Half-Life: Alyx

Half-Life: Alyx

Infiltration
4 kommentarer
Thecassius  [ophavsmand] 16. sep. kl. 3:52 
@λrokh: Thank you so much and thank you for the playthrough! It's always cool to see your opinions in live-action so to speak. Will probably update the map sometime down the line, again... :cleanfloppy:
λrokh 16. sep. kl. 3:36 
Nice update to the map. Wish you all the best for your game design degree!
I like it when a map offers non-linear paths, giving me a choice on how to approach the enemies.
Made a playthrough here: https://youtu.be/B5KtikeMBhc
Thecassius  [ophavsmand] 2. sep. kl. 9:25 
@Hypernukeleosis: Thank you for playing! Yeah there is a reason, I wanted to just try out level design and not environment design. So that's why. You might have played the map before as it was uploaded in a different state a while ago.

Will try to fix the out of bounds thing and some other small things, thanks again! :steamthumbsup:
Hypernukeleosis 2. sep. kl. 8:20 
Hi, I played the level and it was pretty fun, if not a little short. Was there a reason you left most walls and some other items as the default texture? I swear I played this before, it was very familiar. I liked the spiral staircases you had.
Oh, and I managed to jump out of bounds at the beginning by vaulting over the sandbags by the gate, just letting you know.