是很熟悉的说。谢谢~
LKY 7. okt. kl. 23:50 
大佬大佬,久远之旅那边有点兼容的bug,殖民新的超古代遗迹星球后,会同时出现城市区划和超古代遗迹都市区划 https://images.steamusercontent.com/ugc/12317997646278986750/FB3A83FB288E1B8691F3477AA2A0B151551AEAEB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Sakura  [ophavsmand] 7. okt. kl. 22:38 
@CerberusofHell Currently there's a temporary solution for Alderson disk. Since it provides 4 fully functional city districts, the UI panel will always be some narrow to show them if you want all of them have 20+ slots. I don'k think there will be a perfect solution.
CerberusofHell 7. okt. kl. 13:29 
Hey I would like to request support for the mod APSR: Anomalies, Planetary and Space Resources of course at your own time. Don't want you to add too much to your plate.

I have also noticed an issue while using the mod Extra Districts with Gigastructural Engineering. On the Alderson Disk having the spaceport district below moves the alderson disk districts to the right so I cannot access the subdistrict. Not sure if you are able to fix that or not.
renrical 7. okt. kl. 8:44 
thank you! all is well! much appreciated
Sakura  [ophavsmand] 7. okt. kl. 5:07 
@renrical I've just updated for the new Ancient Empires mod.
Sakura  [ophavsmand] 7. okt. kl. 5:06 
@昕玥未央 hi,前辈你好呀,目前现在列出的所有模组都能在创意工坊上搜到,因此理论上应该是不会有太大的风险。谢谢前辈的反馈~
Sakura  [ophavsmand] 7. okt. kl. 5:05 
Hello everyone, I'm trying to fix the compatbility issue caused by Machines and Robot mod, and pleas feel free to leave comment if any problem is raised.
昕玥未央 7. okt. kl. 3:07 
支持的模组里,有的是不是可以隐晦的表达一下?毕竟树大招风,比如说替换为“某喜闻乐见的模组”或者“穿越进去会让你变★怒的模组”:steamhappy:
sirjackthereaper 6. okt. kl. 21:41 
I also get a texture glitch with some mods on occasion where the ui doesn't properly transfer. Any idea how to tell which reliably or is it just trial and error?
sirjackthereaper 6. okt. kl. 21:39 
@Sakura, they do update it sometimes but only on major updates. I asked in their server and I think it wouldn't need too many updates if it overwrote files in this mod. The last time I asked they didn't have time to make a patch for it either.
renrical 6. okt. kl. 19:04 
can confirm @Soulless 's findings, that is the issue, Ancient Empires - it got updated today and broke the secondary zone count, not slots, it seems to be stuck at 2 zones. Spent the last couple of hours testing and toggling mods in my list.
Soulless 6. okt. kl. 15:07 
@Sakura I found the problem it's a combo of UI Overhaul Dynamic + Ancient Empires + Ancient Empires - UI Overhaul Dynamic Patch.
daphinnes 6. okt. kl. 8:35 
@Jovan 是的,我重新加载尝试了,现在确实正常生效了
ARUKA 6. okt. kl. 6:54 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
Sakura  [ophavsmand] 6. okt. kl. 4:53 
@LJMiranda hi, thank you for your feedback and I will make further test for validation. Thanks again for your information~
LJMiranda 6. okt. kl. 3:44 
Hey @Sakura, remember the bug I found about the City District and Spirit Power Production District swapped place on the mod: Touhou Stellar Chronicles ~ Symphony of Phantasm? Well it's been fix now. No need to worry about it.
𝑧𝑒𝑛 ✦ 5. okt. kl. 23:37 
@Sakura thats okiiii, take your timeeeee.
𝑧𝑒𝑛 ✦ 5. okt. kl. 23:36 
To add to my previous comment this is just for the machine worlds.
Sakura  [ophavsmand] 5. okt. kl. 23:36 
@𝑧𝑒𝑛 ✦ Thank you for your feedback, since this mod will sometimes cause game broken for players without this mod installed, more time will be needed for fixing it. Thank you again for your understanding~
𝑧𝑒𝑛 ✦ 5. okt. kl. 23:34 
Machines & Robot Expansion Continued is having some problems creating zones and adding slots, you might already know this but I figured I would comment just in case you weren't aware it was broken.