Crusader Kings III

Crusader Kings III

Armies of Middle-Earth
155 kommentarer
Fewher 25. sep. kl. 18:10 
Any chance we could get a more unique MMA for the Orthanc MMA units for good Saruman?
JediLordNathan 1. sep. kl. 21:35 
I'm impressed that a lot of this mod has been intergrated into the main mod
Holmgardr 31. aug. kl. 11:21 
@Jimmywhite Yep,works fine now and it's save compatible so thank the gods and you for that. Can continue my Rukhas game now :OrkHead:
Jimmywhite  [ophavsmand] 31. aug. kl. 11:03 
@Holmgardr My bad, now try again
Holmgardr 31. aug. kl. 10:51 
@Jimmywhite It is still happening. I have made sure I have the new version. (Manually deleting the old etc) Tried both on my saved game and a new game.
Jimmywhite  [ophavsmand] 31. aug. kl. 5:14 
@Holmgardr Thanks, fixed now. Resubscribe the mod just in case
Holmgardr 31. aug. kl. 4:10 
@Jimmywhite Playing as the Rukhas-hai and unlocking the Obsidian Guard crashes the game. I unlock them and when I then go to hire them I will crash the moment I click "Create MAA"
Prime Strategus (Samurai Jack) 26. aug. kl. 7:37 
@Jimmywhite You are our hero, thank you! :AOEKnight:
Jimmywhite  [ophavsmand] 24. aug. kl. 15:49 
@MK Black Report any bugs, I did not have much time for testing!
MK Black 24. aug. kl. 15:29 
Lol I hope I didn't rush you - but thank you for the update!
Jimmywhite  [ophavsmand] 24. aug. kl. 15:13 
@Silent Heaven Yep. Shouldnt be any serious issues.
Silent Heaven 24. aug. kl. 15:07 
can this be installed mid game?
Jimmywhite  [ophavsmand] 24. aug. kl. 14:57 
@MK Black here you go
MK Black 24. aug. kl. 13:16 
Any news on the update?
lankusnav 20. aug. kl. 15:00 
When I use this mod my troops suffer savage attrition even when still well supplied or on allied territory.
Prime Strategus (Samurai Jack) 20. aug. kl. 13:53 
Just was wondering, as everything else works fine, sorry.
Jimmywhite  [ophavsmand] 20. aug. kl. 13:39 
@Prime Strategus (Samurai Jack) Hi again! I need some time to update my mods
Prime Strategus (Samurai Jack) 20. aug. kl. 13:35 
Is it intentional that last trebuchet is not available Siege-30?
Prime Strategus (Samurai Jack) 17. aug. kl. 17:29 
Lotr updated.
Chainsaw Doggo 26. maj kl. 11:43 
@Jimmywhite While I'm not sure how to do it, it does seem to be possible to post ai models on the community part of the model. (though not sure how to post it there, and there aren't any tutorials online from what I've seen xd)
Jimmywhite  [ophavsmand] 23. maj kl. 10:49 
@Chainsaw Doggo Hi. I think it is impossible to "share" a model in Leonardo AI, where I created these images. Tell me if you know how.
Chainsaw Doggo 23. maj kl. 9:46 
Heya was just a bit curious if you would be willing to share the lotr ai model that I'm gonna guess you trained. (It's because I want to give dwarves a bit more diffrent designs so they can stand, as I mainly dislike how broadbeams don't have dragon imagery as they were famed dragon hunters, and stiffbeards for uhh... not having unique art xd)
Jimmywhite  [ophavsmand] 17. maj kl. 7:24 
@Mister_Alex77 I doubt that more units come with the restoration, but you may try asking at RiE discord
Mister_Alex77 17. maj kl. 5:21 
Hi Jimmywhite, I was wondering I tried the angmarrim culture but it seems there is only spearmen and archers as custom units bu no heavy infantry or special units. Does it come with the restauration of angmar or is this just the way it is ?
Thank you in advance for you answer ;)
Yanush 13. maj kl. 0:09 
Снова привет, дорогой коллега ! Если не секрет, какой нейросетью пользуется для создания таких концепт артов ? Был бы признателен, если бы ты подсказал, какие настройки ты использовал при составлении подобных артов под стилистику СК3. Я хотел бы сделать пользовательские арты по Средиземью, но у меня не особо получается делать такие же хорошие арты как у тебя, сохраняя стилистику оригинальных дизайнов солдат из Средиземья. Заранее спасибо за внимание, если можно, то хотелось бы обсудить это в личных сообщениях.
