RimWorld

RimWorld

Technical map Vehicles
268 kommentarer
elrychmenard 21 timmar sedan 
thank you spark
Sparkasaurusmex 30 aug @ 19:36 
@elrychmendard Some of the stuff like that is added by the vehicle map framework, and can be used alongside things added by the mod just called "Map Vehicles"
elrychmenard 29 aug @ 19:57 
ok anyone explain the gunner seats for me? i built one and i can reassign i and a blank gui shows up..
BabyNanachi 29 aug @ 1:15 
As someone finally getting into a nomadic playthrough using "Anties" from Anty the War Ants this is a life saver.
sonicdoesunturned 28 aug @ 19:10 
is this safe to add mid game?
danya0122003 28 aug @ 16:25 
@Stoppingcomet55 there are no such mods, best you can do is just using devmode to clear stuff out, but it's not necesarry, as the vehicle will ignore most obstacles that are not "solid" - as in, walls, columns, wrecks, and other things that pawns cannot path over
Stoppingcomet55 28 aug @ 16:17 
@danya0122003 thank you. can you suggest any mods that will make it ease to get them off map or somehow just ignore most objects in the way.
THT 28 aug @ 10:15 
我这边好像触发了一些奇怪的小bug:当地图载具被拆除时,其地图并未被摧毁,反而作为单个地图被保留了下了,并可将玩家视角切换到载具地图上(地图面积与载具面积相同,地板显示为载具地板,但一片漆黑),而此时如果用开发者模式直接摧毁载具地图,则会触发一个恶性bug,即在发射逆重飞船,卸载地图时会重复触发空引用异常,并直接导致逆重飞船发射失败,整个殖民地消失不见(也许是去了亚空间吧(悲)),同时无法进行任何操作(除了按esc)。不过如果在不摧毁未成功卸载的载具地图的情况下发射飞船,那么地图将被正常卸载,同时错误的载具地图也会一并卸载,之后游戏便和往常一样了。
大佬知道这是怎么一回事吗?
Sir Luis 28 aug @ 10:03 
Land Carrier is perfect mobile base to have with many uses such as, parked as a caravan in front of a city you trade with.

the vehicle map is accessible on the world screen map you can do whatever base stuff you needed to there. such as medical + R&D.

I actively use one of mine as "mobile strip miner" equipped with 14 Stone cutter's table + decent kitchen.
danya0122003 28 aug @ 5:52 
@Stoppingcomet55 to make a mobile base you need to use either the Dreadnought or the Land Carrier, and because of their size, it's best to build them on a flat tile with little to no mountains
Stoppingcomet55 27 aug @ 21:18 
meaning like how would i make the land vehicle into a moving base when it's really hard to get of the map like really can someone share with me on how would it be possible to make the land vehicle into a moving base.
Peach.Trees_999 26 aug @ 13:17 
When I switch tiles everything on my Dreadnought gets deleted. I also can't park the Udar on it, bc it won't be recognized as being parked on the gravship.
Eclipse 23 aug @ 15:02 
@Sir Luis

From vehicle map framework:
Fixed: Shuttles and pods cannot land on the vehicle map.

When gravships themself a vehicles now It seems both of your wishes were granted)
danya0122003 23 aug @ 4:56 
@Sir Luis just letting you know, the vehicle map framework mod has added gravship wheels, allowing you to build a vehicle as large as you want
[NN]Crow 22 aug @ 20:43 
im having a problem with this mod and the misc. robots. when i start a construction project on the vehicle (in this case de dreadnought) the robots get stuck inside and cant get out even though they clearly have an exit route abd a ladder. i dont know what causes this but i cant even destry the robots to rebuild them in the base outside the vehicle map. cuz for some reason on the vehicle the game dont let me attack them either. i give the order but the pawn doesnt do anything.
Sir Luis 22 aug @ 9:22 
We need a patch to land shuttles and grav ships on the vehicle map land carrier also need this mod needs times 2x size increase for the land carrier.
Sir Luis 21 aug @ 19:59 
Panicoregon281. The vehicle map is present on the world caravan screen.

