Kenshi
Re Final Fantasy Viera
186 comentarios
AnimecoreX hace 4 horas 
Captain Basch fon Ronsenburg approves this mod.
DoG  [autor] hace 7 horas 
Also changed the game start for the Wanderer.
Added medics and a surgeon of the kingdom.
New caravans, new events, new forest inhabitants, new NPCs, and new dialogues.
Enjoy the game :steamhappy:
You can continue your saves, but to prevent buildings from overlapping, make a game transfer, since the buildings in two cities have been completely rebuilt.
https://postimg.cc/BXb6ZT4p
https://postimg.cc/kRQXzsmK
DoG  [autor] hace 8 horas 
Version 4.
Updated 2 cities in Sim and the Scorched Forest.
Changed the rabbit factions so they don’t fight each other when breaking the law.
Added new vendors, new bars, new recruits, and police stations.
Changed AI packages in the cities — a lot was changed, can’t fit it all here :steamhappy:
The main city and the Bang Bunny slavers are not finished yet.
Started making my own skeleton for rabbit animations — I guess everyone likes the idle with movements :steamhappy: I’ll also add breast movement there.
DoG  [autor] hace 21 horas 
Just delete the character folder in the mod if you want to use idle.
Here's a temporary solution :steamthumbsup:
Nilruin 29 OCT a las 15:52 
Putting custom animations below this mod does nothing to fix the problem of animations not working or the infamous character portrait glitch. That advice does nothing.
DoG  [autor] 29 OCT a las 3:33 
Wait for city updates.
I will fix the animation, make it an animation rather than a complete skeleton.
If you use animations such as "Many Poses," just put them below this mod.
I have now finished the city in the south, only Bang Bunny remains, maybe I'll finish it today.
Changed the start of the game Wanderer Viera
PS: You can write in your own language, it's not a problem :steamhappy:
傀儡 28 OCT a las 15:52 
I don't speak English, so please excuse me for using ChatGPT’s machine translation.

After installing this MOD, I noticed that female idle animation MODs (including those for vanilla races) stopped working.

After some testing, it seems that the “female_skeleton.skeleton” file included in this MOD might be overwriting skeleton-modifying MODs such as “More Combat Stance MIABC+.”
(Probably, most people load “More Combat Stance MIABC+” earlier in the load order than this race MOD.)

When I removed “female_skeleton.skeleton” from this MOD, idle animations started working again for all female characters, including the Viera from this MOD.

I haven’t tested it with combat-related MODs yet.
This is just my personal experience, but I hope it might help with troubleshooting or future updates.

Thank you for your great work on this MOD!
DoG  [autor] 28 OCT a las 3:26 
Nilruin
If not difficult give a screenshot in group 3+ of the persona close up and show it
Nilruin 27 OCT a las 21:53 
I started seeing the notorious "character portrait mashing" bug where characters in your squad merge together for some reason, after I installed this mod. I moved this mod below every single animation mod, which worked. Once.

Now, it seems like my save is tainted, because the bug came back and it won't go away. No matter where I move this mod in the load order, nothing changes. Below the animation mods? Nothing. Above? Nope. Messed up character portraits, without fail.

I even removed every single custom animation mod, just to see if it would work finally. Nope, still messed up character portraits. I imported my game. Nothing. I did it again. Nada.

I've hit a point where I can't justify having this in my modlist anymore. There's nothing on this page to indicate that this isn't compatible with custom animation mods. I have other custom race mods, they work perfectly fine. It's just this one.
DoG  [autor] 25 OCT a las 10:04 
Mangagod
What do ruins have to do with it? They're from another world :steamhappy:
Check out Vier's caravanners :steamhappy:
Mangagod 25 OCT a las 2:39 
Where do you find the research materials for higher tier Viera weapons? I’ve searched several ruins and haven’t found one…?
DoG  [autor] 21 OCT a las 15:20 
If it doesn't work out, write to me :steamhappy: I'll help you.
Kasuhiko 21 OCT a las 15:12 
Awesome, wil check this out, thanks a lot!
DoG  [autor] 21 OCT a las 15:00 
and when you figured it out :steamhappy:
you can add me as a friend :steamhappy::steamthumbsup:
DoG  [autor] 21 OCT a las 14:58 
open the mod, go to the meshes folder
you'll need files, a body and ears if you plan to add them.
Rabbit_00.mesh \ Rabbit_CN_hair.mesh +++++ Rabbit_CN_hair04.mesh \ VieraHelmet.mesh
body \ 1-5 ears \ helmet
Keep in mind that there's a tail :steamhappy: it's attached to the hairstyles
import everything into a blender remove my hairstyles leaving ears and tails
Put your hairstyles on the body and adjust them, make 5 copies of one hairstyle
Put different ears and tails on them. Open the UW editor, create a new map.
only bake the diffuse texture + alpha channel :steamhappy:
Kasuhiko 21 OCT a las 14:52 
I see.

