Project Zomboid

Project Zomboid

[B42] HDCP Immersive Vehicle Paint
Počet komentářů: 55
Hideks  [autor] před 9 hodinami 
@Dester, the mod does not influence zombie/weapon spawn rates.
Hideks  [autor] před 9 hodinami 
@RayCore the link is not working.
Dester 25. srp. v 18.40 
Added your mod and started a new game. Not sure if it's the RNG from the random seed, but I'm encountering lots of police zombies carrying handguns and holsters. One out of every five zombies is a police zombie with the handguns.
RayCore 21. srp. v 13.00 
@Hideks Could you maybe do an option where you could use the sanding tool to remove any decals? It could be a cool feature.
Hideks  [autor] 19. srp. v 12.23 
@RayCore, this mod doesn't works on cars with textures, like vans with decals, taxis, etc. It's a game limitation.
Hideks  [autor] 19. srp. v 12.18 
@Чак.Berry(Tim), which languages are you looking for? If you are a translator, I can create a topic with the translation files for you.
RayCore 19. srp. v 4.48 
Hi! I am trying to use this mod. While i put the mod into an existing save file, the first car I found CAN be sanded, but my main car which i found after cannot. It is a McCOY LOGGING CO. normal van. The sanding option doesnt appear. But i also used the standardised vehicle armor mod and i put an air scoop into the van. Does this affect the mod? Thanks.
Чак.Berry(Tim) 16. srp. v 22.27 
It looks very interesting. I hope❤ you will cooperate with translators. And soon your mod will be translated into other languages.:steamthumbsup:
Hideks  [autor] 15. čvc. v 14.30 
@Hamel903, read the known compatibility mod list section.
Hamel903 14. čvc. v 6.38 
KI5 mods, could you enable their compatibility?
Los mods de KI5, podrías habilitar su compatibilidad?

https://gtm.steamproxy.vip/id/KI5/myworkshopfiles?browsefilter=myfiles&sortmethod=creationorder&section=items&appid=108600&requiredtags%5B%5D=Build+42
Hideks  [autor] 9. čvc. v 15.30 
added sandbox options for spawn rates. Please provide some feedbacks.
Manyack 24. čvn. v 6.35 
Thanks @Hidex.
Hideks  [autor] 24. čvn. v 2.58 
@Manyack, I recommend you to use the mod PaintYourRide for build 41.
Manyack 23. čvn. v 22.21 
@jtgibson nooooo, my day just got ruined. I wished I had this mod and the option to paint my vehicles. Thanks for your reply.
Does anyone know of another mod that works in v41 to paint vehicles? I wish I could, and this was the only option I found, but I won't play v42 until it works in co-op.
@Hidex, Please adapt this mod to v41, please, please.
Sorry about my English, I use Google Translate.
Best regards.
jtgibson 22. čvn. v 22.30 
@Manyack This mod is Build 42 only.

@Hideks What's with the obfuscated Lua source?
Manyack 19. čvn. v 8.54 
Oh, I forgot to mention I'm playing on version 41.78.16, in case it helps.

Best regards.

Sorry, my English is poor. I use Google Translate.
Manyack 19. čvn. v 8.50 
Hi, this mod isn't working for me. It doesn't even appear in the "Mod Manager" to activate it. It does appear in the "Steam Workshop" game settings... But in the game, neither the magazine I need to read, nor the sprays, nor anything else appear. I've activated cheats in the game to more efficiently search for gas stations, garages, warehouses, bookstores... no sign of the materials needed to paint the vehicle.
I only have the 89 Land Rover vehicle mod and the Military Hamer mod. Could you please tell me what I'm doing wrong?

Regards

Sorry my English is poor, I use Google Translate.
bubby_pz33 14. čvn. v 12.14 
Spawn rate should be reduced to 25% of its current
ᴊᴏʜɴɴʏᴛᴇᴡᴛ 8. čvn. v 6.25 
Does it work on KI5 cars?
MrCat 7. čvn. v 12.30 
Great mod! i played some vanilla+ with it and had a blast painting my car. Unfortunately when i used PZK car mod it did not let me paint cars. I tried painting Pfeifer continental but it did not work. Possibly because its a new car that wasnt added to the list
Cant wait for next update and improvement. :spiffo:
Hideks  [autor] 30. kvě. v 10.14 
@Amenophis, I'll add a sandbox option sooner.
Amenophis 25. kvě. v 17.33 
Please reduce the distribution. I find spray in all warehouse, storage, art shop, garage, etc... in absurd quantities. And since you have obfuscated the code (who do that ?) i cant even change that myself...
Hideks  [autor] 24. kvě. v 6.20 
@Quaxbo, I intend to add a color mixing feature in a future update.
Quaxbo 23. kvě. v 16.12 
Great mod but Some more Colors were cool i have some color hexcodes that i like to see can i send em to you?
Hideks  [autor] 8. kvě. v 20.18 
@Rusty, thank you for your time and patience in testing the mod. You enrich the community with your passion for reporting game mods — you treat it like a job, and I’m very happy to know someone like you.
Rusty #DopeRust 7. kvě. v 15.45 
@Hideks, working as expected right now, thank you from the bottom of my heart for the hard work and quick fix/update/patch, was a pleasure working with you.

