Space Engineers

Space Engineers

Sarge's NPC Ships - FTL Federation
27 kommentarer
Lussataur 13. nov. 2022 kl. 12:10 
I've tried this and your Rebel pack, they don't work. I like the models, though! I also heard you made mod-free versions. I'll try those.
Aggelus 26. maj 2020 kl. 14:30 
Hello Sergeant Kelly I would like to ask your permission to publish a version of this mod.
Thank you.
Squilo 29. apr. 2018 kl. 8:29 
how it work? i play on: custom game : solar star...
xDreadbloodx 7. jan. 2017 kl. 12:28 
do your npc mods still work and do they work with other cargo ship mods
NightReaper 12. okt. 2015 kl. 14:10 
:D
Sergeant Kelly  [ophavsmand] 12. okt. 2015 kl. 13:58 
Coming right up!
NightReaper 12. okt. 2015 kl. 13:29 
Could we get a mod free version of this? Would be awesome for us 'vanilla beans' ^_^
Carbsta 5. apr. 2015 kl. 3:18 
kk, I might have a look at it myself.
Sergeant Kelly  [ophavsmand] 4. apr. 2015 kl. 16:02 
There's a loophole in the spawn code that could be used to make friendly NPC ships, but it would sadly take a lot of work to make them all friendly. The default code makes all the ships start as hostile.
Carbsta 3. apr. 2015 kl. 3:00 
Is it possible to make the federation ships friendly to the player? I have downloaded the pirates and rebels as well and I want to be able to fight those two whilst still having friendly federation to help me out. thanks.
Hakan 10. feb. 2015 kl. 3:46 
which faction is friendly from the start??
Shortmarine 22. dec. 2014 kl. 22:06 
No FTL ships are spawning still. Thank you got the reply tho
Sergeant Kelly  [ophavsmand] 22. dec. 2014 kl. 21:14 
Hmm, try moving this mod to the top of your activated mods list? Perhaps other mods could be interfering with it.
Shortmarine 22. dec. 2014 kl. 21:10 
Nothing is happend for me :( i was in a world for about half hour waiting for a ship.
Luna ΘΔ 15. dec. 2014 kl. 16:36 
Oh. Thats not AI they just have inertia dampeners on.
Sergeant Kelly  [ophavsmand] 15. dec. 2014 kl. 16:35 
These ships use the cargo ship AI.
Luna ΘΔ 14. dec. 2014 kl. 19:20 
So wait...Are these actaully NPCS or Cargo ships?
nnewberry65 13. dec. 2014 kl. 13:10 
Finally I have been waiting for this ever since I started downloading your ships!
Half Braindead Miss Thavel 12. dec. 2014 kl. 7:20 
more factions:csgogun:
glowy01 11. dec. 2014 kl. 18:13 
don't do the kestrel i have already done that one:Gems:
Braethias 11. dec. 2014 kl. 0:37 
fun fact: the cruiser there was only slightly previously blown up several times.
Mikel71 7. dec. 2014 kl. 14:08 
Gotcha, I have that mod as well I'll activate it, Great job how you keep chaning up on the Defenses, definetly keeps me on my toes, everytime i think i got your MO down you change it :)
Cant wait till you add more, I used to use the Hostile Universe, Yours has way more ships and they vary along with the regular NPC's. I still use their spawn/asteriod timer though. So they only pop in every 30-45 min
Sergeant Kelly  [ophavsmand] 7. dec. 2014 kl. 13:58 
Glad you got it working! I'll be adding new mod-free packs in the future to make it easier to run without having to worry about mod dependencies.

BTW, it sounds like the UTC ships are spawning without their Armored Thrusters. Some of the higher tier ships replace their regular thrusters with those.
Mikel71 7. dec. 2014 kl. 13:54 
NM think i got it, the mod you used for orange color thrusters is diff from mine, I assumed they were the same. I'll know when it spawns again,
Mikel71 7. dec. 2014 kl. 13:42 
Yeah a FED ship finally spawned, Question in the UTC i noticed some of those ships spawned with no up thrusters and one with no rev thrusters, was this intentional? I only ask cause the first FED that spawned in my world was the Escort and it had no thrusters what so ever?
Sergeant Kelly  [ophavsmand] 7. dec. 2014 kl. 11:40 
Nope! I was able to get ships to spawn from both sets at the same time.
Mikel71 7. dec. 2014 kl. 7:18 
Will this conflict with your UTC ships mod, currently i run that one as well.