Serious Sam 4

Serious Sam 4

SS4:GalaxyRoyal
11 kommentarer
Serious_Samsung 11. juni kl. 4:48 
alright. good luck.
Wolfen325  [ophavsmand] 11. juni kl. 1:14 
@Serious_Samsung I tried to get it back. However, it was unsuccessful. It is possible that over time I will get back to it, but right now I am working on a new project.
Serious_Samsung 10. juni kl. 15:50 
oof. So, what now?
Wolfen325  [ophavsmand] 10. juni kl. 11:18 
@Serious_Samsung I lost access to the original files that weren't even in the game file, and the new version of the map. Because my fucking SSD died
Serious_Samsung 9. juni kl. 17:30 
It's been a month already. Where's the fixes?
Wolfen325  [ophavsmand] 9. maj kl. 7:08 
Doom Slayer спасибо за отзыв! Всё исправим)
Doom Slayer 9. maj kl. 6:50 
если что скришоты у меня есть
Doom Slayer 9. maj kl. 6:48 
Привет мне очень понравилась твоя компания 10 Mechs из 10 но есть один косяк что можна выйти за карту с Mechs когда по сюжету дают а так огонь)):samstone::TheSeriousBomb::TheSeriousBomb:
Wolfen325  [ophavsmand] 7. maj kl. 6:44 
Thanks steak jacobs :smartsam:
steak jacobs 6. maj kl. 21:44 
Aside from needing other maps installed to make this project work, there's only some minor nitpicks here and there. Overall though, compared to your other maps I've played I can confidently say this is your best work yet!
steak jacobs 6. maj kl. 21:42 
I really enjoyed this map for the most part, though I do have quite a few criticisms which will probably come off as super negative.

The first and arguably largest issue is the fact that you need to install 2 custom maps in order for this map to even work. It's fine to ask for permission to use assets from other projects in your map, but requiring the player to have them installed should never be the case! Not only does it take up extra hard-drive space, but in the case of "A Mountain Trip", it overrides game files for certain things like the Pistol behavior and ammo pickup values for AR bullets.

Best practice to avoid overriding game files like this and to not take up a bunch of unnecessary space is to save altered files you want for your project as their own thing so you can pack them into the .gro and publish it as part of the map (of course only do this after getting author's permission to use assets in your project)