Call of Duty: Black Ops III

Call of Duty: Black Ops III

Infernal Dungeon
42 Comments
TameCoot 28 Sep @ 2:55am 
Need more rage maps. They're fun in co-op!
AMG in Motion 27 Aug @ 8:42am 
You really had me going throughout this map. Here's a video of me and my friend raging, hope you enjoy.

https://www.youtube.com/watch?v=lP7b0bxhI5M
||ManuelSxS|| 18 Jul @ 2:55pm 
I got to the parkour. The creator is a son of a bitch. If anyone wants an explanation of the steps, I’ll give it to them. Trash map.
Zenith  [author] 10 Jul @ 11:07am 
@> Nero < Yeah, unfortunately I have that player-required calculation made once instead of constantly, I can fix that when I'm allowed to
-> vG Motionz <- 10 Jul @ 7:00am 
must be a glitch, 2 of us got to top kicked our 3rd as he couldn't do it, wait 2 rounds still cant open the door
ayoub6669 5 Jul @ 12:12pm 
Pretty cool map! very challenging which is the point. Doable tho
Zenith  [author] 3 Jul @ 4:45pm 
@Aosi You need the M72 Law
Aosi🏳️‍⚧ 3 Jul @ 4:01pm 
Bro how the hell you pass the second part after trap room
Zenith  [author] 2 Jul @ 10:17pm 
@MRWIGGLZ You could try strafing or sliding, and if you're still having issues, I've heard that setting your FPS to 90 could help
Zenith  [author] 2 Jul @ 10:17pm 
@CCrizzic Thank you, much appreciated!
MRWIGGLZ 2 Jul @ 9:34pm 
how the fuck do you get past the oil blocks
CCrizzic 2 Jul @ 5:18pm 
As hard as this map is I LOVE a challenge. It's genius because you have to learn how to finish this map and each run you'll learn more tricks on what you should and shouldn't do. Honestly have always loved maps like this and it has a similar feel to El Gaming Tower. As much as people criticize that map I think it's a blast. Great map, only complaint is I think adding some custom perks could have been interesting like El Gaming Tower, but also having the old style perks feels nostalgic and gives a challenge.
Zenith  [author] 1 Jul @ 5:58pm 
@abdazizcr7 Check the axes
abdazizcr7 1 Jul @ 5:55pm 
cant find fifth tablet. ik its not on a pedestal but i literally looked everywhere. did this with full squad, none of us can find it.
exzz 1 Jul @ 1:20pm 
garbage map
Zenith  [author] 1 Jul @ 12:27pm 
@duvalknight420 Well, pushed a fix for that
duvalknight420 1 Jul @ 12:08pm 
sorry no mods and bought door
Zenith  [author] 1 Jul @ 11:17am 
@duvalknight420 As far as I can tell, this is only an issue if you attempt the parkour without buying the door to the area, which shouldn't be a problem in a normal playthrough
duvalknight420 30 Jun @ 9:41pm 
its like there is a invisible wall on the parkour section
CommonCentz 30 Jun @ 6:22pm 
About to give it a try, based on these comments i assume its a great RAGE map and others must not know about the competition lol, thank you for spending your time to create!!!
Gabyto51 Classic 30 Jun @ 12:02pm 
fix your map plis , I get stuck on the stairs many times :C
Zenith  [author] 29 Jun @ 3:53pm 
@ABCDEFGoat Well, still not sure exactly why it would be happening, but I added extra logic to ensure it shouldn't
ABCDEFGoat 29 Jun @ 11:50am 
picked up all 5 stones, door still wouldnt open. bugged
Zenith  [author] 29 Jun @ 11:16am 
@Tuki The solution does not involve blindly guessing
Tuki 29 Jun @ 11:15am 
there is no way you guess the lava part for first time, without infinite widow wine grenades its impossible to do that part in a normal game...
Zenith  [author] 29 Jun @ 11:12am 
@bluesman425 It's a rage map, it's supposed to go against common conventions

As for the insta-down, I'll have to look into that, haven't had anyone else run into that
bluesman425 29 Jun @ 10:55am 
Removing ammo from a player intentionally doesn't make any sense, you realize that right?

Also, there's a weird death barrier in the orb room. It killed me 3 times for absolutely no reason, when I would get up I would be insta-downed again. (Yes, I used an unlimited perk mod - wouldn't have to if you gave us a chance to buy quick revive again). Then, even though the orb collected all the souls, the door did not open and I was stuck in that room.
Lil negro 29 Jun @ 1:55am 
ass map
SuperChubbS 28 Jun @ 10:33pm 
nah man this map is legit dope af. I'm really enjoying learning it so far. GG's bro <3
Zenith  [author] 28 Jun @ 9:33pm 
@SuperChubbS Thanks! Glad it hasn't sucked all the hope out of you yet lol
SuperChubbS 28 Jun @ 9:23pm 
yeah it's probably just steam being steam, we tried unsubbing and resubbing and all that too. Just wanted to ask to be sure though so we could at least rule it out.
Super fun map so far, really enjoying it!
Zenith  [author] 28 Jun @ 9:10pm 
Due to popular demand, I have added a sort of buy-back system for the staircase perks, which can be acquired after the trap room
Zenith  [author] 28 Jun @ 8:50pm 
@SuperChubbS You might want to double check by unsubscribing and resubscribing, I know that I've had trouble with Steam not auto-downloading updates in the past. Shouldn't be a language problem either, I have it compiled in all languages
SuperChubbS 28 Jun @ 8:47pm 
we can't seem to load into the map co-op. as far as i know we both have the updated versions
Zenith  [author] 28 Jun @ 8:31pm 
@SuperChubbS That's the original intent, but it is possible co-op
SuperChubbS 28 Jun @ 8:07pm 
is this meant to be solo only?
Zenith  [author] 28 Jun @ 6:00pm 
@duvalknight420 The goal was to make it pretty tight, but I suppose it wouldn't hurt to give some room for error, so I've slightly lowered the kill threshold
duvalknight420 28 Jun @ 5:35pm 
timing is a bit much especially coop got flattened even though it dinged
DrivingLessons 28 Jun @ 4:38pm 
I kept getting stuck on the stairs for some reason
Zenith  [author] 28 Jun @ 4:37pm 
As for proceeding through that area, it’s worth checking out everything available to you in that room
Zenith  [author] 28 Jun @ 4:34pm 
@bluesman425 That change to the Max Ammo is intentional
bluesman425 28 Jun @ 4:32pm 
It was a good map, until PaP. I thought it was some kind of wall run, but I guess not. Couldn't figure out how to get across and died. However there is one major problem.

When you get max ammo, the game unloads all your clips, even if they are full, which forces a reload for each weapon. I died because of that, and since there's no way to go back for QR, the game was pretty much over when I got the PaP room. You kinda need to fix that lol.