Arma 3
Scifi Vehicles Pack
84 kommentarer
SpooNNNeedle 25. sep. kl. 2:31 
TC-15 Anti-Air variant can infinitely increase the speed of the vehicle by having the gunner face backward and just letting it rip. I got to 300 km/h before getting Arma'd into the cosmos above
SpooNNNeedle 25. sep. kl. 2:30 
UNSC vehicles are really bright compared to the OPTRE "standard" camo pattern
Garuda XIII 15. sep. kl. 20:48 
Hey! Just wanted to suggest a few tweaks for the Bearcats:

- For the OPTRE Bearcats, the coax ammo runs out way too fast. Maybe give it the same (or at least closer) ammo count as the normal Bearcats? Right now it feels like you only get a couple bursts before it’s dry.

- For a Heavy SHORAD Variant, a Bearcat with AA missiles mounted would be super useful as a mobile air-defense option. Even just 2–4 missiles would make it a great light counter to air threats.

- For the Heavy FSV/IFV Variants, it could be cool to see a version with ATGMs mounted on the sides or maybe on top. Nothing too crazy, maybe 6 missiles, just enough to give them some anti-armor bite.

Would add a lot of utility while keeping them balanced.
Garuda XIII 15. sep. kl. 20:20 
For me, since it's wheeled I don't expect it to be heavily armored.
kevinhale443 12. sep. kl. 2:55 
I've only tried the TC-15 and have a suggestion, is it possible to make the turning circle tighter? Trying to turn into entrance ways and tight road junctions is a bit of a challenge at times.
Le pp baguette De wewe 5. sep. kl. 14:05 
please make it tankier daddy, I looked so cool until i died
DarksiderARG 3. sep. kl. 10:02 
hey there Luca, do you have DayZ SA? This would be fire there!
Spartan 208 25. aug. kl. 16:32 
Bearcat mortar variant?
Luca  [ophavsmand] 23. aug. kl. 11:08 
@BANZAI
The vehicles are balanced around vanilla and work well with that. If it isnt the case for you sort out your modlist as something in there probably overwrites vanilla values.
BANZAI 23. aug. kl. 8:15 
Amazing mod, we're using it extensively in our Liberation campaign. I want to ask, do you have any plans on upping the Bearcat armour a bit? It seems to be very vulnerable to any fire. Even HMG-armed APCs from OPTRE absolutely wreck it in a few shots, killing everyone inside. Vanilla vehicles also almost one shot it even with autocannons.
Willy Stroker 22. aug. kl. 15:03 
Any plans to add a CAA version for OPTRE?
★ Kiszy 20. aug. kl. 13:39 
@Luca, That's perfect, it's only going to be a personal mod anyways. It'll mainly be an in-game visual change so no config is being changed, just a model swap for the actual Helldivers 2 in-game Eagle-1.
Luca  [ophavsmand] 20. aug. kl. 12:53 
@★ Kiszy
Feel free to make retextures/config patches and such as you like so long as you use dependencies. I dont want parts ripped out and reuploaded though.
★ Kiszy 20. aug. kl. 10:41 
@Luca may I use the models in this mod to create my own private mods for Helldivers 2?
Sablus Maximus Decimus 20. aug. kl. 7:02 
A MGS or ATGM version of the Bearcat would be the best thing to come to arma
Luca  [ophavsmand] 18. aug. kl. 0:01 
@Salinaer
There is no autovectoring as its a helicopter and not a vtol as far as the game is concerned. The engines moving is just purely visual.
Salinaer 17. aug. kl. 21:21 
Hey, just trying to figure out the Dragonfly and was wondering if there was a way to turn off auto vectoring? Trying to manually control the tilt of the rotors and they're not responding.
namenai 14. aug. kl. 2:42 
ty mr luca man for water apc
the_prophet1987 11. aug. kl. 12:58 
Can't thank you enough for making the Bearcat amphibious. Awesome work!
marxman28 9. aug. kl. 21:45 
Further to my last—the Dragonfly is also very bouncy on aircraft carrier decks.
marxman28 9. aug. kl. 13:01 
The Dragonfly is great but dang, the MFDs flickering between mirrors and "displays" kinda hurts my eyes.
Aramundir 8. aug. kl. 5:22 
I love the Dragonfly, thank you so much for this mod!!
Vhett5.7 7. aug. kl. 16:16 
Bearcat AA got me feeling like a Helghan XD
Charlie 6. aug. kl. 21:23 
very good mod , but the design is a failure from realistic point of view, the plane's maneuver ability is very week. And the heli is too slow.
hummetdev 6. aug. kl. 8:46 
love it
namenai 5. aug. kl. 18:18 
@luca

