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search for "WARPPOINTS" and you should find where the region connections are stored for each slugcat, WMFA saves it's own connections in "WMFAREGIONS" and the game reads "WARPPOINTS" regardless. if the text next to the "WARPPOINTS" portion of the save file contains something like "SU_to_HI" select "WARPPOINTS<" and continue until you reach "svA>" or if it doesn't exist "mwA>", replace it with "WARPPOINTS<sbB><mwA>" this should hopefully fix it??
i would highly recommend making a backup either through rain world it self or by just copying the file to a safe place before you try this
There is no exception log created, I'm assuming it's because it only triggers if the mod is disabled then re-enabled so as far as the mod/game is concerned nothing went wrong.
Not sure if that's something that can be fixed since I'm assuming you can't bake in the region image to saves like you can connections?
It's more so an issue with if the mod is ever disabled for some reason, like when a mod fails to load, save files will then forget all region data. The connections usually stay, the images and names for the regions however don't.
(Also just reinstalling the mod was enough to wipe all of my region connection data so that's a big oof. But hey at least I am definitely sure of being on the new verison.)
-First there is a big lag delay when oppening the region map or checking the map of the region, like the game freeze for 5-6 seconds before showing the map
-It only shows the coneccion of the regions you have connected since playing, it doesn't show the past connections made before the mod install
It would be awasome if this two things could be fixed, specially the first one, thanks a lot fo the work on the mod!
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