Total War: WARHAMMER III

Total War: WARHAMMER III

More Frequent Unusual Locations
38 Comments
Kingmaker 28 Oct @ 11:25pm 
Thanks for the update!
CheesyRamen 27 Oct @ 5:48am 
@Alex Zhao, thank you for keeping in high spawn chance multipliers. I found this mod incredibly useful while testing my recent unusual locations mod and guaranteeing one every turn was a tremendous time saver.
Krakenous 27 Oct @ 2:41am 
I was wondering why the 2x and 3x rates seemed to be netting massive returns every turn lol. Thanks for the update :)
Alex Zhao  [author] 26 Oct @ 5:58pm 
Previously, the actual increase effect of the chance multipliers was much higher than displayed — this issue has been fixed in this update. The former 2x multiplier was equivalent to 4x, and the 3x multiplier was equivalent to 9x.
After the update, the multiplier setting will default to 3x. If adjustments are needed, you’ll need to reconfigure it in MCT.
Additionally, this update has added more chance multiplier options, and you can now disable unusual locations.
Kingmaker 24 Oct @ 10:07am 
This needs like a 1.5x multiplier. Vanilla is too little, but 2x ends up being way too much.
826353843 21 Oct @ 5:34am 
好想禁止一切不寻常地点,感觉游戏平衡不喜欢
Virtuous 19 Oct @ 2:27am 
What is the Base chance per turn anyways?
ChaoS 18 Oct @ 9:38pm 
hi alex zhao , can we move anywhere unusual locations ?
Légion 6 Oct @ 2:47am 
banger
斯卡文上单 29 Sep @ 6:43am 
A大就是神
Kenjataimu 27 Sep @ 11:30am 
Could you add lower chances in MCT as well? 2x is too much for me, but something like 1.5x would be nice
HoneyBadger 26 Sep @ 11:06am 
Hey Alex Zhao, can you tell me if I destroy an unusual location if it is gone forever or is there still a chance that that same unusual location will respawn?
Alex Zhao  [author] 19 Sep @ 7:17am 
@米哈伊尔娜咩璐多斯基 你可以用MCT设置。
老大这两倍也会十几回合见不到,不如5倍算了
{Mr.Smiles} 18 Sep @ 10:21pm 
AFTER ABOUT 5 HOURS OF SAVE SCUMMING I ONLY MANAGED TO SPAWN A DARK GIFTY TWICE HELP
Artoff 10 Sep @ 4:41pm 
After a bit of testing the locations starts showing up on turn 5, the place of it is random and it can be any location, new or old. Can be savescum farmed to get the one you want on turn 5 ( for example like forge of hashut for +20 amour on all recruited units or +growth location. Takes time but I managed to get orge camp for +20 melee defence and forge of hashut on my malakai campaign on turn 6 in his starting province and now can make super dwarfs... like 145 armour iron drake. Can spawm 2 locations on same turn.
It would be nice if you can pick the provice for it to appear or the location.
Dragonborn 10 Sep @ 2:37pm 
其实大家都想随时随地就能造!:VBCOOL:
saelosc 10 Sep @ 2:21pm 
It's so good. Can you give me new places chance turn more than 18times? I wanna more but I can only change the chance multiplier.
弓长义康 9 Sep @ 6:06pm 
大佬我想玩瘟父然后出发灭世瘟疫
泡泡 8 Sep @ 9:32pm 
赵大,有没有办法能将不寻常地点移动到另一个城镇
赵大,能够把不寻常地点的种族限制去掉吗?
Astarion 8 Sep @ 1:29am 
@Alex Zhao with this mod it only gave me new places for the row 18 times on x10
Alex Zhao  [author] 7 Sep @ 7:22am 
@Astarion This should works on all unusual locations.
星辰狂欢 7 Sep @ 6:55am 
伟大无需多言
Dragonborn 6 Sep @ 5:18pm 
大佬有办法做一个可以自己选择直接建造在想要的地区MOD吗?
gongoozler 6 Sep @ 3:58pm 
yum yum, Zhao cooks best
Astarion 6 Sep @ 2:13pm 
Its work only on new Unusual Locations from 6.3 patch. Can u give old Unusual Locations for pull?
gorilla_cenk_93 6 Sep @ 6:28am 
i dont understand haha my engflish bad i translate in german but dont understand XD tooo
Dave 6 Sep @ 4:33am 
喜欢这个
酥泼橘子 5 Sep @ 6:08pm 
你这个mod应该叫寻常地点:shadowheartlaugh:
Precursor Basin 5 Sep @ 2:14pm 
gorilla_cenk_93. It makes unusual location pop up with more than twice the frequency. It's in the description...........
gorilla_cenk_93 5 Sep @ 1:30pm 
what does this mod do
阿塔云飞 5 Sep @ 7:31am 
six six six:steamthumbsup:
第一骑 3 Sep @ 6:46pm 
好!
Alex Zhao  [author] 3 Sep @ 6:35pm 
I will add a MCT option for that when I got time.
Dr. Wang 3 Sep @ 10:31am 
amazing! will you be doing variants? like x5 and x10?
Butbehindthe 3 Sep @ 9:42am 
赵大:steamthumbsup::steamthumbsup:
드로우달스 3 Sep @ 7:29am 
Very good! Yes! Yes! This is the mod I wanted.