Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
I'll see if it works
I set the placeholder tech to get unlocked at game start. Please tell me if it fixes focus tree like aforementioned one
Anyway the load order I tested for reference: https://i.imgur.com/ux4G0s0.png
Here's my load order:
(Equestria at War)
(EaW New technologies)
(Vanilla Navy Rework)
(Expanded tank designer - Fixed! EaW - For real)
(Improved air designer)
(New technology compatch for vanilla naval)
(Expanded tank designer - Fixed! EaW - For real - New technology compatch)
(Improved air designer (EaW New technology compatch) )
I've used (Vanilla Navy Rework)+(Vanilla Navy Rework EAW compatch) on their own and even though it had bugs it worked, so maybe i need (Vanilla Navy Rework)+(Vanilla Navy Rework EAW compatch)+(New technology compatch for vanilla naval)? Other than that I have no idea
@Togfort didn't recognize you when I replied to you first time, anyway, thanks!
Thanks!
I would probably never see the sunlight again...
Never the less, epic, thanks for your work
turns out new technology removed first radar tech which make some vnr tech missing dependencies