Barotrauma

Barotrauma

Mule
19 opmerkingen
mirco  [auteur] 26 sep om 11:55 
Uh, the cargo attachment as a shuttle is an idea I hadn't considered before. I'll consider it! ^^
Blacklight 22 sep om 15:26 
Excellent design. Great placements and easily usable space. Feels familiar before you use it. Would love to see that rear cargo attachment become its own shuttle at some point.
Ghost in The Room 22 sep om 14:42 
this ship is fucking painful and not in a fun way :hunted:
awawawa 19 sep om 3:15 
I love how simple, compact, yet practical design you made for a Tier I :luv: :steamthis::luv:
Tomek. 18 sep om 14:42 
beautiful
Stephen Hawking 18 sep om 8:01 
Kookoorooza, realism, realism, and realism.
Kookoorooza 18 sep om 0:32 
1)Why the hell there are uninteractable husk stattue? Its not funny to listen it for hours.
2)Why do you make doors with buttons? Its harder to aim, and dont work with mod that auto open doors nearby you.
3)Containers has no autofill tag on, so bots dont sort anything and items you buy spawn in containers.
simsyu 17 sep om 18:11 
Neat.
:barotrauma::ambition:
mirco  [auteur] 17 sep om 11:18 
"cargo ballsack <3"
Haha, yeah, and it's filled with precious material. :P
mirco  [auteur] 17 sep om 11:16 
Haha, some of the custom subs I saw were... questionable.

"...so they dont look like the inside of a soviet apartment complex"
But comrade, the party approved of it as such. :'(

But I'm very happy to see it reach the weekly most popular! ^^
abyssal_ 17 sep om 7:57 
cargo ballsack <3
Stephen Hawking 17 sep om 4:42 
bro u made it to weekly most popular (for me atleast)
Stephen Hawking 16 sep om 11:59 
(especially cause of its challenging balance choices making the earlygame difficult unlike the copperhead)
Stephen Hawking 16 sep om 11:58 
once all thats done itll definitely be within my usual picks for starter subs
Stephen Hawking 16 sep om 11:57 
yeah, honestly better than the "duschlong"-s or "penisubmarine"-s ive been seeing lately
a little outer cosmetic rework (fins, signs, nametag, etc) and an interior design with the backwall's retextured so they dont look like the inside of a soviet apartment complex
mirco  [auteur] 16 sep om 11:30 
Thank you, I really tried to make this a fitting starting sub and I'm very proud of the overall hull shape. ^^
Also yeah, the turret hardpoint at the top can make for quite the challenging early encounter and the interior could many have used a little bit more decoration.

I very much appreciate the compliments and feedback.
Thank you all for giving it a try!
maty.pridal 16 sep om 8:24 
Pretty good starting cargo sub, but i got asbolutely destroyed by two mudraptors because there is not any turret on top. And the design is very good too.
Stephen Hawking 16 sep om 7:28 
aslong as its properly optimized for ai navigation its pretty good
Stephen Hawking 16 sep om 7:28 
this ships hull design is very curvy and looks really nice, however the interior looks like whoever was paid to furnish it got half a burnt penny and a "good luck"