Left 4 Dead 2

Left 4 Dead 2

Neo Tokyo Kshatriya [Fixed version]
47 kommentarer
Jonno 16. sep. kl. 19:58 
the bots get stuck in the water on the first chapter but overall 4/5
Blaine  [ophavsmand] 10. sep. kl. 7:28 
@Sherriff Huckleberry™ I will check it
Sherriff Huckleberry™ 10. sep. kl. 3:00 
Hey Blaine, Map is awesome. Thought I would help out with the simple things. If you don't need this, no problem, we are a community. Just want to help out. Put stringtables in the 2 maps missing them. Deleted 573 MB of unnecessary files, campaign size is now 1.79 GB instead of 2.36 GB. Cleaned up the mission and addoninfo files for clearer English and consistency. Fixed all the mission files to match, are they are in all parts now so assets only load for this campaign. The campaign has its download link now pointing to the campaigns collection page. Added a sixth part so all parts are around 300 MB to 350 MB in size. Fixed up all posters and outro posters and map files and image files for menus. Here is a download link for you. Use what you want. Campaign is great any way we can get it and play it. Thanks for the great and excellent effort!

https://drive.google.com/file/d/181zr-pGnpz3VblVTgZqHwz54wmAsC0Ai/view?usp=sharing
Ænima² 8. sep. kl. 20:08 
player spawning in the middle of the street and in other wrong position at the start of map 2 and 3 after level transition
Blaine  [ophavsmand] 4. sep. kl. 8:04 
@GlitchCat™ Check your video link, I responded to all the questions:steamthumbsup:
GlitchCat™ 2. sep. kl. 4:06 
Also, I forgot to mention one thing. Across where you can enter the metro station, there is a gascan that is in a corner. When you try to get that gascan, there is some sort of invisible wall blocking you from getting it (you can still get it, but only through a specific route). I can make another video for you of it if you don't understand what I mean
GlitchCat™ 1. sep. kl. 13:36 
https://www.youtube.com/watch?v=TkGmLafxXBg Here is the video. I hope you can watch it
GlitchCat™ 1. sep. kl. 12:49 
Video has been edited
Blaine  [ophavsmand] 1. sep. kl. 9:22 
@GlitchCat™ :MiyukiShock:
GlitchCat™ 1. sep. kl. 9:06 
Okay, I recorded the video. I am going to edit out the unimportant parts. I hope you can hear my voice in the recording.
GlitchCat™ 1. sep. kl. 8:34 
@Blaine Working on it :demoticon:
Blaine  [ophavsmand] 1. sep. kl. 7:36 
@GlitchCat™ I would be grateful if you could make a complete video pointing out all the mistakes
Blaine  [ophavsmand] 1. sep. kl. 7:35 
@𝓜𝓪𝓻𝓲𝓪𝓱 也许?至少我曾经这样想。原本有一个额外的关卡衔接它,只不过目前不太可能
𝓜𝓪𝓻𝓲𝓪𝓱 1. sep. kl. 2:31 
有没有考虑把m1安全屋改为进入现安全屋里面的白门?符合原版且减少突兀感
GlitchCat™ 31. aug. kl. 11:19 
@Blaine I could make a video of the map and give you the link (if that works for you)
Blaine  [ophavsmand] 31. aug. kl. 10:35 
@GlitchCat™ I understand, I just needed some screenshots of the problem to look for them. But it seems Nehvar didn't find my reply haha, plus I'm making (porting) some survival maps so I probably don't have time to tweak it.
GlitchCat™ 31. aug. kl. 10:30 
This map is nice, but it needs a lot of fixing! Nehvar stated everything.
刚买游戏的萌新 30. aug. kl. 8:29 
哦哦这样,我还以为材质和模型也要对应地图的版本,可是它在我服务端和客户端都只有最新的版本没有其他版本的情况下提示了版本不对应的报错
Blaine  [ophavsmand] 30. aug. kl. 7:28 
@Nehvar I think I understand a few of the errors, but if you could provide an in-game image, I'd try to locate them and fix them.
Blaine  [ophavsmand] 30. aug. kl. 7:25 
@刚买游戏的萌新 我想不会这样,所有的分装只是为了将材质和模型进行区分以规避内存要求。
Nehvar 29. aug. kl. 17:53 
Map 2:

-There is a chicken missing its diffuse map found within a vent at the back of the beginning saferoom.

-The stairs out that saferoom can not be navigated without ducking.

-There is the checkboarding of a missing texture on the subway trains exterior. It is not the diffuse map though.

-You should probably not be able to move the gas cans until the generator event has begun.

-It feels like there is too much ammo and not enough melee weapons placed on this map.

Map3:

-There is an invisible ladder to nowhere. It is going up the corner of a corridor which is at the bottom of some stairs found immediately after going down in the elevator. The corner is adjacent to a door that is blocked off with a crate.

-That door is also an issue since zombies get stuck on either side of it trying to go through it.

-The finale is likely impossible on Expert with only bots for teammates.
Nehvar 29. aug. kl. 17:53 
Interesting map, I really like the theme. I have some feedback/bugs to report after playing through it a couple times.

Map 1:

-During one of my runs a tank dropped out of the sky in the drainage tunnel right in front of me. I'm not sure if that is how he is supposed to spawn.

