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Rapporter et oversættelsesproblem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3353266656&searchtext=walkers
he could spawn in any map, would be rather silent (use this sound: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=685963837&searchtext=walker+zombies+sound ) have more health, punches do more damage but punches slowly
I think would be better if it replaces just the wandering witch and worked more like a miniboss that move really fast or something like that.
Im really excited to when the mechanics of screamer,ratman and meatwall are completed tho.
I think meatwall should just puke hordes and hordes of common infected instead of throwing zombies in front of it(if you are using the concept meatwall skill),It would give a diference between him and the tank and even give a way of being a threat the same or higher than the tank(at this moment it is just slower and easier tank)
maybe one of the updates could break it since it didnt break it before.
CALLSTACK
*FUNCTION [main()] InputRunScript line [1]
LOCALS
[vargv] ARRAY
[this] TABLE
console give this error.
Only thing i could even try to call a "criticism" is buffing the health overall. It feels kind of, Fragile for an evolved death machine. id put it a bit more above witches base health if anything; about 150-250 more at maximum. That said, as always, you're killing it dude.
@Lou-ay Thanks for the support
Hmm, Okay I Understand
If That's Not It's Fine