RimWorld

RimWorld

MultiHunter
27 Comments
吕小布 30 Sep @ 5:20am 
The work of animal training will also be carried out together by multiple people. I wonder if this is a bug
Rakshasas 19 Sep @ 9:22am 
Geeze, this is such an amazing idea. I'd like to make one suggestion if possible, if another pawn is on it's way to help, could the first one or two pawns (setting?) wait before attacking?
Kenzej  [author] 11 Sep @ 8:35am 
@UmbraStar Glad to hear, thank you for the suggestions! I love getting some suggestions and I will probably continue this series with a new mod soon-ish ^^
UmbraStar 11 Sep @ 8:13am 
Never realized how nice having these changes would be, dont think I can go back now XD
UmbraStar 11 Sep @ 8:12am 
Might I suggest, Multi-Tailoring and Smithing?
SpaceDorf 11 Sep @ 7:12am 
should at least have less friendly fire
Kenzej  [author] 11 Sep @ 5:47am 
@Tone-DEAF Should do, I don't use it personally but can you let me know if it does? ^^
Tone-DEAF 9 Sep @ 3:38pm 
is this compat with melee hunting?
Kenzej  [author] 6 Sep @ 7:22am 
Ive now made my profile public so you can view my workshop items (Don't mind my old cringe workshop items from when I was a just a youngling)
Stacey 6 Sep @ 4:52am 
yes or multi lovin
SpaceDorf 6 Sep @ 4:40am 
Multi Loving
Stacey 6 Sep @ 3:13am 
i don't really have any suggestions specifically it's just that i never even thought of such a mod before. idunno, make a multi series? multi cooking, multi plant cutting, multi growing? multi child learning?
Dandloid 5 Sep @ 8:21pm 
@Kenzej Your profile is private so I can't check your workshop, but I'm sure I can operate a search bar. Thanks 😎👍
Kenzej  [author] 5 Sep @ 6:21pm 
@morphine Well I have so far made 3 mods, and currently I have none of my schedule but if you have some suggestions I'm open to ideas :-)
Stacey 5 Sep @ 1:30pm 
are you planning any other mods in your multi series? loving this stuff.
cjman93 5 Sep @ 12:55pm 
Man, stuff like this should be in vanilla.
Kenzej  [author] 5 Sep @ 7:43am 
@Dandloid Check out my workshop items, MultiConstruction has been added :)
Kenzej  [author] 5 Sep @ 3:57am 
@Dandloid The thought has crossed my mind but i felt like not many people would see the need for it but I'll see what I can do :)
Dandloid 4 Sep @ 9:50am 
Any chance of a Multi-Construction mod to make Constructoids more useful? (And to prevent things like nuclear reactors or Egyptian pyramids being built by one dude)
Kenzej  [author] 3 Sep @ 11:15am 
Thanks! I hope it works as intended, any feedback or improvement suggestions are greatly apprechiated! Enjoy :) @The Don
The Don 3 Sep @ 11:12am 
Ohhh this is pretty dope! specially when playing with dino mods and what not
Kenzej  [author] 3 Sep @ 3:00am 
@CosmicGalaxyGaming Awesome! Let me know how it goes, looking forward to some feedback ^^
CosmicGalaxyGaming 2 Sep @ 6:47pm 
ima add this to a larger mod list im making from scratch that includes a lot of animal mods so if there is any issues ill be sure to inform ya of them! love the idea!
Kenzej  [author] 2 Sep @ 4:28pm 
I added a nice little update for user customizability. Also looked over compatibility with mods that include animals which (should) work hehe :))
SpaceDorf 2 Sep @ 12:10pm 
Then congratulations. I never got further than writing a bunch of patches for myself.
Kenzej  [author] 2 Sep @ 10:55am 
Thank you, I hope it works as intended with other mods aswell! I've never dabbled in rimworld mods so this is my first ^^
SpaceDorf 2 Sep @ 9:44am 
Amazing Idea :)