No, i'm using RORO More female hairs.
DoG  [autor] 21 OCT a las 14:42 
Hi ! You'll need a blender to smooth your hair.
Did you make them yourself? Or did you download them from another mod?
Kasuhiko 21 OCT a las 14:35 
Hey Dog, how’s it going?

I’ve been really enjoying your mod! I decided to make a small local patch to enable a more hairstyles for the Viera class. Most of them work great, but some need a few tweaks — I’m wondering how I can adjust the XY position to make them fit the head better.

For example:

Front looks good: https://postimg.cc/8JgT68TX

But moving around shows a small hair gap: https://postimg.cc/rKBZcqgm

Another example (front): https://postimg.cc/HjJtLfrV

And the gap: https://postimg.cc/3d52xWMf

Any tips on how to fine-tune the position or alignment would be super helpful! Thanks again for the awesome work. 🙏
Sehnsucht 20 OCT a las 13:21 
Хотя Сим достаточно спокойный, но порой такое творится. Территория постоянно подгружена (так как я развиваюсь в купленном у них доме), один раз был замес там- "смешались в кучу-люди, кони" - толпа голодных в 30 рыл + 4 клювастых + 5 груды костей, после отряд пыльных приперся и какой-то заблудившийся кровавый паук. Даже в баре кто-то по морде получил. XD
DoG  [autor] 20 OCT a las 12:58 
Sehnsucht
Спасибо! я как раз там сейчас возле них базу построил уже смотрю за ними :)
Они начинают крошить когда нарушают закон
Сам видел была драка с голодными попал под выстрел гару и кочевники напали на охрану ))) ну естественно они отгребли )) нужно поправить 2 поселения в горящем и в симе
Дело в том что у них 4 фракции и там разная лояльность
частенько вижу как наемники королевства начинают какой нибудь пиздорез :steamhappy: гляну и их
Sehnsucht 20 OCT a las 10:50 
Доброго времени суток. Большое спасибо за проделанную работу. Чудесный мод.
\\ В поселении (вроде "Желанный приют"), который в Симе, пару раз стал свидетелем внезапной агрессии кролей "Королевство Виера". В первый раз они покрошили в фарш Кочевников, которые зашли отдохнуть. Второй раз я сам стал объектом агрессии. Мой ученый, работающий за столом исследователя на втором этаже купленного домика что-то нарушил(?). Также в том же поселении кроли не лечат друг друга. После нескольких нашествий клювастых и бандитов пара кролей валялись и помирали.
DoG  [autor] 20 OCT a las 1:40 
Penguin22s4 | Twitch
Thank you! :steamhappy:
Penguin22s4 | Twitch 19 OCT a las 18:03 
ฉันชอบ น้องกระต่ายของคุณมากๆ เธอทำให้ฉันมีความสุข ที่เธอมองตาฉัน ขอบคุณนะ :steamthumbsup:
Penguin22s4 | Twitch 19 OCT a las 17:54 
สำหรับใครที่อยากให้น้องกระต่าย ไม่โป๊ ฉันมีวิธีทำเองง่ายๆ
1. เข้าไปที่ E:\SteamLibrary\steamapps\common\Kenshi\data\character\skins\human_female
2. copy human_female_body_diffuse
3. copy human_female_body_mask_HI
4.ไปที่ :steamhappy:E:\SteamLibrary\steamapps\workshop\content\233860\3566303414\textures
5.paste human_female_body_diffuse เปลี่ยนชื่อไฟล์เป็น Rabbit_body_f_00_d แล้ววางทับ
6.paste human_female_body_mask_HI เปลี่ยนชื่อไฟล์เป็น Rabbit_f_body_mask วางทับ
7. ok เท่านี้น้องกระต่ายคุณก็จะไม่โป๊แล้ว
Axel Von Battleaxe 14 OCT a las 23:03 
okay, well I can't use this mod then, thanks.
DoG  [autor] 13 OCT a las 5:17 
Что бы ее внедрить придется делать какую то отдельную фракцию... что бы не сломать ваши сохранения :steamsad:
DoG  [autor] 13 OCT a las 5:13 
@ Axel Von Battleaxe
She's naked. You're just not paying attention :steamhappy:
The clothes are coming off. :steamhappy:
Axel Von Battleaxe 12 OCT a las 13:20 
Can this be edited so it can have a SFW version, won't be able to stream this since it is nude
Kasuhiko 12 OCT a las 8:01 
Nice work Dog!, looking forward for new Viera updates, i'm a huge fan of this work!
DoG  [autor] 11 OCT a las 21:19 
Будущие кролики и 21 прическа
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3585382293
DoG  [autor] 11 OCT a las 14:22 
Kasuhiko
Try to kidnap the queen :steamhappy:
Faces in the fashion 36 pieces to paint no one I would gladly accept help from someone who could paint them
Hairstyles, yes. I'm in the process of making a face for a man, but no body yet.
1 more weapon and blade can be found in my illustrations.
Binded KTranslator to steam deck just finished v1.4
not enough time for everything....
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3585204537
Kasuhiko 11 OCT a las 13:06 
Hey DoG, I've been really enjoying this mod! By the way, do you have any plans to add support for more hairstyles and faces? Also, I can recruit any Viera through dialogue or prison, but I can’t seem to recruit Viera queens like Bnui, for example, do you have any patch for this??, thanks a lott!
Matikanetannhauser 10 OCT a las 17:57 
Hello @DoG, thank you! I reinstalled it just like you said, and now it works—thanks again! I do have a question though: a certain mod requires the other Viera mod. Do you think it will still work if I use your Viera mod instead?
DoG  [autor] 10 OCT a las 12:59 
Matikanetannhauser
я только что проверил ошибки нет так как я ее исправил давно
возможные варианты у вас не обновился мод
решение
отпишитесь подождите секунд 10 и обновите подписку
Matikanetannhauser 10 OCT a las 11:52 
hello @DoG thank you for the response, here it is. I have the mod of yours activated but this error still appears.

