Teardown
Infinity technique
100 件のコメント
elchivolin 16 分前 
Please release sukunas mod early
+BIGGERHOMIE21+ 3 時間前 
@Dig 'ol Bick

If by that you mean the shrine's model looks chopped, then release it early.
If you mean the overall mod, then you should let it cook in the oven a bit more before releasing.
Dig 'ol Bick  [作成者] 4 時間前 
Still working on Sukuna btw, finally got the shrine with its colors and stuff, but it doesn't look good, I could just release it early though
Dig 'ol Bick  [作成者] 4 時間前 
🫸🔵🔴🫷
🙏
🤌🌟
🫴✨ ➖🟣 💀

Spooky Bob shot dead in Chicago
Sphagnum 9月16日 16時22分 
why is there a copypasta vegetable putting me in their comment, gross, dont copy and paste this horseshit yall.
xfindux 9月15日 10時27分 
pls make a saitama mod after the sukuna mod
Mafcagile 9月14日 3時30分 
best one so far but, where my boy sukuna at?
「c∆feich』 9月13日 23時47分 
now waiting sukuna shrine, for epic combat
Dig 'ol Bick  [作成者] 9月12日 19時20分 
I just realized I accidentally made the "performance" mode the default. woops
Sphagnum 9月10日 12時40分 
is there a child in this comments section
Brodysseus Maximus 9月10日 4時10分 
bruh gojo the best caracter
Brodysseus Maximus 9月10日 4時10分 
i wached jujutsu kaisin and now its in teardown???
wsgaming1989 9月9日 7時54分 
woooooooooooooooooooooooooooooooooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
Room Number 16 9月8日 20時14分 
It would be real cool if you could use the six eyes to enhance sight like having all parts in a radius from a center of your camera in like a beam shape be highlighted kinda like the shape highlighter mod when time is slowed sorta like an x ray vision thing
Beehunter14 9月7日 9時45分 
pls make one for sukuna
isaac 9月7日 1時58分 
zombie i dont think theres a fuga power in this game
isaac 9月7日 1時58分 
No doge in this mod alr
wak2610 9月6日 22時39分 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ GO FOR IT
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓
R.O.M.M. 9月5日 17時16分 
FA... no MAGGOT (this is amazing)
zombiejacobite 9月5日 13時49分 
if people want a sukuna mod they should just try the telekinesis mod it has the slashes just not fuga you will need some other mod for that
isaac 9月5日 6時47分 
i hope he makes a sunka mod and that he adds fuga and great dismaltel and many more stuff
Sphagnum 9月3日 15時01分 
you..combine blue and red????
Tsukareta 9月2日 16時54分 
im confused how do you do purple without the long cutscene
Sphagnum 9月2日 12時10分 
speaking of sukuna, just got an idea, i think it'd be cool if you could use scrollwheel to change the degrees of rotation for slashes, and have one bind for a regular dismantle slash, where the direction applies, and another dismantle slash that has a random rotation.

also, world cutting slash should be able to break unbreakable things, if possible.
Tsukareta 8月31日 20時35分 
SUKUNA WILL BE PEAAK
Sphagnum 8月31日 14時07分 
massive dubs, hope you figure out how to add the color, good luck bro :steamthumbsup:
Deployable | sups.gg 8月31日 10時22分 
W.
isaac 8月31日 2時51分 
yes great job bro. it would really nice to have a sukuna mod after:steamhappy:
Dig 'ol Bick  [作成者] 8月30日 21時07分 
I already have malevolent shrine's damage and dismantle, cleave, and a strong/constant dismantle (for wcs i might just make one big laggy cleave in one frame like the mini purple blast with the bubbles I did)
Dig 'ol Bick  [作成者] 8月30日 21時06分 
Nvm I don't know how to add color to the model thing when i spawn in the malevolent shrine, imma just continue to work on gojo for now
Sphagnum 8月30日 14時21分 
aight bet, hope it goes well, and dont feel pressured by any of my ideas or anything, take your time on this, you've got talent.
Dig 'ol Bick  [作成者] 8月29日 22時47分 
Prioritizing sukuna RN, though.
Dig 'ol Bick  [作成者] 8月29日 22時44分 
Yeah, that's intentional, I added it back, also you can just reset it back to 0 by clicking down on the scrollwheel. Not sure how I would implement multiple blues and reds since I have it toggle them instead of creating them. I could maybe add the 5 blues thing and have the B toggle thing just be a separate moveset entirely, like the 5 blues and red blast instead of the bomb.
Sphagnum 8月29日 18時04分 
would be cool if this was either fixed (meaning it was a bug) or if its intentional, a toggle for it in settings.

(also PLEASE add the ability to make multiple instances of blue and red, and also that one move gojo uses where he surrounds sukuna in multiple blues)
Sphagnum 8月29日 18時03分 
just found this, but your able to make the scrollwheel value go into the negatives, not sure if this was intentional but it only started happening after the update adding the ability to attract yourself towards a lapse blue instance.
Dig 'ol Bick  [作成者] 8月29日 9時02分 
Hold Q and then let go
Dig 'ol Bick  [作成者] 8月29日 9時01分 
Q
JefferydeDuckey 8月29日 3時27分 
How do you shoot purple forward instead of just making it pop?
Doomdrvk 8月29日 0時51分 
Blue isn't shrinking its turning into a blackhole.
Goat D Doge 8月28日 22時33分 
Thanks for adding the keybinds. But why does Blue shrink after reaching 80? I'm assuming it's a bug
Doomdrvk 8月28日 20時24分 
info.txt -> description = Mod description here [noupload]

Its that simple
Doomdrvk 8月28日 20時23分 
Adding [noupload] in your description in the info.txt will prevent a new description from being uploaded with the mod. You'll have to change it manually from the steam page. But now you can have a separate description for your mod ingame and the workshop page.
Dig 'ol Bick  [作成者] 8月28日 19時39分 
I just updated it and forgot to put the controls back on the description
Goat D Doge 8月28日 19時03分 
how do i find the keybinds
Doomdrvk 8月28日 0時23分 
Delta is just the time between updates. As for changing the thumbnail it should just be the preview.jpg however keep in mind you have to convert png to an actual jpg using an online tool, changing the extension to .jpg does not make it an actual jpg. If its not an actual jpg then the update will be refused.
Dig 'ol Bick  [作成者] 8月27日 21時06分 
Also, i'll just make infinity a toggle, and the flight too like someone asked
Dig 'ol Bick  [作成者] 8月27日 20時48分 
Whenever I try changing the thumbnail it doesn't let me update the mod
Dig 'ol Bick  [作成者] 8月27日 20時43分 
that's what the dt stands for??? (i'll try that, thanks)
Doomdrvk 8月26日 17時59分 
Would you mind making the click, z and x power control delta based? It currently slows down a lot when the game is lagging so replacing the 0.1 in your code with dt * 6.25 would make it increase and decrease at a steady rate regardless of fps.
Doomdrvk 8月26日 14時27分 
I think your mod is lacking a properly sized thumbnail and without any sort of text it might make this mod seem like its low quality to some players skimming the workshop (the WIP in the title also doesn't help). There have been a lot of mods like that, but this is one of the most fun mods I've played with, you're clearly very passionate and put a lot of effort into your mods if this is just your first one.

I would recommend moving the WIP to the description and maybe work on getting a proper thumbnail.