Crusader Kings III

Crusader Kings III

AGOT expanded - Death and birth
31 kommentarer
Gropy  [ophavsmand] 6. sep. kl. 1:35 
I went through all the files, and compared it to AGOT, it should work, still needs to be playtested.
awaluvz 1. sep. kl. 5:46 
thank you for your work!!
Gropy  [ophavsmand] 9. aug. kl. 0:20 
Updated for AGOT 0.4.9.1, and their new pregnancy system.
Gropy  [ophavsmand] 25. juli kl. 22:54 
This still works for AGOT 0.4.8, I checked and compared the files.
Gropy  [ophavsmand] 22. juli kl. 0:28 
lol that's a vanilla event, I just increased the chance !
Otto De Darmao 21. juli kl. 17:04 
This mod is so cruel i was in war for İron throne and my wife and baby die
Gropy  [ophavsmand] 11. juli kl. 22:11 
Works with AGOT 0.4.7, does not need an update.
Gropy  [ophavsmand] 11. juli kl. 7:20 
No it will not, use "ck3 deadly" its similar
Rivercat2009 11. juli kl. 5:46 
will this work for the base game?
Gropy  [ophavsmand] 16. juni kl. 1:49 
Updated for AGOT 0.4.5, I slightly increased the cancer of getting CANCER when you are 70 + years old.

I also lowered the deadliness of some traits.
Gropy  [ophavsmand] 21. maj kl. 10:18 
Updated for AGOT 0.4.3.3, I tweaked a few areas, this still remains a lightweight mod that only edits a few files and is safe to add and remove from plays.

I'm still trying to make the perfect balance for character health, but I think I got the pregnancies down to a good point.
Gropy  [ophavsmand] 16. maj kl. 23:53 
Just this mod is needed, save should work, as it only edits defines.
yesman56 16. maj kl. 18:45 
Do I need to have your mod from vanilla enabled for this to work while I'm playing AGOT, or just this mod? Also does this mod work in an already existing game?
X.Org 9. maj kl. 11:43 
fun police the mod
Gropy  [ophavsmand] 29. apr. kl. 9:11 
Updated for 1.16 and agot 0.4, not play tested!
Gropy  [ophavsmand] 26. apr. kl. 0:18 
pregnancy_events
Reddie 25. apr. kl. 23:33 
great mod! which files did you change to make pregnancies deadlier?
Gropy  [ophavsmand] 25. apr. kl. 8:55 
Not getting errors running this on the new AGOT 0.4.1 patch s
Ranger 29. mar. kl. 13:29 
Hey just so everyone knows put this mod under any of mine to make sure you get its effects,
Gropy  [ophavsmand] 20. mar. kl. 0:24 
After 80 years of playing, no great house has gone extinct yet.
Gropy  [ophavsmand] 18. mar. kl. 23:43 
Oh right, you'll probably have to make your own local mod, or change another mods files to keep it.
Miketantinople 18. mar. kl. 19:35 
Hey there, thanks for the reply. I've never tried to change the game files before and I found the line you posted. But every time I changed it, the game automatically change it back to default stats when I start the game. How do I save these changes?
Gropy  [ophavsmand] 17. mar. kl. 8:59 
Yes, but im unsure how "spammy" it would be, would be fun to try in one playthrough haha.

In the file "00_defines" there is a line that goes

BASE_NR_OF_CHILDREN_PER_COUPLE = { 1 1 2 3 5 5 } # Based on tier of character or parents; whichever is higher Unlanded, Baron, Count, ..., Emperor

Which means, unlanded characters get 1 kid, barons get 1, count get 2, duchy get 3, kings 5 emperors 5.

And then there is a few external modifiers that can increase and decrease it, but for a normal couple the max is (emperor title) 5 kids + 2 (player) + 2 (title) = 9.

It's also why you see you suddenly get children again when one of your children dies.

But changing the numbers to 10 or 15 would be interesting.
Miketantinople 17. mar. kl. 8:50 
Is it possible to remove the child cap for untitled characters completely?
Gropy  [ophavsmand] 17. mar. kl. 8:42 
Also the chance for twins got increased from 2% to 4%, which should increase children % aswell

If anyone reads the AGoT books, they'll see how many twins there is in that series lmao.
Gropy  [ophavsmand] 17. mar. kl. 8:40 
I understand, I think the solution would be to have more children, but everyone dies more often?

The issue right now, is in vanilla, if a character doesn't have a title they can MAX get 3 children, the amount of children characters get is hardcoded. In vanilla you'll never see a couple have more than x children (unless player, who can get +2 or if more than 1 wife).

I changed it so a rulers brothers and sisters also have a chance to produce more children, which should in theory stablize it more?

But if you only want a lower life expectancy and deadly wounds, you can change the files yourself, its only a few lines.
Miketantinople 17. mar. kl. 2:48 
Hi there, I really like the idea of this mod. I'm tired of playing someone into their 70s and still health af and I want my character to die faster so I can play the heir but all the other houses are quite easy to go extinct which kinda breaks the immersion a little bit. So Is it possible to have a "Lite" version of this mod? just the chance of dying from old age and more deadly wounds perhaps? Thanks!
Gropy  [ophavsmand] 16. mar. kl. 12:12 
Why would they go exting? The most likely outcome is a brother or sister takes over.

But it is a fair concern, I'm about to start a playthrough and see how likely it is.
Sublimis 16. mar. kl. 11:49 
I like everything about this mod, except for the no guaranteed children for title holders. I don't prefer houses with lineages that goes back to the age of heroes to be simply extinguished.
Gropy  [ophavsmand] 16. mar. kl. 11:35 
Try it and tell me your experience!
Sublimis 16. mar. kl. 11:30 
Looking for something like this in AGOT