If you find a way to land shuttles on the land carrier of that map please let me know
mattburch01 21 aug @ 17:22 
how do I leave with the mudhead in the caravan? It says my coonists cant find a route to exit
PanicOregon281 20 aug @ 11:20 
do these maps work on caravans?
Sir Luis 19 aug @ 10:00 
let me give exact details.

im using the Land carrier in a caravan. im on the world map stationary just above some imperial city that i can trade with. im crafting art on the vehicle map that you can see in the carvan world map. your pawns can move and do everything like a normal map on the caravan vehichle map except i cant get my shuttles to land there. i was hoping to convert the entrance loading dock into a shuttle bay
Sir Luis 19 aug @ 6:59 
hey there an issue with land carrier. I tried to convert mine into a mobile shuttle bay and leave in on the world map but i cant dock my shuttles with it.
thebodhismith 17 aug @ 10:12 
how do get the land carrier and dreadnought
Sir Luis 16 aug @ 6:13 
Land carrier is S tier.
Raclex 11 aug @ 20:19 
thanks for updating :steamthumbsup:
Pasaway 11 aug @ 5:59 
@LioTheManlyBadAssHero: Have you seen the thumbnail? It shows vehicles from the mod you posted.
Beast_sen_pei 10 aug @ 14:08 
无法建造了好像
AquaPlush 9 aug @ 23:15 
Well, I can remove it... Sometimes, it seems, like when colonists add roofs on the platform it works?
AquaPlush 9 aug @ 23:15 
Was trying to build on the Land Carrier, and certain items seem to get, like... Stuck, sometimes? It's never consistent what or where. I'm using some stuff from the Citadel Fortifications stuff, and it's like the stuff is still there even when it's deconstructed. The image stays and I can't remove it.
Ocomunepom 9 aug @ 10:49 
a space ship, whit the only thing build on board are land carrier whit everything on top
Ketamine Overdose 9 aug @ 8:15 
Gonna carry my land carrier into space now
阿联酋炮仙 9 aug @ 4:39 
爹!
Comrade Butter 7 aug @ 22:35 
update pleez
Baccalon 6 aug @ 5:09 
I want to build a camper and load it in a spaceship. Please update :warmth_ats:
Caramel 6 aug @ 4:45 
update pls!!!!!!!!!!
danya0122003 4 aug @ 13:15 
When, appoximately, will this mod be updated? Kinda want to know so that i can decide whether to start a new run soon, or wait for the update.

No pressure, but this being the only mod with a truly large map vehicle makes it more or less necessary for a nomadic playthrough
Uciel 4 aug @ 11:02 
1.6PLS!!!!!!!!!!
lisa_wong74 4 aug @ 7:39 
the framework updated to 1.6
Adorablorp 3 aug @ 17:39 
Postpone the update by a day for every "update please" message, please
Flawlessinfinite 3 aug @ 17:15 
update pls
Ferali 3 aug @ 15:04 
Didn't try this out in 1.5 since I wasn't interested in Anomaly or migrating my modlist from 1.4, but totally willing to wait for this to update for a nomadic playthrough in 1.6.
This_Guy 2 aug @ 15:52 
Art takes time!
Caramel 2 aug @ 10:53 
update pls
Azrael 2 aug @ 10:52 
I wanted to know if you will considering adding a larger (or longer) vehicle then the land carrier? Please take care of yourself first and take your time on updating the mod!
AcetheSuperVillain 2 aug @ 0:22 
no rush, only love, very excited to see this come back someday
Flawlessinfinite 1 aug @ 21:45 
update pls
Latex Santa 1 aug @ 15:03 
@mo
Vehicle Map Framework has just been updated to 1.6.
Haven 1 aug @ 7:52 
y u no updat 1.6 >:((
康凯光 1 aug @ 0:40 
1.6什么时候更新啊
Niccolite 29 jul @ 23:21 
The mod somewhat works still. Building stuff directly on the vehicles has been impossible for me, but building separately and moving stuff onto them has a 30% success rate (Minify Everything). Nothing game breaking so far, just pawns and haulers running out of energy if I don't keep an eye on them when they try to path on the vehicle maps (I've only used small vehicles for mobile turrets, I don't know how the bigger ones run yet). A quick Draft and haulers can get rescued from standing infinitely