Project Zomboid

Project Zomboid

Feed That Animal!
18 kommentarer
ChengZi 8. aug. kl. 2:16 
非常感谢您的解答,我明白了
After8  [ophavsmand] 8. aug. kl. 1:58 
@ChengZi
Hey no problem, I'm glad you enjoy the mod. "Craft Animal Milk" is a recipe I added that lets you craft a bag of powdered milk that you can feed to any young animal. Previously you could only save baby cows and sheep because their own or other mothers of their species gave milk they could be fed with. Before "animal milk" was added to the game any orphaned baby piglets, rabbits, rats/mice, raccoons or deer would starve to death.
Now you can keep them fed and alive without a mother if you feed them with this milk until they've grown old enough to feed themselves. I wanted a reliable way to make this animal milk powder so the lives of my baby animals wouldn't be dependent on my luck finding this powder through looting.
I hope that answers your question, if you still have questions please write again. :cherrypie:
ChengZi 8. aug. kl. 1:16 
感谢您制作的模组!“Craft Animal Milk”有什么用?我没找到相关说明,可以详细说明一下吗。我将它喂给了动物幼崽,并没有看到额外的标签显示,不清楚它的具体作用。
MoeTHM 7. aug. kl. 12:35 
Thanks for the quick fix. Love you!
After8  [ophavsmand] 7. aug. kl. 7:36 
@SPAAAHKK♥ ҉
Hey, yeah I see what you mean, that's very annoying. Thank you for informing me. I've changed the drying of hay to only requite a surface for now while I'm looking into how to try and make it work properly again. They entirely changed the drying racks to only take one input item... so I'm not sure it can ever be quite the same but I will see what I can do.
SPAAAHKK♥ ҉ 4. aug. kl. 17:17 
With the new version of 42.11 drying grass into hay became a much much more tedious task via the drying rack I also could not do 2 pieces of grass, had to edit it to 1.
After8  [ophavsmand] 21. juni kl. 23:42 
@YoptbI4
Thanks for the heads up, I fixed the English recipe file and uploaded with the russian translation so now it should work. Thank you for the translation :spiffo:
YoptbI4 21. juni kl. 7:29 
Hello again, i made and test it. Works fine. I ll make post "Translations" here as most translators do.
P.S. Check symbols at Recipes EN. Some missing :) Thx for great mod
After8  [ophavsmand] 21. juni kl. 5:45 
@YoptbI4
Hello yes I updated the mod to include translation files now, if there's anything wrong with them pls tell me. Will you eventually be sending me translation files to upload along with the mod or did you intend to make it an add-on?
YoptbI4 18. juni kl. 4:53 
Hello! Can you make translation support for your mod? Just need a base eng files :)
\42\media\lua\shared\Translate\EN
F1tgal911 4. juni kl. 4:18 
Wow awesome and ty for the accurate calculation! :)
After8  [ophavsmand] 4. juni kl. 1:27 
@F1tgal911
Good question, I did some ingame testing and calculations to determine that yes it is more nutrient efficient. The feed bag recipe's nutrient value just about doubles the nutrient value of the ingredients, going from ~614 to 1167 food value.

Comparison shows that for every 4 "encumbrance" you can fit:
40 grass = 280 food value
40 hay = 480 food value
1 full feed bag = 1166.7 food value

This means you increase the potentially stored food value by:
+71% when you dry grass into hay
+90% when you craft the animal feed bags

So in summary, both drying grass into hay and crafting feed bags increases the overall ability for you to store more food for your animals. :spiffo:
F1tgal911 2. juni kl. 11:07 
Is this more nutrient efficient compared to grass?
After8  [ophavsmand] 31. maj kl. 1:22 
Glad to hear that! Good luck :bms_crowbar:
GamerTeah 30. maj kl. 14:51 
Thanks this is much better ^^)
GamerTeah 28. maj kl. 11:29 
yah im only in week 2 irl of the game so still learning; this would be awesome a bit later in game for sure :) Im good on grass thank goodness, my main feed for my animals atm still learning the game (at least i think it works on chickens >.> they havent died yet lol) and thank you for the robust response! I like your work :)
After8  [ophavsmand] 28. maj kl. 2:45 
@GamerTeah
Hey thanks for the feedback. To a certain degree yes, I didn't want it to be too easy to make in the early game since you usually find a lot of feed then too.
I understand that it looks like a lot, especially with the potatoes. In the code it is 30 units of potato, which is 2 potatoes in game. I will change this code to be clearer. I'll also add other vegetable substitutes to the recipe to give you more variety in options.
I agree that 30 wheat seeds (or any grain) is too hard considering you wait very long to get a maximum of 20 seeds for 5 planted wheat plants (assuming they survive to be harvested). I'll lower it to 15 for now, since I know wheat seeds are often found at farms too.
Also if it is the grass/hay you're having trouble gathering: I would recommend lowering the GrassRegrow time (last setting in the Livestock tab) of your save. You can change it with the sandbox settings mod if you're playing sandbox mode.
Hope this helps ^^
GamerTeah 27. maj kl. 21:29 
Howdy, ^^) love this idea but was wondering if it is intentional to have to have 30 of each of the following: Wheat, Potatoe, Hay, Grass Cutting per feed bag? Id be down for 30 of one but little too steep for me atm