Darkest Dungeon®

Darkest Dungeon®

Lawbringer - Animation Tweaks
48 kommentarer
Sir Fartzalot  [ophavsmand] 5. aug. kl. 2:26 
Forgot my animation rigs for this guy are kind of broken lol. Dragonbones didn’t like me scaling everything up the way I did. (Learned a lot since then)

Going to try and edit the draw order manually with the .json file - that elbow over the pauldron is killling me now that I see it
Sir Fartzalot  [ophavsmand] 2. aug. kl. 13:24 
ooooh ty for the heads up, I'll fix that up once I have some time
Orties 1. aug. kl. 22:43 
The layering for the combat sprite rig of the right forearm in relation to the right pauldron should probably be changed, so that the elbow does not overlap the pauldron as it does now.
Your average Enclave soldier 22. juli kl. 1:18 
Finally, I was waiting for something like this to drop
Sir Fartzalot  [ophavsmand] 12. juli kl. 19:39 
@HKR31 I’ll always take a look! It can require a lot of time depending on the class and because I’ll have to play test the class in its current state so I can’t make any promises - but I’ll add it to my list :)
Hermit CRABBO 12. juli kl. 3:39 
AD MORTEM INIMICUS!!!
HKR31 11. juli kl. 21:39 
Sir Fartzalot  [ophavsmand] 11. juli kl. 21:38 
what
astaoe 11. juli kl. 19:33 
hello i came here looking for a permadeath game and im really looking forward to it
Sir Fartzalot  [ophavsmand] 11. juli kl. 12:56 
@Hel’s Angel - Hey I’ll always take a look! My time is very much limited since I’m on baby duty these days so I can’t make any promises unfortunately
Hel's Angel 11. juli kl. 8:07 
Hello my good sir, can you do Butcher class next ?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2204393585

thanks
firstername 11. juli kl. 6:50 
AD MORTEMM!!!!!
Blimberry Juicy 10. juli kl. 23:58 
New anims add some girth where it was missing, but my boy still looks like he's 5'7''...
Hatsune Marineku 10. juli kl. 12:37 
Ah fair enough, I've barely touched the vanilla classes on my current playthrough so I guess I haven't noticed how tall our boy is by default since mod classes tend to be all over the place when it comes to scaling, sometimes unintentionally.
Argonne 9. juli kl. 22:49 
*AD MORTEM INIMICUS INTENSIFIES*
Sir Fartzalot  [ophavsmand] 9. juli kl. 15:33 
@Hyperboliptichat thanks so much - I really appreciate that.
And of course - It's such a cool concept for a class with the free action, and I love the head-to-toe plate armour aesthetic so much. Always so nice when a class's style fits right in with DD1's art too.

I actually went to tweak the height and noticed just that, he's real tall already haha.
which reminds me @Hatsune Marineku I wasn't able to export certain sprites with the limitations of Dragonbones - since I already adjusted everything once, the sprite is just stuck as is so for now I won't be able to change the height :er_sad:
Johau 9. juli kl. 15:31 
Thank you! Looks great:broflex:
Sir Fartzalot  [ophavsmand] 9. juli kl. 15:26 
@Johau just uploaded another :er_wave: Will get some more goin when I have time
Johau 9. juli kl. 12:48 
Any chance of more skins for him?
Jaeger470 9. juli kl. 12:42 
omg thank you, give him his C H O N K
Caleb 9. juli kl. 5:56 
he got more B U L K
Hyperboliptichat 8. juli kl. 23:48 
Also, as far as his height is concerned, I based it around Leper as he is genuinely one of the tallest base game characters in Darkest Dungeon.
Hyperboliptichat 8. juli kl. 23:44 
Gold and Red color pallet gone but not forgotten got me crying of laughter. I am honored by your animation tweaks. I'm just glad people have enjoyed Lawbringer enough to tweak him. However, I eagerly anticipate that red and gold palette. You are doing great work.
Sir Fartzalot  [ophavsmand] 8. juli kl. 22:11 
Ah yup that makes sense, forgot to add virtue/heroic sprites for the new palette. Once I’m back at the pc I’ll patch it thanks for the heads up
DuneSiege 8. juli kl. 22:08 
Not sure if it's the same with affliction but virtue sprite is a white box
DuneSiege 8. juli kl. 21:30 
You're good, we like seeing stuff for our mods
Sir Fartzalot  [ophavsmand] 8. juli kl. 20:08 
@neIVIesis Thanks appreciate it! Yeah I do want to take another look at the Ad Mortem Inimicus FX lol. Right now I'm still liking the silly eye but we'll see where it goes.