Jimmywhite  [ophavsmand] 28. apr. kl. 22:24 
@Ty of Troy As far as I know they only applied most of arts (and without flavour packs), not gameplay features.
Ty of Troy 28. apr. kl. 15:10 
is this not in the main mod now according to the patch notes?
Wakelessrex 27. apr. kl. 1:12 
These are awesome! Thank you.
Stavinan 16. apr. kl. 13:47 
Is there an update on the works? I've noticed I have a news version of CK3 and it says this mod is no longer compatible.
Fewher 12. apr. kl. 5:50 
@krieger Rat you need to have the Kingdom of those titles basically
Fewher 12. apr. kl. 5:49 
It's honestly wild that this mod was only half integrated and not fully.
Jimmywhite  [ophavsmand] 11. apr. kl. 10:24 
@Krieger Rat Honestly, I do not play much.. You may look for requirements in men_at_arms_types files or ask at LOTR discord..
Krieger Rat 11. apr. kl. 6:31 
Quick question, noticed when looking through the modfiles and pictures there are MAA like pelargir marines and many Dol armoth units which i can't find ingame. How do you get/recruit them? @jimmywhite
Jimmywhite  [ophavsmand] 7. apr. kl. 12:10 
@SM it is already updated for the current RIE version..
SM 7. apr. kl. 11:52 
could you update it to current game ver
Fewher 2. apr. kl. 14:30 
@jimmywhite you just always spitting out bangers my man
Jimmywhite  [ophavsmand] 30. mar. kl. 13:35 
@Fewher Updated!
Fewher 30. mar. kl. 11:02 
Really need an update as the integration doesn't take full advantage of this mod.... we're losing A LOT.
Fewher 27. mar. kl. 19:04 
Turns out the Official Mod isn't going to integrate this sub-mod completely. I hope you'll still update it as just replacing the base vanilla graphics is huge and it's hard going back to the vanilla stuff.
Fewher 27. mar. kl. 18:36 
I know your mod got integrated... but the basic MAA units are using Vanilla portraits and graphics. Like the Light Footman and Bowman look Vanilla. Not sure if you could speak to the mod team about that?
Savitar 27. mar. kl. 2:55 
As far as I know it was only the art not the gameplay changes
C Y B I E C K 26. mar. kl. 17:36 
This mod has been integrated into base realms in exile with the new update
tannerdlink 23. mar. kl. 15:35 
This is my only complaint, the Harondoric rangers could look more "dunedain". Other than that, this mod makes immersion way better.
Tilco XXI 22. mar. kl. 2:28 
that's hella cool, could try with the Warcraft Azeroth mod for a next armies pack
Sarlek 12. mar. kl. 7:51 
@Jaguaism I've never said otherwise. (≖ ‿ ≖)
Jaguaism 10. mar. kl. 15:01 
@Sarlek I highly doubt they will mind having more unique splendid art.
Sarlek 9. mar. kl. 8:52 
@Jimmywhite @Mister_Alex77

The team of Lotr has a specific design for the human race, they all have access to the basic maa unit of the vanilla game, and on top of that some unique maa specific to culture.
They do not intend to have every culture full of unique maa.
Jimmywhite  [ophavsmand] 7. mar. kl. 23:32 
@Mister_Alex77 I have already added such ordinary maa for haradrim, but do not have plans to complete every cultural roster, it is up to lotr devs, I guess
@Addjoft Will take a look, but really do not plan more changes
Addjoft 7. mar. kl. 17:55 
in the "lotr dunedain_regiment_types" it's say there is numenorean crossbowmen and pikemen yet you can't recruit them, they are not taken into account in the numenorean cultural innovation it seems, it is something you can add or it conflicts with the main mod ?
Thx for the works
Mister_Alex77 7. mar. kl. 9:00 
Arnor don't have spearmen. Maybe you could add custom units and complete every rosters that need to. That would be very cool