RimWorld

RimWorld

Tidy Designation
24 kommentarer
Isaias 13. sep. kl. 18:10 
Awesome mod
ferny 18. juli kl. 18:32 
@Cedaro Thanks!
Cedaro  [ophavsmand] 18. juli kl. 18:31 
fixed
ferny 18. juli kl. 14:09 
This currently breaks/hides the new 1.6 UI for placing things in shape tool.
Wolmer 11. juli kl. 18:29 
Geez, that's some genius level stuff
VitaKaninen 6. juni kl. 16:35 
@Atreyu, not working for me. Anytime the architect menu is closed, I can no longer rotate the plans.
Atreyu 6. juni kl. 16:05 
For more planning I've always found pressing TAB two more times to open and close the architect menu resets it so the q and e hotkeys work again
Cedaro  [ophavsmand] 2. juni kl. 19:28 
I never knew that before! New knowledge acquired.
VitaKaninen 2. juni kl. 4:23 
Oddly enough, using TAB also removes the ability to rotate plans from More Planning. I suppose it isn't this mod that causes that behavior, if it is just using the TAB key to make the gizmos disappear.
Atreyu 2. juni kl. 1:24 
The vanilla hotkey to do this is TAB
Marchombre 5. mar. kl. 9:01 
@VitaKaninen More Planning has been bugging out since late 2024 with the rotate plans problem. I recommend Planning Extended instead, way better.
whitespacekilla 26. feb. kl. 15:46 
How have I never thought of this. Simple and brilliant.
东方彩虹🌈 25. feb. kl. 22:53 
very nice ,thank you very good
Charlizsz 25. feb. kl. 7:13 
fk, this should be vanilla
VitaKaninen 25. feb. kl. 6:04 
I would like to report a bug or incompatibility with More Planning [1.5]. When you copy plans and then try to paste them, you can no longer rotate the plans, and the keyboard shortcuts for Plan and Remove no longer work.
logan5gators 25. feb. kl. 4:24 
Yay, I’ve been looking for a mod to fix this issue since mods add more new buildings, so the menu gets really in the way.
Yoann 24. feb. kl. 6:52 
I was excited by your mod to be able to see the terrain information ^^'
I find it very useful to build the floors (mainly during early game when claiming ruins, build paths around growing zone, or snow removal area on top of paths during winter).

TD Enhancement Pack have an option "Mouseover tile info is on topright" (who is bad position for me, very disturbful), when used, terrain information and architect menu can be seen at same time (so they are 2 entities). Maybe you can learn from it?

If you judge it doesn't worth it I totally understand of course.
Cedaro  [ophavsmand] 24. feb. kl. 6:15 
@Yoann I've thought about that, the question is, the architect menu and the info box above are the same entity. I don't how to only hide one of them. :vsskull: Considering these terrain information are not so important, just let it be.
Cedaro  [ophavsmand] 24. feb. kl. 6:10 
@J Thanks! I made it!
Yoann 24. feb. kl. 6:04 
Could it be possible to hide also the Architect menu itself, to show the mouseover informations of the left corner please? (Soil (walk speed 87% fert. 100%) Lit (45%)...)
J 24. feb. kl. 5:52 
>Can anyone tell me how to upload a GIF as cover?

@Chicken Plucker had a guide posted.
Cedaro  [ophavsmand] 24. feb. kl. 5:45 
@Yoann Ahh yes, I forgot to apply the patch. Should be fine now.
Yoann 24. feb. kl. 5:40 
Did you forget to mention a mod dependency?
I cannot get it work, even on empty modlist with just Harmony.
VitaKaninen 24. feb. kl. 4:13 
Great mod! Do you think you could also make this also apply to when you do other things, such as when using a psycast from Vanilla Psycasts Expanded?