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Also sometimes Headcrabs look just as twisted.
Is there a way to decrease it's intensity? I'm assuming the "zombiediversity_scale (VALUE)" command may work, but what value?
Finally a diverse headcrab!
Like, yeah it tends to make them look like a twisted mess after awhile but its still very creepy to me, i feel like it would be neat if somehow a faint bone cracking/flesh pulling sound played whenever it happened.
Does tend to make zombies invisible for some reason, though..