I have in the past been able to just add a buoyancy lod and it worked pretty well, for example with optre oryx, cause the memory points of the tracks (stoppa LL or watever) where good enough, im sure there would be problems if the vic needed to go super fast but its an apc in water it wouldnt need to go sonic mode in water

and yes 100% non amph config is fine :)
Sandrock62 5. aug. kl. 18:08 
Love these vehicles, I only have one real nitpick. Not sure if this is a bug or intended, but when firing the SHORAD, the "smoke" from the barrels flashes on the sight, making it really rough to look at.
smhurley 5. aug. kl. 16:53 
I am really enjoy this mod so far! I really like the shuttle, but the only issue I’m having is that the Ai crew don’t like landing on runways that much. I haven’t tried turning up the crew skill, but I don’t know how much that would help. Everything else has been great though
Dr Pythonian 5. aug. kl. 12:06 
This is really cool dude!
Can I suggest versions of the SHORAD with guns and AA missiles? TOW Launcher on the Autocannon APC? Tanks maaybe?
I am loving these designs!
angelitomig 5. aug. kl. 8:27 
i need more but tanks
Luca  [ophavsmand] 4. aug. kl. 23:43 
@namenai
Needs more than just that as it relies on specific memorypoints for that as well, will take a look later today or some time this week and do so. Though I will keep them as non-amphibious by default.
namenai 4. aug. kl. 15:15 
can a buoyancy lod be added so that if someone wants to make the apcs float all they need is the config values enabled
Luca  [ophavsmand] 4. aug. kl. 13:26 
The vehicles from the compats should be available in zeus now.
Eternal Inquisitor 4. aug. kl. 12:44 
For those of you "unable" to spawn these in zeus, they're under the vanilla NATO faction if you do not have OPTRE/TKE loaded, at least for me.
Shitbiscuit 4. aug. kl. 12:01 
The vehicles themselves are amazing in quality my only gripe with the mod is the fact none of them are currently useable in zeus
Gengu 4. aug. kl. 8:35 
Ахуеть
Arcanum_wolf 3. aug. kl. 15:38 
For the bearcat, perhaps a mobile mortar or arty system?
Thrombozytenaggregationshemmer 3. aug. kl. 11:47 
Bro Holy shit
Denny 3. aug. kl. 4:13 
great work, chief - just as a heads up the vehicles can't be spawned via Zeus currently.
Charlie 3. aug. kl. 1:29 
Cool, Can you make an AVATAR AMP suit ,
NOFACE SPECTRO 1911 2. aug. kl. 23:12 
ooo my god, nice work!!! thx
Devoted Sentry Animations 2. aug. kl. 22:21 
I saw these in Cypher's latest video, nice work
12sDaFailure 2. aug. kl. 20:30 
Hey Luca are you making Tanks by any chance?
ChickenMon 2. aug. kl. 16:06 
So peak...
12sDaFailure 2. aug. kl. 14:53 
ION Services 2254 Approves of this product
MRBOOGLE 2. aug. kl. 12:20 
Doesn't work in Zeus
Jaden.H 2. aug. kl. 9:17 
Great Looking Vehicles, Wonderful work!
Ben-Kerry 2. aug. kl. 7:46 
god finally some 2035+ stuff, is there going to add some MBT things?
Salt® 2. aug. kl. 6:38 
Just as I was putting together a sci-fi based unit, this gets published. Absolute perfection, S tier mod!
Anukuv 2. aug. kl. 4:39 
This is the best mod I have ever played.