Total War: WARHAMMER III

Total War: WARHAMMER III

Compatibility Submod for Expanded Roster - Chaos Dwarfs and Hobgobla Khanate
19 kommentarer
Jimbo Slice For 12 timer siden 
Had to do the unsubscribe-resubscribe thing to force steam to update, but I am no longer getting start-up crashes after the fix. Thanks for the fast fix, king!

... now I'm off to add 200 more mods until my game starts crashing again, because my brain is broken
Ubermorgen  [ophavsmand] For 13 timer siden 
I talked to Deco, he removed the bolt thrower from the mod as there's now an official one from CA. I also removed it from the sub mod and it's no longer crashing.
Jimbo Slice For 14 timer siden 
I am also getting some weird CTD issues with this mod enabled; before yesterday it was working fine, but something today is causing it to crash on game launch. I am also using the Expanded Roster Compilation mod rather than the specific ER-Chaos Dwarfs mod, but I would assume that shouldn't have any different files in it...
danihunter1 For 14 timer siden 
Maybe its some compatibility issues with either IEE mod or the expanded roster compilation, both updated around midnight today and my game crashed for the first time and didnt let me open it again around 00:30-00:45. Its the 2 mods that i had enabled that got updated when my game crashed
Ubermorgen  [ophavsmand] For 14 timer siden 
@danihunter1: That's super weird as I did not change anything in the submod or the main mod and as far as I can tell the expanded roster chorfs mod is also the same as before the 6.3 game update. I'll look into it though.
danihunter1 For 15 timer siden 
It appears that it crashes my game on start. I tried resubbing, tried to use it with the expanded roster compilation and with each expanded roster individually added and it always crashed whenever this mod was also enabled. Started happening at midnight so it was after you updated it. I was using the compilation with the submod and now switched to each roster individually without it, and thankfully it let me load my last save and works just fine, but wanted to warn that this submod could crash
Ubermorgen  [ophavsmand] 3. sep. kl. 3:55 
updated for 6.3
Steel Rat 4. maj kl. 18:37 
Hi! . You'll see when you have time. Thank you very much for your work!
Bugreport
!Ubr_hbg_er_chorfs_compact.pack

Expandet roaster - compilation wersion.
Maybe the update to the extended version broke the compilation, because everything worked fine before.
DD_The_Shmey 2. maj kl. 12:04 
No worries.
I guess if I want to use Dead's units in a hobgoblin skirmish game I will need play using the colors of the oppressor, and every time I mouse over my unit and see the tooltip saying "Chaos Dwarfs" instead of Hobgobla Khanate, I will know the great cost of subjugation paid for my Hobgoblin Warriors to be allowed to carry dwarf forged spears and Whistling Arrows.
Ubermorgen  [ophavsmand] 2. maj kl. 2:27 
@DD_The_Shmey: I know Dead Baron but this mod is only for compatibility between Expanded Roster and Hobgobla Khanate. If I wanted to add the units from Dead's mod, it would also become a dependency and it would no longer be possible to use the 2 mods this submod is intended for without also using Dead's mod. It would require another submod to make it work.
DD_The_Shmey 2. maj kl. 1:12 
Hey there Ubermorgan, I was playing some skirmish battles with your Hobgoblin Khanate faction and noticed that the units from another mod "Dead's Hobgoblin Units Pack" were not showing up on the skirmish unit selection screen. I had to switch to Chaos Dwarfs to play an army with them.
Any chance you could add them into the table for your skirmish roster?
The units include:
Dead's Hobgoblin Khan,
Hobgoblin Warriors (spears)
Hobgoblin Archers (Whistling Arrows)

Dead Baron hangs out in Da Modding Den discord server a lot so it would be easy to ask permission.
Starcutter 26. mar. kl. 16:04 
ah, I see, thank you for the response.
Ubermorgen  [ophavsmand] 26. mar. kl. 14:13 
@Starcutter: It's actually Expanded Roster - Chorfs that needs an update. There's no point in updating this submod when the base mod hasn't been updated yet.
Starcutter 25. mar. kl. 20:23 
I launch from Propjoe`s mod manager btw if that changes anything.
Starcutter 25. mar. kl. 20:22 
Needs an update, the following is a crash report when i try to launch with it:Crash report

The following mods cause a crash to the Database:
!ubr_hbg_er_chorfs_compat.pack

The first invalid database record is wh3_dlc23_chd_military_hobgoblins_1deco_effect_agent_enable_recruitment_hobgoblin_khan in table building_effects_junction_tables and pack file !ubr_hbg_er_chorfs_compat.pack

The application will terminate now. I had copilot copy the error screenshot into copy-able text so there might be some typos.
Ubermorgen  [ophavsmand] 8. mar. kl. 11:41 
@Deli Paşa: All good dont worry
Deli Paşa 8. mar. kl. 11:21 
Thats exactly what it is. Thanks! It's my bad, i didn't compare tables before asking. It didn't occured in my mind until your respond.
Ubermorgen  [ophavsmand] 8. mar. kl. 7:57 
@Deli Paşa: If Expanded Roster - Chaos Dwarfs is part of the compilation, it should yes.
Deli Paşa 8. mar. kl. 0:48 
Hey great mod as always, but is this submod works with 'Expanded Roster Compilation'?