https://i.postimg.cc/26yQjZhz/76f3ddb2-cea8-4089-8811-593a2996403a.jpg
DoG  [autor] 10 OCT a las 11:06 
Matikanetannhauser
you can take a screenshot and share it:steamhappy:
Matikanetannhauser 10 OCT a las 10:03 
hi! Im getting character for viera model error, I installed all the mods needed. or Do i also need the other viera mod? so I can have the model?
Where can I find them?Or rather, where is it easier to find them?
Axel Von Battleaxe 9 OCT a las 0:37 
Any word on male versions? About to start another playthrough that has a lot extra races in it plus other mods
SmileyVirus 8 OCT a las 20:54 
will there be a male model made? half of the merc viera are bald dudes lol
Fitz 8 OCT a las 6:46 
So far i manage to recruit the unique one, three random at some bar (can't remember where sorry) and one who was going to be eat by fogmen (She join when I free her).
There are some settlements at Shem, Burning Forest, Skinner Roam, and one who seams to be empty/not finish at the border between Skinner Roam and Border Zone.
There are slavers shop in some of those camps, but so far no Bunnygirls in the jails and the shop doesn't realy work
DoG  [autor] 8 OCT a las 1:11 
я добавлю новобранцев в следующем патче
насчет базы ее можно построить где угодно но хочется узнать чужое мнение
Mangagod 8 OCT a las 0:02 
While this isn’t necessarily important, I’d also really love to see a base for the Viera Tribe faction. They’re swarming the Swamp but don’t actually have a base, as far as I know anyway.
Mangagod 8 OCT a las 0:00 
I found a single recruit in one of the bars in Queen Dom (other than Usagi) and none in Viera’s Rest.
DoG  [autor] 6 OCT a las 7:54 
I might add, but you can also catch them.)
Tell me which bar doesn't have enough of them :steamhappy:
Mangagod 4 OCT a las 20:52 
Can you at least add in normal misc. recruits? With the way this mod currently is you can't have more than a few Viera in your party. At least the Viera settlements should have some recruits other than Usagi.
DoG  [autor] 4 OCT a las 10:31 
Removed animation does break the polearm attack, checked, confirmed
N'sane 3 OCT a las 1:37 
@krugg.the.gamer yes
krugg.the.gamer 3 OCT a las 0:30 
so I've been using the original mod and just came across this, are the settlements from the original still in this one?
DoG  [autor] 2 OCT a las 13:14