And I'll add the Boatswain to the list - I do love putting in a little fix that makes things more enjoyable
Sir Fartzalot  [ophavsmand] 8. juli kl. 20:00 
oh you're one of the creators haha I just realized. Thanks for popping by! I do hope it's okay that I made this - it was made out of pure love for this metal guy.

Thanks for your work on this class we need more full-on knight classes :praisesun:
Sir Fartzalot  [ophavsmand] 8. juli kl. 19:55 
@DuneSiege RIP the gold skin I know... When I adjusted all the dimensions for the sprites I had to re do the colours from scratch and I've yet to do the Deluxe gold palette. Don't worry I haven't forgotten :er_heart:

Oh I should really put a disclaimer tho that it's not there for now
DuneSiege 8. juli kl. 19:38 
Destructive gonna flip when he finds out the gold mask is gone lol
DuneSiege 8. juli kl. 19:30 
Oo gonna give this a look, love to see more stuff for our boys
neIVIesis 8. juli kl. 18:04 
PS: the red eye glare is goofy. I think reverting that change would make this rework much more effective.
neIVIesis 8. juli kl. 17:59 
Nice work. It'd be nice if you can correct the Boastwain. His idle and walking animations have a very weird right arm, particularly the shoulder.
Sir Fartzalot  [ophavsmand] 8. juli kl. 15:16 
Ty!
Hatsune Marineku 8. juli kl. 14:57 
Hell yeah! And good luck parenting!
Sir Fartzalot  [ophavsmand] 8. juli kl. 14:31 
oooh I was on the fence about his height too. That seals it Ima make him all grown up - not sure when as I'm modding in between baby's naps lol.

and ty I appreciate that!!
Hatsune Marineku 8. juli kl. 13:41 
This is amazing! But I have a request... could you make him a little taller? He's the tallest character in For Honor only being beaten out by Shugoki I think, it would be cool to see him a head above most of the DD cast.

PS you're doing great work with these sprite and animation fixes!
Sir Fartzalot  [ophavsmand] 8. juli kl. 8:53 
fixed
Sir Fartzalot  [ophavsmand] 8. juli kl. 8:39 
Ah shit good catch I’ll fix that up once the baby’s down for a nap haha.

And thanks Hadouken :er_heart::er_heart::er_heart:
Ysak 8. juli kl. 8:17 
The Igneus Imber animation on the yellow skin is broken.
Hadouken Your Face 8. juli kl. 7:05 
Loving your work. You're doing some good stuff.
Sir Fartzalot  [ophavsmand] 8. juli kl. 6:46 
Investigate sprite is fixed. adjusted Shove sprite too so its looks a bit more natural
Sir Fartzalot  [ophavsmand] 8. juli kl. 5:30 
My pleasure :er_heart::er_heart:
As for the helmet - I would also love to introduce something different, like a 15th century sallet however... I'm just not that artistic. Only autistic :steamfacepalm:
I do plan however on introducing some more palettes to the lawbreaker since right now all 4 I packed it with have the same metal colour
NKVD 8. juli kl. 5:05 
Thank you for your work! I'm very glad that someone is willing to create skins and animations for Lawbringer. If possible, I hope the style of the Lawbringer's helmet can be changed.
Sir Fartzalot  [ophavsmand] 8. juli kl. 2:44 
Thanks for letting me know!! Investigate animation is always fickle when edited ill take a look once I can
Quarantined 8. juli kl. 2:33 
Hi, I found a bug where the sprite gets bigger when Lawbringer inspect an item, you might want to take a look on that.
Sir Fartzalot  [ophavsmand] 8. juli kl. 1:51 
Thanks I appreciate that!
I just took a look at that class - I see what you mean. Sounds like many others share the same sentiment about the head size. I’ll open up the sprites and see what we’re working with
hermit07 8. juli kl. 1:03 
Your mods are very good. Are there any plans to redesign Corsair, in particular to reduce the size of her head?