Cheers.
Rusty #DopeRust 5. kvě. v 16.54 
@Hideks, just updated my report thread, with new information.

Cheers.
Hideks  [autor] 5. kvě. v 15.23 
@Rusty #DopeRust, the mod works as expected for me. here are the steps I followed to retest:

1. Unsubscribe from the mod;

2. Delete the mod folder from C://Program Files (x86)/Steam/steamapps/workshop/content/108600/3464606086/mods/HDCP_ImmersiveVehiclePaint;

3. Open the game to the new game screen, then close it;

4. Subscribe to the mod again;

5. Retest.

If these steps don’t work for you, try creating a new game with only this mod enabled after these steps.
Rusty #DopeRust 5. kvě. v 13.58 
@Hideks, patientily awaiting, need to finish testing the mod, with this bug i reported i cant.

Cheers.
Hideks  [autor] 5. kvě. v 13.41 
@Rusty #DopeRuest, thanks for the feedback! I'll check as soon as possible if anything has changed in the game.
Rusty #DopeRust 5. kvě. v 7.08 
@Hideks, firstly, thank you for sharing your work with the community of PZ, bringing realism to PZ is what i usually lack, and this adds to that, awesome work.

Secondly, i just reported a bug in here , figure i should let you know, since you could not receive the notification.

Cheers.
Hideks  [autor] 4. kvě. v 11.28 
Hey RunYouCleverBoy, I think changing the default behavior for washing vehicles is not the responsibility of this mod and shouldn't be included. Your request could be handled by another mod. Personally, I like the idea of only washing vehicles with pure water—because imagine collecting water from the beach; it would contain grains of sand, which isn’t good for painting a car.
RunYouCleverBoy 4. kvě. v 0.31 
did u fix vanilla bug "Vehicle can be washed only with pure water"?
Hideks  [autor] 1. kvě. v 22.26 
Sure, but if the vehicle mod doesn't support color changes, the options (like 'Sand Vehicle') will appear, but nothing will actually change. If this happens, I suggest taking a look at the PZK VLC mod to compare how the car was built.
Goose 1. kvě. v 13.00 
If a vehicle mod doesn't support this mod, can i just add your script to the vehicle mod myself?
Hideks  [autor] 28. dub. v 14.57 
Thank you for your feedback! I'll consider this for future updates. But if I add it, it should increase the drop rate for the entire mod, not just for a specific place (no spoilers).
🔰 26. dub. v 14.06 
im not sure but i dont think i can see any sandbox options for this mod. would be nice if it would be possible to adjust drop rates for it. in a standard tool shop or warehouse like 20-30% of all loot is stuff for this mod which means a lot less other drops and far too much from this one to ever need it all. or maybe tweak it to mainly spawn in care shops or something
feenjareen 24. dub. v 9.57 
thank you for making this :steamhappy: more customization and opportunity
Hideks  [autor] 23. dub. v 14.35 
Tag, the bug was fixed today!
Hideks  [autor] 22. dub. v 10.17 
Bl4ckD3ad06, please read the new description section titled 'Known Compatibility Mod List'.
Bl4ckD3ad06 22. dub. v 5.44 
does this mod paint k15 vehicles too?
Aba Dabba 21. dub. v 16.06 
This mod is so sick! I wish the items had 3D models but god I wanna paint my truck so bad
lee.argolo 21. dub. v 14.49 
Excellent, I used the data and it was perfect.
Tag 21. dub. v 14.30 
will resub to test when debugging missing menu is fixed
Hideks  [autor] 21. dub. v 14.07 
Nile, this mod works on B42 only.
Tag 21. dub. v 12.07 
this appears to disable to debugging vehicle context menu which is needed to debug vehicles
Nile 21. dub. v 7.30 
does it work with b41 too?
Bostil strikes again. Good shxt mate.
Hideks  [autor] 20. dub. v 7.19 
Quilava, as PeterHammerman mentioned above, please request the author to implement the simple compatibility script discussed here .