-At the part of the map where you jump onto a large stack of wooden crates the bots have a tendency to miss the jump and die in a non-recoverable location.
刚买游戏的萌新 27. aug. kl. 5:55 
没有,这种基本情况我还是能想到的,我这里是客户端和服务端都只有这个版本的情况,你的分part是用的是旧七月的,然后这个fixed version是八月的,这样会不会有问题
Blaine  [ophavsmand] 27. aug. kl. 5:40 
@刚买游戏的萌新 我想那是因为服务器仍然使用老旧的版本,它们与修复版并不兼容
刚买游戏的萌新 26. aug. kl. 10:25 
下了之后放服务器显示版本不一致
Blaine  [ophavsmand] 22. aug. kl. 6:19 
@𝓜𝓪𝓻𝓲𝓪𝓱 是的,我认为利用空闲的路线是很有必要的,它可以延长游戏时间并且观看到更多的风景
𝓜𝓪𝓻𝓲𝓪𝓱 22. aug. kl. 6:15 
现在m3必须要经过“恶感”走廊:elf_anna:
𝓜𝓪𝓻𝓲𝓪𝓱 21. aug. kl. 1:15 
I like it:cupup:
Blaine  [ophavsmand] 18. aug. kl. 5:45 
@unconnected 我想应该是因为那一块的导演系统出现了一些问题。至于第二关会出现该问题是因为AI会将边缘视为可以跳跃的(在早期版本中取消了摔落伤害)
无论如何如果报告此问题的人很多,我会修复它
unconnected 18. aug. kl. 3:58 
@Blaine 在M1的大水池处,经过直升机附近bot会丢失寻路功能,并且持续到玩家达到安全室附近。M2当bot跟随玩家爬上屋顶,有概率自行摔死。(已关闭bot增强模组)
Blaine  [ophavsmand] 17. aug. kl. 10:32 
@unconnected 您好,请问您可以描述一下机器人的问题吗?至于坦克的刷新问题,我想是由导演系统生成的
unconnected 17. aug. kl. 8:11 
你好,M2灌油完成后会生成一只TANK,在靠近大门后又会刷新一只,我认为这个设计不太合理。此外,地图更新后bot会出现一定的寻路问题,希望可以改善。:)
Blaine  [ophavsmand] 15. aug. kl. 0:10 
@Death&AllHisFriends Yes, I'll adjust it this week. Because there were some errors in automatic packaging. I would appreciate it if you could provide specific targets:steamthumbsup:
Death&AllHisFriends 14. aug. kl. 21:14 
Hi, is there anyway to make assests here stop showing up in other campaigns, for example the gas cans are replaced and the open doorways, like in the Yama campaign are replaced with invincible doors from this campaign, otherwise amazing port moon rune anon
Blaine  [ophavsmand] 14. aug. kl. 17:37 
这是一种正常的设计(我认为)它在某种程度上增加了地图的难度☺️
也许您可以尝试在带有机枪的位置防守,当坦克进行攀爬时再从上面跳下来以躲避它的攻击😠
天童 アリス 14. aug. kl. 17:23 
@blaine
不用简单难度的话直接刷2 TANK!
而且楼顶没有防护栏直接给你锤飞了
Blaine  [ophavsmand] 14. aug. kl. 7:18 
为什么使用简单难度😂您是否在最后章节遇到问题?
天童 アリス 14. aug. kl. 3:59 
这地图只能开简单玩
最后楼顶TANK数量都少一只
Blaine  [ophavsmand] 13. aug. kl. 21:12 
@wo bist du 出现这个问题是因为当自动打包时会将一些官方素材一同进行打包。如果您遇到更多的此类问题,可以提供对应的截图以供我进行调整。
Blaine  [ophavsmand] 13. aug. kl. 7:23 
@wo bist du 您好,您可以提供一下对应的截图吗?至于第二个问题,我在原始版本中解释了。它使用的是半条命2的油桶,而半条命2并没有燃烧效果。我会尝试解决它:steamthumbsup:
Blaine  [ophavsmand] 13. aug. kl. 7:21 
@骂人别意气用事 抱歉,那个地方没有覆盖AI的路线,我会马上更新它
骂人别意气用事 13. aug. kl. 2:06 
救援关有一处防守点完完全全是bug点,待在上面小僵尸和坦克都跳舞去了
wo bist du 12. aug. kl. 22:57 
啥时候才有空修复下part 2 mod的两个极其严重的bug,整的我都没敢订阅
1:所有地图的纸箱子堆都会变成白色透明立方体堆
2:所有地图的加油箱被射击会出现煤气罐的爆炸效果,需要重新捡起来再扔出去才能消除这个bug,这时候射击加油箱才会出现原有的燃烧效果:steamfacepalm:
Blaine  [ophavsmand] 12. aug. kl. 20:22 
@糯米饭团
好的,我会修复这个问题:steamthumbsup:
糯米饭团 12. aug. kl. 18:50 
风景没得说,场景细节似乎也丰富了一些,部分丢失的贴图也有了(但是第二关管道里的鸡为啥还是没有)
流程方面,第一关开头水路减少了小丧尸数量,难度下降了,也和作者说的一样,没主武器之前不会刷tank,但是刚拿冲锋枪,刚走到拐口,突然身后凭空刷tank有点难蚌;第二关回归了车流好评,其他和第二版差不多;第三关救援能上楼顶防守了,但似乎没设置路径,小丧尸依旧膜拜,tank有几率爬梯子上来,但大多数时候依旧被卡死在楼下,难度似乎更低了
Blaine  [ophavsmand] 12. aug. kl. 11:56 
该版本无法与另外一个版本共存,我想我不会在那个版本进行更新了。所以你们可以停止订阅那个版本:MiyukiShock:
This version cannot coexist with the other one, and I don't think I'll be updating that version anymore. So you can stop subscribing to it