S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

No Threat Markers by sdwvit
21 kommentarer
Yomu 30. aug. kl. 4:54 
many thanks, fucк the sound bar :yui_shout:
sdwvit  [ophavsmand] 25. aug. kl. 6:32 
Thank you! please spread the word, since steam discoverability is meh
トラウマ 25. aug. kl. 5:39 
This is all what I needed! Thank you so much for this mod!
sdwvit  [ophavsmand] 24. aug. kl. 8:23 
New update:
Remove sound bar, even less indication that you are in/out of combat.

@EmberShroud this should address your concern
EmberShroud 10. aug. kl. 11:10 
You mention threat indicators. does this remove the stealth detection bar aswell?
sdwvit  [ophavsmand] 6. aug. kl. 6:37 
EmberShroud good point, I’ll see how I can make it less obvious
EmberShroud 6. aug. kl. 0:21 
its currently only cosmetic because when there is no threat left it turns blue again and when there is its gone. maybe make it so the blue stays because the stealth marker is still quite useful, or remove it altogether
sdwvit  [ophavsmand] 5. aug. kl. 13:53 
Ojciec)|(maj$teR [PL] 5. aug. kl. 13:08 
i subscreibe the mod but i still see enemy markers. How to activate the mod?
sdwvit  [ophavsmand] 3. aug. kl. 15:20 
@fenton cheese it's live & public now, check my workshop
Fenton Cheese 3. aug. kl. 5:43 
@sdwvit i love you
sdwvit  [ophavsmand] 2. aug. kl. 11:51 
@fenton cheese I can do a separate mod
Fenton Cheese 31. juli kl. 16:09 
no body markers would be very welcome
sdwvit  [ophavsmand] 31. juli kl. 0:44 
@Nutshell, this removes 'Threat indicators' like a setting option PLUS it removes red compass shadow. While my other mod removes triangle / scull icons on compass.
Nutshell 30. juli kl. 17:16 
I haven't played STALKER 2 in a while and this is the perfect mod for me, but I have one question what is the difference between this and your other mod, no enemy markers?
sdwvit  [ophavsmand] 30. juli kl. 16:40 
@o I'll look into it, may be a bit trickier. Thanks for the feedback!
o 30. juli kl. 16:30 
can you disable the combat music also as it works basically the same way<?
sdwvit  [ophavsmand] 30. juli kl. 10:22 
sorry I can’t test nexus, as I am working on linux machine
Painecx 30. juli kl. 10:07 
could you please reupload your two "marker" mods on nexus
sdwvit  [ophavsmand] 29. juli kl. 23:36 
@EmberShroud yep it’s compatible with NoEnemyMarkers, and it works best together.
EmberShroud 29. juli kl. 20:47 
amazing this was what I was looking for. is it compatible with no enemy markers or does it already include everything from there